246
5/23/2022
Win Cycle
Deck Size: 101
Commander
Est deck cost: $791.42
Salt sum: 44.94
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246
5/23/2022
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Commander

Qty: 1 Price: $0.99
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 391

Commander

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Instant

Qty: 8 Price: $10.92
Akroma's Blessing

Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)

Instant
Akroma's Blessing (ons) 1
Change of Plans

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Change of Plans (ncc) 24
Emergency Powers

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Instant
Emergency Powers (rna) 169
Faithful Mending

You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Faithful Mending (mid) 221
Mortify

Destroy target creature or enchantment.

Instant
Mortify (plst) C18-186
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ncc) 211
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (7ed) 105
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (psnc) 230p

Instant

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Artifact

Qty: 12 Price: $37.24
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (ncc) 361
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (ncc) 363
Currency Converter

Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with this artifact into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.

Artifact
Currency Converter (ncc) 81
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (ncc) 365
Mask of the Schemer

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2}

Artifact
Mask of the Schemer (ncc) 28
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (ncc) 226
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (bbd) 240
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (ncc) 375
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (mic) 164
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (plst) CMR-346
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275

Artifact

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Land

Qty: 35 Price: $66.17
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ncc) 385
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (ncc) 386
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (ncc) 393
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
Creeping Tar Pit

This land enters tapped. {T}: Add {U} or {B}. {1}{U}{B}: This land becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Land
Creeping Tar Pit (ncc) 396
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (ncc) 398
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (mic) 172
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (ncc) 399
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (ncc) 401
Island

({T}: Add {U}.)

Land
Island (unf) 236
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (ncc) 416
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
Plains

({T}: Add {W}.)

Land
Plains (unf) 235
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (ncc) 420
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (ncc) 421
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plst) C21-311
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ncc) 422
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (ncc) 427
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (ncc) 431
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 237
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (mic) 183
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (ncc) 435
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (ncc) 440
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (ncc) 441
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (ncc) 442

Land

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Creature

Qty: 25 Price: $201.33
Archfiend of Ifnir

Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Archfiend of Ifnir (akh) 78
Bloodthirsty Aerialist

Flying Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Bloodthirsty Aerialist (c21) 136
Body of Knowledge

Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever this creature is dealt damage, draw that many cards.

Creature
Body of Knowledge (cmr) 59
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (ncc) 214
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (ima) 47
Drogskol Reaver

Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

Creature
Drogskol Reaver (dka) 137
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Forgotten Creation

Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Creature
Forgotten Creation (mic) 100
Grazilaxx, Illithid Scholar

Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Grazilaxx, Illithid Scholar (afr) 60
Heliod, Sun-Crowned

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.

Creature Enchantment
Heliod, Sun-Crowned (thb) 18
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Creature
Jace's Archivist (c15) 95
Kamiz, Obscura Oculus

Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Creature
Kamiz, Obscura Oculus (ncc) 3
Looter il-Kor

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to an opponent, draw a card, then discard a card.

Creature
Looter il-Kor (ncc) 225
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (znc) 96
Ormos, Archive Keeper

Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos. {1}{U}{U}, Discard three cards with different names: Draw five cards.

Creature
Ormos, Archive Keeper (plst) JMP-13
Oskar, Rubbish Reclaimer

This spell costs {1} less to cast for each different mana value among cards in your graveyard. Whenever you discard a nonland card, you may cast it from your graveyard.

Creature
Oskar, Rubbish Reclaimer (ncc) 77
Raffine, Scheming Seer

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Creature
Raffine, Scheming Seer (psnc) 213p
Shabraz, the Skyshark

Partner with Brallin, Skyshark Rider Flying Whenever you draw a card, put a +1/+1 counter on Shabraz and you gain 1 life. {W/U}: Target Human gains flying until end of turn.

Creature
Shabraz, the Skyshark (plst) C20-14
Street Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Creature
Street Wraith (tsr) 141
Sygg, River Cutthroat

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

Creature
Sygg, River Cutthroat (znc) 103
Toluz, Clever Conductor

When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand.

Creature
Toluz, Clever Conductor (psnc) 228p
Toothy, Imaginary Friend

Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Toothy, Imaginary Friend (bbd) 12
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 81
Vilis, Broker of Blood

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Creature
Vilis, Broker of Blood (m20) 122
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (m21) 127

Creature

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Planeswalker

Qty: 2 Price: $13.78
Mordenkainen

+2: Draw two cards, then put a card from your hand on the bottom of your library. −2: Create a blue Dog Illusion creature token with "This token's power and toughness are each equal to twice the number of cards in your hand." −10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."

