1.6k
7/9/2024
Kenrith & Transfomers
Deck Size: 100
Commander
Legal
Est deck cost: $290.94
Salt sum: 28.35
1.6k
7/9/2024
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Commander

Quantity: 1Price: $2.49
Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.

Creature
Kenrith, the Returned King (eld) 303

Commander

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Enchantment

Quantity: 7Price: $31.65
Banish to Another Universe

Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Banish to Another Universe (who) 618
Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Enchantment
Greater Good (sld) 1087
Hold the Gates

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Enchantment
Hold the Gates (gtc) 16
Michiko's Reign of Truth

Enchantment
Michiko's Reign of Truth // Portrait of Michiko (neo) 29Michiko's Reign of Truth // Portrait of Michiko (neo) 29
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (sld) 1082
Visions of Phyrexia

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Enchantment
Visions of Phyrexia (bro) 342

Enchantment

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Other lands

Quantity: 15Price: $71.25
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 710
Forest

({T}: Add {G}.)

Land
Forest (one) 271
Forest

({T}: Add {G}.)

Land
Forest (one) 369
Goldmire Bridge

This land enters tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (mh2) 247
Island

({T}: Add {U}.)

Land
Island (one) 268
Island

({T}: Add {U}.)

Land
Island (one) 366
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (plst) DGM-152
Mountain

({T}: Add {R}.)

Land
Mountain (one) 270
Mountain

({T}: Add {R}.)

Land
Mountain (one) 368
Plains

({T}: Add {W}.)

Land
Plains (one) 267
Plains

({T}: Add {W}.)

Land
Plains (one) 365
Plaza of Harmony

When this land enters, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.

Land
Plaza of Harmony (rna) 254
Swamp

({T}: Add {B}.)

Land
Swamp (one) 269
Swamp

({T}: Add {B}.)

Land
Swamp (one) 367
The World Tree

This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275

Other lands

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Artifact

Quantity: 7Price: $54.43
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (brr) 10
Chromatic Orrery

You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control.

Artifact
Chromatic Orrery (m21) 228
Cloud Key

As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.

Artifact
Cloud Key (brr) 12
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (mkc) 228
Perpetual Timepiece

{T}: Mill two cards. {2}, Exile this artifact: Shuffle any number of target cards from your graveyard into your library.

Artifact
Perpetual Timepiece (plst) KLD-227
Thran Temporal Gateway

{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Artifact
Thran Temporal Gateway (dom) 233

Artifact

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Equipment

Quantity: 2Price: $0.70
Armguard Familiar

Ward {2} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Armguard Familiar (neo) 46
Glaive of the Guildpact

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Glaive of the Guildpact (grn) 236

Equipment

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Planeswalker

Quantity: 1Price: $1.29
Tezzeret, Betrayer of Flesh

The first activated ability of an artifact you activate each turn costs {2} less to activate. +1: Draw two cards. Then discard two cards unless you discard an artifact card. −2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. −6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Planeswalker
Tezzeret, Betrayer of Flesh (neo) 84

Planeswalker

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Artifact Creatures

Quantity: 22Price: $31.16
Arcee, Sharpshooter

Creature Artifact
Arcee, Sharpshooter // Arcee, Acrobatic Coupe (bot) 7Arcee, Sharpshooter // Arcee, Acrobatic Coupe (bot) 7
Blaster, Combat DJ

Creature Artifact
Blaster, Combat DJ // Blaster, Morale Booster (bot) 8Blaster, Combat DJ // Blaster, Morale Booster (bot) 8
Blitzwing, Cruel Tormentor

Creature Artifact
Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant (bot) 4Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant (bot) 4
Cyclonus, the Saboteur

Creature Artifact
Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (bot) 9Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (bot) 9
Flamewar, Brash Veteran

Creature Artifact
Flamewar, Brash Veteran // Flamewar, Streetwise Operative (bot) 10Flamewar, Brash Veteran // Flamewar, Streetwise Operative (bot) 10
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (nec) 152
Gate Colossus

Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.

Creature Artifact
Gate Colossus (clb) 315
Gatekeeper Gargoyle

Flying This creature enters with a +1/+1 counter on it for each Gate you control.

