860
1/30/2025
Vhal, Indoctrinated Archeologist
Deck Size: 100
Commander
Legal
Est deck cost: $849.12
Salt sum: 48.05
860
1/30/2025
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Commander

Qty: 2 Price: $33.48
Passionate Archaeologist

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Enchantment
Passionate Archaeologist (clb) 633
Vhal, Candlekeep Researcher

Vigilance {T}: Add an amount of {C} equal to Vhal's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.)

Creature
Vhal, Candlekeep Researcher (clb) 490

Commander

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Artifact

Qty: 1 Price: $0.59
Wizard's Rockets

This artifact enters tapped. {X}, {T}, Sacrifice this artifact: Add X mana in any combination of colors. When this artifact is put into a graveyard from the battlefield, draw a card.

Artifact
Wizard's Rockets (pltr) 400s

Artifact

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Draw

Qty: 1 Price: $0.35
Prophet of Distortion

Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.)

Creature
Prophet of Distortion (ogw) 46

Draw

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Eldrazi

Qty: 14 Price: $296.66
Conduit of Ruin

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast.

Creature
Conduit of Ruin (bfz) 4
Eldrazi Linebreaker

Devoid (This card has no color.) Trample At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control.

Creature
Eldrazi Linebreaker (mh3) 117
Emrakul, the Promised End

This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants

Creature
Emrakul, the Promised End (emn) 6
Endbringer

Untap this creature during each other player's untap step. {T}: This creature deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.

Creature
Endbringer (ogw) 3
Flayer of Loyalties

When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10 and gains trample, annihilator 2, and haste. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Trample

Creature
Flayer of Loyalties (cmm) 747
Herigast, Erupting Nullkite

Emerge {6}{R}{R} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may exile your hand. If you do, draw three cards. Flying Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.

Creature
Herigast, Erupting Nullkite (mh3) 362
It That Betrays

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Creature
It That Betrays (ddp) 43
Kozilek, Butcher of Truth

When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Kozilek, Butcher of Truth (uma) 6
Kozilek, the Great Distortion

When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.

Creature
Kozilek, the Great Distortion (ogw) 4
Pathrazer of Ulamog

Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents of their choice.) This creature can't be blocked except by three or more creatures.

Creature
Pathrazer of Ulamog (roe) 9
Rise of the Eldrazi

This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi.

Sorcery
Rise of the Eldrazi (cmm) 749
Ulamog, the Ceaseless Hunger

When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.

Creature
Ulamog, the Ceaseless Hunger (bfz) 15
Ulamog, the Defiler

When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where X is the number of +1/+1 counters on it.

Creature
Ulamog, the Defiler (mh3) 15
Ulamog, the Infinite Gyre

When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Ulamog, the Infinite Gyre (2x2) 337

Eldrazi

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Exile

Qty: 20 Price: $118.56
Act on Impulse

Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Sorcery
Act on Impulse (m15) 126
Bohn, Beguiling Balladeer

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you cast your second spell each turn, goad target creature an opponent controls.

Creature
Bohn, Beguiling Balladeer (sld) 1242
Bonehoard Dracosaur

Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

Creature
Bonehoard Dracosaur (lci) 321
Charred Foyer

Enchantment
Charred Foyer // Warped Space (dsk) 340
Commune with Lava

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Instant
Commune with Lava (afc) 118
Embrace the Unknown

Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Embrace the Unknown (otc) 64
Eruth, Tormented Prophet

If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.

Creature
Eruth, Tormented Prophet (vow) 323
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
Glimpse the Impossible

Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add {C}."

Sorcery
Glimpse the Impossible (mh3) 124
Ignite the Future

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Ignite the Future (c19) 27
Inspired Tinkering

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Inspired Tinkering (clb) 183
Invasion of Kaldheim

Battle
Invasion of Kaldheim // Pyre of the World Tree (mom) 145Invasion of Kaldheim // Pyre of the World Tree (mom) 145
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 668
Laelia, the Blade Reforged

Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Creature
Laelia, the Blade Reforged (clb) 801
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (vow) 174
Share the Spoils

When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.

