251
12/18/2024
Anthem Selesnya nerfed version
Deck Size: 100
Commander
Legal
Est deck cost: $270.56
Salt sum: 34.25
251
12/18/2024
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Commander

Qty: 1 Price: $0.49
Emmara, Soul of the Accord

Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Creature
Emmara, Soul of the Accord (grn) 168

Commander

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Creature Anthem

Qty: 9 Price: $28.97
Angel of Invention

Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.

Creature
Angel of Invention (kld) 4
Angel of Jubilation

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Creature
Angel of Jubilation (avr) 2
Angelic Skirmisher

Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Creature
Angelic Skirmisher (gtc) 3
Benalish Marshal

Other creatures you control get +1/+1.

Creature
Benalish Marshal (gnt) 8
Kongming, "Sleeping Dragon"

Other creatures you control get +1/+1.

Creature
Kongming, "Sleeping Dragon" (a25) 20
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (cma) 155
Tolsimir Wolfblood

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token.

Creature
Tolsimir Wolfblood (rav) 236
Trostani Discordant

Other creatures you control get +1/+1. When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.

Creature
Trostani Discordant (grn) 208
Wilt-Leaf Liege

({G/W} can be paid with either {G} or {W}.) Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Creature
Wilt-Leaf Liege (mm2) 200

Creature Anthem

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Ramp

Qty: 5 Price: $13.55
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmr) 424
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmr) 432
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (c20) 187
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmr) 700

Ramp

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Ability Anthem

Qty: 3 Price: $13.77
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Serra's Blessing

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Enchantment
Serra's Blessing (9ed) 44
Spidersilk Armor

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment
Spidersilk Armor (ddg) 32

Ability Anthem

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Draw

Qty: 4 Price: $15.06
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (afc) 154
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (c19) 163
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (ncc) 292
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (mh2) 214

Draw

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Removal

Qty: 3 Price: $6.13
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (2xm) 12
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmr) 620
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 627

Removal

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Anthem keep

Qty: 4 Price: $7.06
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (plst) CMA-92
Collective Blessing

Creatures you control get +3/+3.

Enchantment
Collective Blessing (rtr) 150
Commander's Insignia

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Enchantment
Commander's Insignia (c19) 2
Gideon, Ally of Zendikar

+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."

Planeswalker
Gideon, Ally of Zendikar (plst) BFZ-29

Anthem keep

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In?

Qty: 37 Price: $129.01
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
Archon of Justice

Flying When this creature dies, exile target permanent.

Creature
Archon of Justice (jmp) 89
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (khc) 54
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (clb) 820
Bitterthorn, Nissa's Animus

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}

Artifact
Bitterthorn, Nissa's Animus (moc) 45
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Dungeon Descent

This land enters tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Land
Dungeon Descent (afr) 255
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
Galadhrim Bow

Flash When this Equipment enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Galadhrim Bow (ltr) 167
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
Grove of the Guardian

{T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.

Land
Grove of the Guardian (rtr) 240
Haazda Marshal

Whenever this creature and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Creature
Haazda Marshal (grn) 13
Holdout Settlement

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Holdout Settlement (ogw) 172
Intrepid Adversary

Lifelink When this creature enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on this creature. Creatures you control get +1/+1 for each valor counter on this creature.

Creature
Intrepid Adversary (mid) 25
King Darien XLVIII

Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

Creature
King Darien XLVIII (dmu) 204
Life's Legacy

As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.

Sorcery
Life's Legacy (ncc) 300
Maja, Bretagard Protector

Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Creature
Maja, Bretagard Protector (khm) 222
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Marshal's Anthem

Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.

Enchantment
Marshal's Anthem (c15) 74
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (mh2) 291
Momentous Fall

As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Instant
Momentous Fall (jmp) 411
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2x2) 23
Reduce to Memory

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.

Sorcery
Reduce to Memory (stx) 25
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (mic) 92
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (woc) 130
Selesnya Evangel

{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.

Creature
Selesnya Evangel (scd) 241
Spidersilk Net

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Spidersilk Net (dtk) 244
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (hou) 184
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (plst) E01-89
The Shire

The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.

Land
The Shire (ltr) 260
Torens, Fist of the Angels

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.

Creature
Torens, Fist of the Angels (vow) 249
Tribute to the World Tree

Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.

Enchantment
Tribute to the World Tree (mom) 211
Ultramarines Honour Guard

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Other creatures you control get +1/+1.