Creature Artifact
Gatekeeper Gargoyle (grn) 235
Goldbug, Humanity's Ally

Creature Artifact
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11
Hulking Metamorph

Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.

Creature Artifact
Hulking Metamorph (bro) 79
Jetfire, Ingenious Scientist

Creature Artifact
Jetfire, Ingenious Scientist // Jetfire, Air Guardian (bot) 3Jetfire, Ingenious Scientist // Jetfire, Air Guardian (bot) 3
Megatron, Tyrant

Creature Artifact
Megatron, Tyrant // Megatron, Destructive Force (bot) 12Megatron, Tyrant // Megatron, Destructive Force (bot) 12
Optimus Prime, Hero

Creature Artifact
Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 232
Phyrexian Fleshgorger

Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to this creature's power.

Creature Artifact
Phyrexian Fleshgorger (bro) 121
Prowl, Stoic Strategist

Creature Artifact
Prowl, Stoic Strategist // Prowl, Pursuit Vehicle (bot) 1Prowl, Stoic Strategist // Prowl, Pursuit Vehicle (bot) 1
Ratchet, Field Medic

Creature Artifact
Ratchet, Field Medic // Ratchet, Rescue Racer (bot) 2Ratchet, Field Medic // Ratchet, Rescue Racer (bot) 2
Slicer, Hired Muscle

Creature Artifact
Slicer, Hired Muscle // Slicer, High-Speed Antagonist (bot) 6Slicer, Hired Muscle // Slicer, High-Speed Antagonist (bot) 6
Soundwave, Sonic Spy

Creature Artifact
Soundwave, Sonic Spy // Soundwave, Superior Captain (bot) 14Soundwave, Sonic Spy // Soundwave, Superior Captain (bot) 14
Spotter Thopter

Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When this creature enters, scry X, where X is its power.

Creature Artifact
Spotter Thopter (bro) 80
Starscream, Power Hungry

Creature Artifact
Starscream, Power Hungry // Starscream, Seeker Leader (bot) 5Starscream, Power Hungry // Starscream, Seeker Leader (bot) 5
Ultra Magnus, Tactician

Creature Artifact
Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier (bot) 15Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier (bot) 15

Artifact Creatures

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Gates

Quantity: 21Price: $21.97
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (khc) 107
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 345
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Cliffgate

This land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (znc) 127
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Gruul Guildgate

This land enters tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (znc) 130
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Land
Heap Gate (clb) 354
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 253
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (c19) 267
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (znc) 139
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (cmr) 493
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80

Gates

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Ramp

Quantity: 5Price: $11.37
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Explore the Underdark

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.

Sorcery
Explore the Underdark (clb) 232
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rna) 133
Reshape the Earth

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Reshape the Earth (cmr) 249

Ramp

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Creature

Quantity: 3Price: $6.47
Chiss-Goria, Forge Tyrant

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever Chiss-Goria attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.

Creature
Chiss-Goria, Forge Tyrant (onc) 25
Nine-Fingers Keene

Menace Ward—Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Creature
Nine-Fingers Keene (clb) 289
Tameshi, Reality Architect

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Tameshi, Reality Architect (neo) 375

Creature

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Instant

Quantity: 8Price: $31.76
Archdruid's Charm

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Instant
Archdruid's Charm (mkm) 151
Blacksmith's Skill

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Instant
Blacksmith's Skill (mh2) 381
Calamity's Wake

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

Instant
Calamity's Wake (bro) 4
Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (sld) 1083
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (clb) 401
Lost to Legend

Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)

Instant
Lost to Legend (ltr) 22
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (2x2) 58
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (neo) 85

Instant

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Sorcery

Quantity: 8Price: $26.40
Alchemist's Gambit

Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.

Sorcery
Alchemist's Gambit (vow) 374
Collective Brutality

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.

Sorcery
Collective Brutality (sld) 1085
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.

Sorcery
Eerie Ultimatum (iko) 184
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (sld) 1084
Gates Ablaze

Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.

