196
5/16/2022
Saskia POWER
Deck Size: 100
Commander
Legal
Est deck cost: $364.86
Salt sum: 26.35
No deck tags
196
5/16/2022
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Commander

Qty: 1 Price: $5.49
Saskia the Unyielding

Vigilance, haste As Saskia enters, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Creature
Saskia the Unyielding (c16) 41

Commander

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Land

Qty: 36 Price: $212.12
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (plst) DIS-171
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (ncc) 389
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (ncc) 394
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (vow) 263
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
Forest

({T}: Add {G}.)

Land
Forest (afr) 278
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (ncc) 409
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 276
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c20) 294
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Plains

({T}: Add {W}.)

Land
Plains (afr) 263
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c20) 305
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (ncc) 424
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (ncc) 428
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rna) 259
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (grn) 258
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (ncc) 438
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (ncc) 439
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (ncc) 440
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (ncc) 442
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260

Land

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Artifact

Qty: 11 Price: $28.05
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (plst) GRN-233
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (ncc) 370
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) CMD-260
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (mh1) 233
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Impulse (mrd) 254
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (afc) 219
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Resilience (c21) 270
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Unity (mic) 165

Artifact

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Sorcery

Qty: 6 Price: $23.24
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (ncc) 285
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.

Sorcery
Eerie Ultimatum (iko) 184
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (ncc) 290
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (ncc) 298
Life's Legacy

As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.

Sorcery
Life's Legacy (ncc) 300
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (2xm) 39

Sorcery

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Creature

Qty: 28 Price: $35.68
Arc Runner

Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

Creature
Arc Runner (m11) 123
Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

Creature
Ball Lightning (jmp) 291
Blistering Firecat

Trample, haste At the beginning of the end step, sacrifice this creature. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Blistering Firecat (ons) 189
Brion Stoutarm

Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Creature
Brion Stoutarm (a25) 200
Feldon of the Third Path

{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Feldon of the Third Path (c21) 169
Flamerush Rider

Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Flamerush Rider (c19) 143
Ghoulcaller Gisa

{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.

Creature
Ghoulcaller Gisa (jmp) 236
Groundbreaker

Trample, haste At the beginning of the end step, sacrifice this creature.

Creature
Groundbreaker (plst) PLC-148
Haktos the Unscarred

Haktos attacks each combat if able. As Haktos enters, choose 2, 3, or 4 at random. Haktos has protection from each mana value other than the chosen number.

Creature
Haktos the Unscarred (thb) 218
Hell's Thunder

Flying, haste At the beginning of the end step, sacrifice this creature. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Hell's Thunder (plst) ALA-103
Hellspark Elemental

Trample, haste At the beginning of the end step, sacrifice this creature. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Hellspark Elemental (ddk) 46
Ignoble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

Creature
Ignoble Hierarch (mh2) 166
Impetuous Devils

Trample, haste When this creature attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice this creature.

Creature
Impetuous Devils (emn) 132
Lightning Serpent

Trample, haste This creature enters with X +1/+0 counters on it. At the beginning of the end step, sacrifice this creature.

Creature
Lightning Serpent (csp) 88
Lightning Skelemental

Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice this creature.

Creature
Lightning Skelemental (mh1) 208
Meren of Clan Nel Toth

Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

Creature
Meren of Clan Nel Toth (plst) C15-49
Mycoid Shepherd

Whenever this creature or another creature you control with power 5 or greater dies, you may gain 5 life.

Creature
Mycoid Shepherd (arb) 73
Nobilis of War

Flying Attacking creatures you control get +2/+0.

Creature
Nobilis of War (mm2) 195
Paleoloth

Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand.

Creature
Paleoloth (con) 88
Primal Forcemage

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Creature
Primal Forcemage (tsr) 225
Sek'Kuar, Deathkeeper

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Creature
Sek'Kuar, Deathkeeper (c13) 210
Skizzik

Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if this creature wasn't kicked, sacrifice it.

Creature
Skizzik (dom) 145
Spark Elemental

Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

Creature
Spark Elemental (10e) 237
Spark Trooper

Trample, lifelink, haste At the beginning of the end step, sacrifice this creature.

Creature
Spark Trooper (gtc) 199
Stalking Vengeance

Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Creature
Stalking Vengeance (ncc) 276
Thunderblust

Haste This creature has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Thunderblust (mm2) 131
Vizier of the Menagerie

You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.

Creature
Vizier of the Menagerie (akh) 192
Yavimaya Ants

Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Yavimaya Ants (all) 105

Creature

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Enchantment

Qty: 10 Price: $36.00
Duelist's Heritage

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Enchantment
Duelist's Heritage (ncc) 197
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (c19) 163
Flameshadow Conjuring

Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Flameshadow Conjuring (ori) 147
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (ncc) 292
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Enchantment
Gratuitous Violence (afc) 127
Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Enchantment
Greater Good (afc) 160
Mirror March

Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Enchantment
Mirror March (plst) RNA-108
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (nec) 142
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (som) 25
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (ncc) 277

Enchantment

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Instant

Qty: 8 Price: $24.28
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (soi) 242
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (ncc) 282
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (ncc) 332
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (ncc) 201
Momentous Fall

As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Instant
Momentous Fall (jmp) 411
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (znc) 95
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (khc) 91
Tainted Strike

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Instant
Tainted Strike (som) 80

Instant

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Deck Info

Deck stats

23 pips - 14 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
12 pips - 9 cards
22 mana - 21 cards
46 pips - 27 cards
22 mana - 21 cards
31 pips - 23 cards
22 mana - 21 cards
0 pips - 0 cards
8 mana - 7 cards
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Description

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