Enchantment
Share the Spoils (afc) 303
Sword of Forge and Frontier

Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

Artifact
Sword of Forge and Frontier (one) 244
Valakut Exploration

Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

Enchantment
Valakut Exploration (znr) 303
Visions of Phyrexia

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Enchantment
Visions of Phyrexia (bro) 342
Wrenn's Resolve

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Wrenn's Resolve (mom) 173

Exile

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Haste

Qty: 2 Price: $44.98
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (fut) 159
Dalakos, Crafter of Wonders

{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste.

Creature
Dalakos, Crafter of Wonders (thb) 335

Haste

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Land

Qty: 36 Price: $279.06
Caldera Lake

This land enters tapped. {T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Caldera Lake (tmp) 316
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (ncc) 390
Cascading Cataracts

Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.

Land
Cascading Cataracts (dmc) 202
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c20) 264
Eldrazi Temple

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Land
Eldrazi Temple (roe) 227
Eye of Ugin

Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Land
Eye of Ugin (wwk) 136
Flamekin Village

As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

Land
Flamekin Village (c14) 60
Glasspool Mimic

Creature
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (emn) 204
Ipnu Rivulet

{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

Land
Ipnu Rivulet (hou) 180
Island

({T}: Add {U}.)

Land
Island (mh3) 305
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (chk) 279
Mountain

({T}: Add {R}.)

Land
Mountain (mh3) 307
Ramunap Ruins

{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.

Land
Ramunap Ruins (otc) 311
Riverglide Pathway

Land
Riverglide Pathway // Lavaglide Pathway (znr) 264Riverglide Pathway // Lavaglide Pathway (znr) 264
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (ori) 251
Shrine of the Forsaken Gods

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Land
Shrine of the Forsaken Gods (bfz) 245
Spirebluff Canal

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.

Land
Spirebluff Canal (kld) 249
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (grn) 257
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c20) 319
Ugin's Labyrinth

Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with this land, add {C}{C} instead. {T}: Return the exiled card to its owner's hand.

Land
Ugin's Labyrinth (mh3) 359

Land

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Ramp

Qty: 12 Price: $33.28
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (afc) 197
Forsaken Monument

Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.

Artifact
Forsaken Monument (znr) 244
Glaring Fleshraker

Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." Whenever another colorless creature you control enters, this creature deals 1 damage to each opponent.

Creature
Glaring Fleshraker (mh3) 7
Herald of Kozilek

Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast.

Creature
Herald of Kozilek (bfz) 205
It That Heralds the End

Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1.

Creature
It That Heralds the End (mh3) 385
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (ddj) 17
Kozilek's Unsealing

Devoid (This card has no color.) Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." Whenever you cast a creature spell with mana value 7 or greater, draw three cards.

Enchantment
Kozilek's Unsealing (mh3) 65
Patriar's Seal

{T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.

Artifact
Patriar's Seal (clb) 332
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (h1r) 34
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (cmm) 658
Ugin, the Ineffable

Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors.

Planeswalker
Ugin, the Ineffable (war) 2

Ramp

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Removal

Qty: 2 Price: $24.48
Ugin's Binding

Devoid (This card has no color.) Return target nonland permanent you don't control to its owner's hand. Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.

Instant
Ugin's Binding (mh3) 328
Ugin, the Spirit Dragon

+2: Ugin deals 3 damage to any target. −X: Exile each permanent with mana value X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Planeswalker
Ugin, the Spirit Dragon (m21) 1

Removal

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Top of Library

Qty: 3 Price: $12.27
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (m20) 233
One with the Multiverse

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

Enchantment
One with the Multiverse (bro) 316
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74

Top of Library

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Toughness

Qty: 7 Price: $5.41
Accorder's Shield

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Accorder's Shield (som) 136
Cathar's Shield

Equipped creature gets +0/+3 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cathar's Shield (emn) 192
Ensouled Scimitar

{3}: This artifact becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ensouled Scimitar (5dn) 119
Magebane Armor

Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Magebane Armor (m10) 214
Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Artifact
Mask of Avacyn (isd) 229
Mirror Shield

Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirror Shield (thb) 234
Slagwurm Armor

Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Slagwurm Armor (mrd) 243

Toughness

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Maybeboard

Qty: 15 Price: $60.23
Anzrag's Rampage

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Sorcery
Anzrag's Rampage (pmkm) 111s
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (nec) 146
Chandra, Heart of Fire

+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra deals 2 damage to any target. −9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.