Sorcery
Gates Ablaze (rna) 102
Ground Assault

Ground Assault deals damage to target creature equal to the number of lands you control.

Sorcery
Ground Assault (2x2) 223
Lava Coil

Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.

Sorcery
Lava Coil (2x2) 116
Reckless Handling

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

Sorcery
Reckless Handling (mat) 19

Sorcery

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Maybeboard

Quantity: 4Price: $80.46
Archelos, Lagoon Mystic

As long as Archelos is tapped, other permanents enter tapped. As long as Archelos is untapped, other permanents enter untapped.

Creature
Archelos, Lagoon Mystic (dmc) 140
Blightsteel Colossus

Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

Creature Artifact
Blightsteel Colossus (sld) 1079
Darksteel Colossus

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Creature Artifact
Darksteel Colossus (sld) 1081
Doubling Cube

{3}, {T}: Double the amount of each type of unspent mana you have.

Artifact
Doubling Cube (sld) 1080

Maybeboard

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Maybeboard - Artifact Hijinks

Quantity: 3Price: $76.97
Darksteel Forge

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Artifact
Darksteel Forge (2xm) 248
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (plst) KLD-247
Tezzeret, Master of the Bridge

Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) +2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. −3: Return target artifact card from your graveyard to your hand. −8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

Planeswalker
Tezzeret, Master of the Bridge (war) 275

Maybeboard - Artifact Hijinks

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Deck Info

Deck stats

21 pips - 17 cards
20 mana - 18 cards
14 pips - 13 cards
19 mana - 17 cards
11 pips - 9 cards
21 mana - 19 cards
19 pips - 15 cards
19 mana - 17 cards
20 pips - 13 cards
20 mana - 17 cards
0 pips - 0 cards
13 mana - 9 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Mostly Artifact Hijinks to support my Transformers obsession, and I needed a solid commander to bring this rambunctious bunch together under one rule. \nGates mana base for good WUBRG coherency, along with gate-specific ramp that also helps filter. "},{"attributes":{"italic":true},"insert":"Maze's End"},{"insert":" would be my first choice win-con, cards like "},{"attributes":{"italic":true},"insert":"Gond Gate "},{"insert":"and "},{"attributes":{"italic":true},"insert":"Reshape the Earth "},{"insert":"heavily enable this type of play behavior. With gates entering without being tapped, this allows my ramp spells to effectively pay for themselves. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Reshape the Earth "},{"insert":"becomes a solid win-con on its own, if I can already afford to pay for it as it also ramps for "},{"attributes":{"underline":true},"insert":"any"},{"insert":" land cards, which can get my "},{"attributes":{"italic":true},"insert":"Maze's End"},{"insert":", as it's not a gate itself. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"In the event of that failing, "},{"attributes":{"italic":true},"insert":"Gate Colossus"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Gatekeeper Gargoyle"},{"insert":", and other similar cards work to add synergy between my mana base and my creatures to go wide. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Basilisk Gate"},{"insert":", "},{"attributes":{"italic":true},"insert":"Glaive of the Guildpact"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Hold the Gates "},{"insert":"do wonders for buffing my other creatures. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana Sorting/Filtering: cards like "},{"attributes":{"italic":true},"insert":"Chromatic Lantern"},{"insert":", "},{"attributes":{"italic":true},"insert":" The World Tree,"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Bootleggers Stash"},{"insert":" do great for filtering my mana into whatever colors I may need. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact Affinity: Of course I have cards in here to help support the mana base, which is easily the hardest part about a five color mana base. "},{"attributes":{"italic":true},"insert":"Visions of Phyrexia"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Stone Retrieval Unit"},{"insert":" allow me to produce additional mana (power stones) to help with steep costs. With the high amount of artifacts, this has been working great so far. Other cards like "},{"attributes":{"italic":true},"insert":"Foundry Inspector, Thran Temporal Gateway, "},{"insert":"and "},{"attributes":{"italic":true},"insert":"One With The Multiverse "},{"insert":"allow me to cast cards for cheap, cheaper, and free, which is fantastic. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHope you all think this is as fun as I do. \n\n _Maximus_\n"}]}
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