Planeswalker
Mordenkainen (afr) 64
Teferi, Hero of Dominaria

+1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

Planeswalker
Teferi, Hero of Dominaria (plst) DOM-207

Planeswalker

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Enchantment

Qty: 10 Price: $276.20
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (afr) 6
Drake Haven

Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.

Enchantment
Drake Haven (c20) 110
Lich

As this enchantment enters, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When this enchantment is put into a graveyard from the battlefield, you lose the game.

Enchantment
Lich (2ed) 114
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Ominous Seas

Whenever you draw a card, put a foreshadow counter on this enchantment. Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (iko) 61
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (voc) 111
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Smuggler's Share

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Enchantment
Smuggler's Share (ncc) 21
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 76
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

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Sorcery

Qty: 8 Price: $23.88
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (q06) 1
Boon of the Wish-Giver

Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Boon of the Wish-Giver (iko) 43
Cut of the Profits

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) You draw X cards and you lose X life.

Sorcery
Cut of the Profits (snc) 72
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
Peer into the Abyss

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Sorcery
Peer into the Abyss (m21) 117
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (plst) IMA-210
Whispering Madness

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Whispering Madness (c16) 229
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (khc) 46

Sorcery

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Sideboard

Qty: 11 Price: $160.91
Cast Out

Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)

Enchantment
Cast Out (c20) 79
Curator of Mysteries

Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.)

Creature
Curator of Mysteries (afc) 81
Djeru's Renunciation

Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.)

Instant
Djeru's Renunciation (plst) HOU-11
Drannith Healer

Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.)

Creature
Drannith Healer (iko) 10
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (c20) 35
Frostveil Ambush

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling {1} ({1}, Discard this card: Draw a card.)

Instant
Frostveil Ambush (iko) 52
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (c20) 112
Memory Leak

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Memory Leak (iko) 95
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237

Sideboard

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Maybeboard

Qty: 88 Price: $268.38
Abandoned Sarcophagus

You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Artifact
Abandoned Sarcophagus (c20) 236
Alela, Artful Provocateur

Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

Creature
Alela, Artful Provocateur (ncc) 325
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Alrund, God of the Cosmos

Creature
Alrund, God of the Cosmos // Hakka, Whispering Raven (khm) 40Alrund, God of the Cosmos // Hakka, Whispering Raven (khm) 40
Ancient Excavation

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Ancient Excavation (cm2) 150
Angelsong

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Angelsong (plst) DDC-15
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
Architects of Will

When this creature enters, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)

Creature Artifact
Architects of Will (plst) ARB-17
Archon of Coronation

Flying When this creature enters, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

Creature
Archon of Coronation (ncc) 192
Astral Drift

Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

Enchantment
Astral Drift (c20) 76
Astral Slide

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Astral Slide (ons) 4
Bag of Holding

Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.

Artifact
Bag of Holding (afr) 240
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (afc) 199
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (a25) 42
Bone Miser

Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Creature
Bone Miser (plst) C19-15
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Censor

Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Censor (akh) 46
Compelling Argument

Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Sorcery
Compelling Argument (plst) AKH-47
Cosmos Elixir

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Artifact
Cosmos Elixir (khm) 237
Crystalline Resonance

Whenever you cycle a card, you may have this enchantment become a copy of another target permanent until your next turn, except it has this ability.

Enchantment
Crystalline Resonance (c20) 31
Custodi Lich

When this creature enters, you become the monarch. Whenever you become the monarch, target player sacrifices a creature of their choice.

Creature
Custodi Lich (ncc) 244
Damning Verdict

Destroy all creatures with no counters on them.

Sorcery
Damning Verdict (ncc) 15
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (c21) 140
Dissipation Field

Whenever a permanent deals damage to you, return it to its owner's hand.

Enchantment
Dissipation Field (som) 32
Djeru's Resolve

Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Djeru's Resolve (plst) AKH-11
Dying to Serve

Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.

Enchantment
Dying to Serve (vow) 109
Escape Protocol

Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.

Enchantment
Escape Protocol (iko) 48
Estrid's Invocation

You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (c18) 8
Expunge

Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Expunge (usg) 135
Fade from Memory

Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)

Instant
Fade from Memory (ons) 144
Faith of the Devoted

Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.

