140
6/23/2022
Copy of - JLK Orvar
Deck Size: 100
Commander
Legal
Est deck cost: $228.02
Salt sum: 30.24
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140
6/23/2022
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Commander

Quantity: 1Price: $5.49
Orvar, the All-Form

Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.

Creature
Orvar, the All-Form (khm) 70

Commander

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Land

Quantity: 32Price: $63.80
Cloudpost

This land enters tapped. {T}: Add {C} for each Locus on the battlefield.

Land
Cloudpost (mrd) 280
Glimmerpost

When this land enters, you gain 1 life for each Locus on the battlefield. {T}: Add {C}.

Land
Glimmerpost (som) 227
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c21) 311
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c21) 314
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 279
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (voc) 187
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.

Land
Tyrite Sanctum (khm) 272

Land

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Artifact

Quantity: 15Price: $34.91
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (voc) 159
Coldsteel Heart

This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (2x2) 301
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (voc) 163
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (afc) 206
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (dom) 215
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (afc) 211
Mirage Mirror

{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (hou) 165
Mirror Box

The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.

Artifact
Mirror Box (neo) 250
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (tsr) 272
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (voc) 167
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (voc) 169
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmr) 346
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (plst) IMA-230
Veilstone Amulet

Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Artifact
Veilstone Amulet (fut) 166

Artifact

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Sorcery

Quantity: 6Price: $3.21
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Energy Tap

Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.

Sorcery
Energy Tap (ren) 28
Hidden Strings

You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hidden Strings (dgm) 12
River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery
River's Rebuke (ncc) 231
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (2x2) 67

Sorcery

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Creature

Quantity: 19Price: $76.82
Amphin Mutineer

When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Amphin Mutineer (cmr) 55
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (plst) C17-81
Artisan of Forms

Heroic — Whenever you cast a spell that targets this creature, you may have this creature become a copy of target creature, except it has this ability.

Creature
Artisan of Forms (ths) 40
Augur of Bolas

When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Augur of Bolas (plst) MM3-30
Glasspool Mimic

Creature
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Glen Elendra Archmage

Flying {U}, Sacrifice this creature: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Glen Elendra Archmage (uma) 58
Mnemonic Wall

Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (afc) 87
Naru Meha, Master Wizard

Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

Creature
Naru Meha, Master Wizard (c21) 124
Peregrine Drake

Flying When this creature enters, untap up to five lands.

Creature
Peregrine Drake (bbd) 128
Sakashima of a Thousand Faces

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Creature
Sakashima of a Thousand Faces (cmr) 89
Sakashima the Impostor

You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

Creature
Sakashima the Impostor (plst) SOK-53
Salvager of Secrets

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Salvager of Secrets (m19) 70
Scholar of the Ages

When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Creature
Scholar of the Ages (cmr) 93
Shipwreck Dowser

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Shipwreck Dowser (m21) 71
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (afc) 216
Spark Double

You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (war) 68
Voracious Greatshark

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.

Creature
Voracious Greatshark (iko) 70
Wavebreak Hippocamp

Whenever you cast your first spell during each opponent's turn, draw a card.

Creature Enchantment
Wavebreak Hippocamp (thb) 80

Creature

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Enchantment

Quantity: 4Price: $5.56
Arcane Melee

Instant and sorcery spells cost {2} less to cast.

Enchantment
Arcane Melee (c13) 29
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (6ed) 75
Jace's Sanctum

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Enchantment
Jace's Sanctum (c19) 88
Verity Circle

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.

Enchantment
Verity Circle (voc) 116

Enchantment

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Instant

Quantity: 23Price: $38.23
Alter Reality

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Alter Reality (tor) 22
Artificial Evolution

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Instant
Artificial Evolution (ons) 67
Banishing Knack

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Instant
Banishing Knack (eve) 17
Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Blink of an Eye (dom) 46
Cerulean Wisps

Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Instant
Cerulean Wisps (shm) 31
Clockspinning

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Instant
Clockspinning (tsp) 53
Counterspell

Counter target spell.

Instant
Counterspell (plst) CMR-395
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (xln) 53
Dream's Grip

Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.)

Instant
Dream's Grip (mrd) 34
Enervate

Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.

Instant
Enervate (5ed) 84
Fleeting Distraction

Target creature gets -1/-0 until end of turn. Draw a card.

Instant
Fleeting Distraction (plst) CN2-110
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Instant
Ghostly Flicker (khc) 39
Jinx

Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Jinx (hml) 29
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (10e) 93
Mind Games

Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land.

Instant
Mind Games (sth) 38
Mizzium Skin

Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Mizzium Skin (rtr) 45
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (tmp) 86
Shimmering Mirage

Target land becomes the basic land type of your choice until end of turn. Draw a card.

Instant
Shimmering Mirage (apc) 30
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (plst) DDS-10
Thermal Flux

Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Thermal Flux (csp) 49
Twiddle

You may tap or untap target artifact, creature, or land.

Instant
Twiddle (8ed) 111
Twisted Image

Switch target creature's power and toughness until end of turn. Draw a card.

Instant
Twisted Image (a25) 75
Whim of Volrath

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Instant
Whim of Volrath (tmp) 102

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
61 pips - 52 cards
36 mana - 34 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
16 mana - 12 cards
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