Planeswalker
Chandra, Heart of Fire (m21) 135
Elkin Lair

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Enchantment
Elkin Lair (vis) 78
Fortune Teller's Talent

(Gain the next level as a sorcery to add its ability.) You may look at the top card of your library any time. {3}{U}: Level 2 As long as you've cast a spell this turn, you may play cards from the top of your library. {2}{U}: Level 3 Spells you cast from anywhere other than your hand cost {2} less to cast.

Enchantment
Fortune Teller's Talent (blc) 14
Future Sight

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Enchantment
Future Sight (mh1) 53
Karn, the Great Creator

Activated abilities of artifacts your opponents control can't be activated. +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. −2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

Planeswalker
Karn, the Great Creator (war) 1
Magus of the Future

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Creature
Magus of the Future (tsr) 75
Nivix, Aerie of the Firemind

{T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.

Land
Nivix, Aerie of the Firemind (ddj) 36
Prismite

{2}: Add one mana of any color.

Creature Artifact
Prismite (m21) 235
Staff of Domination

{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.

Artifact
Staff of Domination (cmr) 343
Storm the Vault

Enchantment
Storm the Vault // Vault of Catlacan (rix) 173Storm the Vault // Vault of Catlacan (rix) 173
Stormcarved Coast

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
Tavern Brawler

Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

Enchantment
Tavern Brawler (clb) 200
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (plst) CMR-358

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
13 pips - 12 cards
30 mana - 24 cards
0 pips - 0 cards
0 mana - 6 cards
28 pips - 23 cards
34 mana - 28 cards
0 pips - 0 cards
0 mana - 6 cards
11 pips - 7 cards
32 mana - 21 cards
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Description

{"ops":[{"insert":" Today I bring to you the the pairing of Vhal, Candlekeep Researcher and Passionate Archeologist. I'm calling it Vhal, Indoctrinated Archeologist because she's summoning the Eldrazi to Buldar's Gate.\n[Please group by Categories (Multiple) to get a good idea for the custom categories in the decklist]\n-GENERAL OVERVIEW-\n So the goal of the deck is to get Vhal's ass huge so she can tap for a shit load of mana. Once that is done you use impulsive red exile effects to cast your cards so you can use the mana created by Vhal's ass. With Passionate Archeologist out you can start throwing around direct damage at people's faces. Not only do you get a turn 5 Ulamog, but someone also took 11 damage to the dome. To get Vhal's toughness higher I'm generally relying on equipment. Some of the best ones can even cost 0 mana so you can cast them off an exile effect for free without losing them forever. Even better, you can then use the mana from Vhal's ability on equip costs so she taps for 6 to 9 mana when she untaps. From there you're off to the races.\n-NOTABLE SYNERGIES-\n-More than a third of the deck is colorless so casting cards off the top becomes way easier with Vhal's mana.\n-Using cards like Thousand-Year Elixer can become very good when you can use a portion of Vhal mana to feed into the untap ability itself. This can result in well over 10 mana very easily.\n-Fianally finding a deck for Dalakos, Crafter of Wonders is on of my favorite things. He can pay for equipment and equip costs while also giving Vhal haste once she's equipped so you can tap her right away. Additionally, Eldrazi with flying and haste is pretty fucking scary.\n-I think Omen Machine is hilarious and mean in this deck because I don't want cards in my hand anyways. Chaining exile effects off of exiled cards is the best way to do things.\n-Getting Eruth, Laelia, or Outpost Siege out to have free repeatable exile is incredibly valuable. \n-COMBOS-\n-Forsaken Monument goes infinite very easily with Basalt Monolith but that's a pretty common colorless combo\n-Something more related to the commander is the interaction with Sword of the Paruns and Umbral Mantle. These go infinite by untapping Vhal and netting mana each tap and untap. Notably Umbral Mantle also gives Vhal infinite power and toughness for a big attack.\n-IN CONCLUSION-\nThis deck is slow but fun, very big play oriented. It can be prone to drawing things in the wrong order but with all the ramp you can just start casting stuff from your hand eventually. I made this deck when there wasn't even any representation for it on EDHrec so the hipster in me is thriving and I've enjoyed playing it immensely.\n\n"}]}
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