1251 views21 hrs ago
Commander
Size: 84Est cost: $3370.00Salt sum: 40.34
jank_rising
1251 views21 hrs ago
Commander
Size: 84Est cost: $3370.00Salt sum: 40.34
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Commander
Phage the Untouchable
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Legendary Creature - Avatar Minion

Commander
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Artifact
Artifact
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Creature
Creature
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enabler
enabler
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Instant
Instant
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Land
Land
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mana_ability
mana_ability
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ramp
ramp
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split_second
Extirpate
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Instant

split_second
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"with Endless Whispers on the board, you can reanimate Phage, then before her lose the game trigger resolves, cast a Split Second spell. while nobody will be able to cast any spells or activate abilities, you will still be allowed to activate mana abilities while the split second spell is on the stack. this allows you to sac Phage, putting her under an opponent's control and giving them a lose the game trigger. when they lose the game, Phage will return to you, as you controlled the effect which placed her under the opponent's control. continue on until you kill each of your opponents, all before your original lose the game trigger resolves on the stack.\n"}]}















