Creature
Ultramarines Honour Guard (40k) 18
Ulvenwald Oddity

Creature
Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225Ulvenwald Oddity // Ulvenwald Behemoth (vow) 225
Wedding Announcement

Enchantment
Wedding Announcement // Wedding Festivity (vow) 45Wedding Announcement // Wedding Festivity (vow) 45

In?

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Token spawn

Qty: 1 Price: $9.49
Leonin Warleader

Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.

Creature
Leonin Warleader (m19) 23

Token spawn

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Creature

Qty: 2 Price: $2.08
Force of Savagery

Trample

Creature
Force of Savagery (fut) 126
Phantom Nishoba

Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Creature
Phantom Nishoba (c17) 188

Creature

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Land

Qty: 30 Price: $12.84
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (woc) 159
Forest

({T}: Add {G}.)

Land
Forest (cmr) 511
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (znc) 134
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (c20) 291
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmr) 487
Plains

({T}: Add {W}.)

Land
Plains (cmr) 504
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (znc) 139
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (znc) 140
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (c20) 321

Land

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Wipe

Qty: 1 Price: $0.00
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (2xm) 383

Wipe

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Sideboard

Qty: 15 Price: $30.58
Boon of the Spirit Realm

Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment. Creatures you control get +1/+1 for each blessing counter on this enchantment.

Enchantment
Boon of the Spirit Realm (cmm) 720
Call for Unity

Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment. Creatures you control get +1/+1 for each unity counter on this enchantment.

Enchantment
Call for Unity (aer) 9
Crescendo of War

At the beginning of each upkeep, put a strife counter on this enchantment. Attacking creatures get +1/+0 for each strife counter on this enchantment. Blocking creatures you control get +1/+0 for each strife counter on this enchantment.

Enchantment
Crescendo of War (plst) CMD-12
Crusade

White creatures get +1/+1.

Enchantment
Crusade (ddf) 27
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (scd) 19
Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.

Artifact
Eldrazi Monument (plst) CMA-216
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
Force of Virtue

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1.

Enchantment
Force of Virtue (mh1) 10
Gaea's Anthem

Creatures you control get +1/+1.

Enchantment
Gaea's Anthem (tsr) 204
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
In the Trenches

Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.

Enchantment
In the Trenches (bro) 8
Invasion of Belenon

Battle
Invasion of Belenon // Belenon War Anthem (mom) 20Invasion of Belenon // Belenon War Anthem (mom) 20
Paladin Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
Paladin Class (afr) 29
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33
Valor in Akros

Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.

Enchantment
Valor in Akros (scd) 39

Sideboard

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Maybeboard

Qty: 3 Price: $6.69
Honor-Worn Shaku

{T}: Add {C}. Tap an untapped legendary permanent you control: Untap this artifact.

Artifact
Honor-Worn Shaku (cmm) 954
Jacked Rabbit

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Whenever this creature attacks, create a number of 1/1 white Rabbit creature tokens equal to this creature's power.

Creature
Jacked Rabbit (blc) 9
Webspinner Cuff

Reach Equipped creature gets +1/+4 and has reach. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Webspinner Cuff (neo) 214

Maybeboard

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Out?

Qty: 13 Price: $85.59
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
Biowaste Blob

Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.

Creature
Biowaste Blob (cmr) 219
Drumhunter

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}.

Creature
Drumhunter (c13) 142
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
Kavu Lair

Whenever a creature with power 4 or greater enters, its controller draws a card.

Enchantment
Kavu Lair (inv) 193
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (cmr) 378
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (iko) 164
Plains

({T}: Add {W}.)

Land
Plains (woe) 268
Primordial Sage

Whenever you cast a creature spell, you may draw a card.

Creature
Primordial Sage (jmp) 422
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Artifact
The Immortal Sun (rix) 180
Thraben Doomsayer

{T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

Creature
Thraben Doomsayer (c20) 104
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (ss2) 6
Zendikar Resurgent

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Enchantment
Zendikar Resurgent (plst) OGW-147

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Tokens & Extras

Qty: 3 Price: $1.53
Human Soldier

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Creature Token
Human Soldier (tvow) 15
Human Warrior

Creature Token
Human Warrior (tcmm) 63
Soldier

Lifelink

Creature Token
Soldier (tmom) 2

Tokens & Extras

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Deck Info

Deck stats

55 pips - 36 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
43 pips - 32 cards
25 mana - 22 cards
0 pips - 0 cards
9 mana - 8 cards
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