286
12/17/2024
Queza Commander WBB
Deck Size: 100
Commander
Legal
Est deck cost: $69.51
Salt sum: 24.69
286
12/17/2024
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Commander

Qty: 1 Price: $0.35
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 326

Commander

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Instant

Qty: 22 Price: $13.26
Aethermage's Touch

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Instant
Aethermage's Touch (2x2) 167
Bane's Contingency

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

Instant
Bane's Contingency (clb) 57
Blur

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Blur (clb) 58
Catalog

Draw two cards, then discard a card.

Instant
Catalog (plst) SOI-51
Contact Other Plane

Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.

Instant
Contact Other Plane (clb) 62
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
Dig Up the Body

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Dig Up the Body (snc) 76
Dizzy Spell

Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Dizzy Spell (rav) 43
Dromar's Charm

Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.

Instant
Dromar's Charm (pls) 105
Elminster's Simulacrum

For each opponent, you create a token that's a copy of up to one target creature that player controls.

Instant
Elminster's Simulacrum (clb) 68
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (2x2) 76
Gridlock

Tap X target nonland permanents.

Instant
Gridlock (gtc) 36
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (jud) 43
Mordenkainen's Polymorph

Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)

Instant
Mordenkainen's Polymorph (afr) 65
Murder

Destroy target creature.

Instant
Murder (clb) 134
Negate

Counter target noncreature spell.

Instant
Negate (znr) 71
Refuse to Yield

Target creature gets +2/+7 until end of turn. Untap it.

Instant
Refuse to Yield (snc) 27
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 85
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (m20) 78
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (vow) 42
Wojek Siren

Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.

Instant
Wojek Siren (rav) 37
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Instant

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Artifact

Qty: 9 Price: $6.79
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Mystery Key

When equipped creature deals combat damage to a player, sacrifice this Equipment. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mystery Key (clb) 85
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 337
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (clb) 339
Thieves' Tools

When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thieves' Tools (clb) 152
Traveler's Amulet

{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Traveler's Amulet (2x2) 316
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (clb) 344
Zephyr Boots

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Zephyr Boots (stx) 261

Artifact

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Land

Qty: 34 Price: $18.62
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (c21) 276
Archway Commons

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Archway Commons (stx) 263
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (neo) 267
Dromar's Cavern

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Land
Dromar's Cavern (pls) 138
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (clb) 352
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Land
Heap Gate (clb) 354
Island

({T}: Add {U}.)

Land
Island (clb) 455
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
Plains

({T}: Add {W}.)

Land
Plains (clb) 451
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Silverquill Campus

This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.

Land
Silverquill Campus (stx) 273
Skybridge Towers

This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.

Land
Skybridge Towers (snc) 256
Swamp

({T}: Add {B}.)

Land
Swamp (clb) 462

Land

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Creature

Qty: 19 Price: $20.63
Bonecaller Cleric

{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Bonecaller Cleric (clb) 117
Disciple of the Vault

Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

Creature
Disciple of the Vault (2xm) 86
Drillworks Mole

{2}, {T}: Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.

Creature Artifact
Drillworks Mole (clb) 311
Dromar, the Banisher

Flying Whenever Dromar deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.

Creature
Dromar, the Banisher (plst) INV-244
Ghastly Death Tyrant

When this creature enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.

Creature
Ghastly Death Tyrant (clb) 127
Grim Wanderer

Flash Tragic Backstory — Cast this spell only if a creature died this turn.

Creature
Grim Wanderer (afr) 107
Heron of Hope

Flying If you would gain life, you gain that much life plus 1 instead. {1}{W}: This creature gains lifelink until end of turn.

Creature
Heron of Hope (vow) 18
Lone Missionary

When this creature enters, you gain 4 life.

Creature
Lone Missionary (plst) DDN-49
Marching Duodrone

Whenever this creature attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Marching Duodrone (clb) 321
Mischievous Catgeist

Creature
Mischievous Catgeist // Catlike Curiosity (vow) 69Mischievous Catgeist // Catlike Curiosity (vow) 69
Nimbleclaw Adept

Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.

Creature
Nimbleclaw Adept (clb) 86
Restless Bloodseeker

Creature
Restless Bloodseeker // Bloodsoaked Reveler (vow) 128Restless Bloodseeker // Bloodsoaked Reveler (vow) 128
Scion of Darkness

Trample Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.)

Creature
Scion of Darkness (2x2) 86
Scion of Stygia

Flash Cone of Cold — When this creature enters, choose target creature an opponent controls, then roll a d20. 1—9 | Tap that creature. 10—20 | Tap that creature. It doesn't untap during its controller's next untap step.

Creature
Scion of Stygia (afr) 70
Shattered Seraph

Flying When this creature enters, you gain 3 life. {2}, Exile this card from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Creature
Shattered Seraph (snc) 221
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271
Thistledown Liege

Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.

Creature
Thistledown Liege (2x2) 285
Tithe Drinker

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature
Tithe Drinker (plst) C17-200
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (pm21) 127★

Creature

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Sorcery

Qty: 7 Price: $3.59
Demogorgon's Clutches

Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Sorcery
Demogorgon's Clutches (afr) 96
Divination

Draw two cards.

Sorcery
Divination (plst) M19-51
Foresee

Scry 4, then draw two cards.

Sorcery
Foresee (tsr) 69
Incriminate

Choose two target creatures controlled by the same player. That player sacrifices one of them of their choice.

Sorcery
Incriminate (snc) 84
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (cm2) 77
Summon Undead

You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Summon Undead (clb) 151
Witness the Future

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Sorcery
Witness the Future (vow) 90

Sorcery

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Enchantment

Qty: 8 Price: $5.22
Candlekeep Sage

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Enchantment
Candlekeep Sage (clb) 60
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (wot) 2
Fly

Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Enchantment
Fly (afr) 59
Inviolability

Enchant creature Prevent all damage that would be dealt to enchanted creature.

Enchantment
Inviolability (mmq) 23
Myth Realized

Whenever you cast a noncreature spell, put a lore counter on this enchantment. {2}{W}: Put a lore counter on this enchantment. {W}: Until end of turn, this enchantment becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Enchantment
Myth Realized (2x2) 22
Ordeal of Thassa

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, draw two cards.

Enchantment
Ordeal of Thassa (ths) 58
Skygames

Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."

Enchantment
Skygames (gtc) 51
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

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Sideboard

Qty: 3 Price: $1.05
Environmental Sciences

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Sorcery
Environmental Sciences (stx) 1
Gainsay

Counter target blue spell.

Instant
Gainsay (ths) 49
Introduction to Prophecy

Scry 2, then draw a card.

Sorcery
Introduction to Prophecy (stx) 4

Sideboard

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Deck Info

Deck stats

19 pips - 17 cards
18 mana - 17 cards
36 pips - 32 cards
18 mana - 17 cards
25 pips - 20 cards
18 mana - 17 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
2 mana - 2 cards
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