Enchantment
Faith of the Devoted (c19) 112
Fallen Shinobi

Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

Creature
Fallen Shinobi (ncc) 338
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (ncc) 367
Flourishing Fox

Whenever you cycle another card, put a +1/+1 counter on this creature. Cycling {1} ({1}, Discard this card: Draw a card.)

Creature
Flourishing Fox (iko) 13
Fluctuator

Cycling abilities you activate cost {2} less to activate.

Artifact
Fluctuator (c20) 241
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (ncc) 222
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (voc) 87
Glassdust Hulk

Whenever another artifact you control enters, this creature gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.)

Creature Artifact
Glassdust Hulk (2xm) 199
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature
Herald of Secret Streams (xln) 59
Herald of the Forgotten

Flying When this creature enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.

Creature
Herald of the Forgotten (c20) 27
Horror of the Broken Lands

Whenever you cycle or discard another card, this creature gets +2/+1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)

Creature
Horror of the Broken Lands (a25) 93
Imposing Vantasaur

Vigilance Cycling {1} ({1}, Discard this card: Draw a card.)

Creature
Imposing Vantasaur (iko) 17
Ingenious Infiltrator

Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card.

Creature
Ingenious Infiltrator (h1r) 28
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) UMA-61
Ledger Shredder

Flying Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Ledger Shredder (snc) 46
Lurching Rotbeast

Cycling {B} ({B}, Discard this card: Draw a card.)

Creature
Lurching Rotbeast (hou) 69
Mage's Guile

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Mage's Guile (ons) 91
Migratory Route

Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
Migratory Route (khc) 87
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16
Monastery Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (c17) 88
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (afc) 87
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (ima) 98
New Perspectives

When this enchantment enters, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.

Enchantment
New Perspectives (c20) 119
Ninja of the Deep Hours

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.

Creature
Ninja of the Deep Hours (tsr) 313
Obscura Confluence

Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand.

Instant
Obscura Confluence (ncc) 76
Ominous Sphinx

Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

Creature
Ominous Sphinx (hou) 41
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (plst) CN2-144
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (afc) 91
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (c20) 248
Razaketh's Rite

Search your library for a card, put that card into your hand, then shuffle. Cycling {B} ({B}, Discard this card: Draw a card.)

Sorcery
Razaketh's Rite (hou) 74
Resourceful Defense

Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.

Enchantment
Resourceful Defense (ncc) 19
River Serpent

This creature can't attack unless there are five or more cards in your graveyard. Cycling {U} ({U}, Discard this card: Draw a card.)

Creature
River Serpent (plst) AKH-66
Rune of Protection: Black

{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Rune of Protection: Black (usg) 36
Rune of Protection: Red

{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Rune of Protection: Red (usg) 40
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
Scarab Feast

Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)

Instant
Scarab Feast (plst) AKH-106
Scheming Fence

As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

Creature
Scheming Fence (psnc) 219p
Sefris of the Hidden Ways

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Creature
Sefris of the Hidden Ways (afc) 3
Shadowstorm Vizier

Flying Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.

Creature
Shadowstorm Vizier (akh) 206
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (ncc) 380
Soulherder

Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

Creature
Soulherder (khc) 93
Spellbook

You have no maximum hand size.

Artifact
Spellbook (plst) 10E-343
Startling Development

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling {1} ({1}, Discard this card: Draw a card.)

Instant
Startling Development (iko) 68
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (ncc) 381
Striped Riverwinder

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.)

Creature
Striped Riverwinder (hou) 48
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ncc) 210
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (ncc) 382
Tainted Indulgence

Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.

Instant
Tainted Indulgence (snc) 227
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (war) 223
Timeless Dragon

Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Creature
Timeless Dragon (mh2) 35
Utter End

Exile target nonland permanent.

Instant
Utter End (ncc) 356
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
Vile Manifestation

This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Vile Manifestation (hou) 80
Waste Not

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.

Enchantment
Waste Not (c16) 117
Windcaller Aven

Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle this card, target creature gains flying until end of turn.

Creature
Windcaller Aven (plst) MH1-77
Winged Shepherd

Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.)

Creature
Winged Shepherd (plst) AKH-39
Writ of Return

Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Writ of Return (ncc) 42

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Deck Info

Deck stats

20 pips - 19 cards
18 mana - 16 cards
50 pips - 38 cards
23 mana - 23 cards
35 pips - 20 cards
23 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
11 mana - 10 cards
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