488
3/30/2025
Izzet Niv Mizzet Draw
Deck Size: 100
Commander
Legal
Est deck cost: $120.38
Salt sum: 35.47
488
3/30/2025
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Commander

Qty: 1 Price: $2.79
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (clb) 851

Commander

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Land

Qty: 34 (35 w/ MDFC)Price: $19.66
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 272
Island

({T}: Add {U}.)

Land
Island (40k) 308
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (2x2) 326
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Mountain

({T}: Add {R}.)

Land
Mountain (40k) 316
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (40k) 291
Silundi Vision

Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (40k) 296
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (otc) 329
Vivid Crag

This land enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Crag (cm2) 276
Vivid Creek

This land enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Creek (ncc) 444

Land

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Artifact

Qty: 9 Price: $22.99
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 227
Bag of Holding

Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.

Artifact
Bag of Holding (clb) 299
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (40k) 235
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Firemind Vessel

This artifact enters tapped. {T}: Add two mana of different colors.

Artifact
Firemind Vessel (2x2) 306
Izzet Locket

{T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Izzet Locket (c19) 215
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (clb) 863
Primal Amulet

Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (40k) 259

Artifact

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Sorcery

Qty: 17 Price: $14.28
Beacon Bolt

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Beacon Bolt (grn) 154
Burning Inquiry

Each player draws three cards, then discards three cards at random.

Sorcery
Burning Inquiry (plst) M10-128
Change of Fortune

Discard your hand, then draw a card for each card you've discarded this turn.

Sorcery
Change of Fortune (vow) 150
Clear the Mind

Target player shuffles their graveyard into their library. Draw a card.

Sorcery
Clear the Mind (plst) RNA-34
Epic Experiment

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Sorcery
Epic Experiment (c21) 216
Experimental Overload

Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.

Sorcery
Experimental Overload (m21) 218
Explosion of Riches

Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.

Sorcery
Explosion of Riches (cmr) 176
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
Flood of Recollection

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Sorcery
Flood of Recollection (cmr) 61
Mizzium Mortars

Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mizzium Mortars (clb) 803
Mizzix's Mastery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mizzix's Mastery (plst) C15-29
Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mystic Retrieval (c19) 90
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (plst) C21-129
Tormenting Voice

As an additional cost to cast this spell, discard a card. Draw two cards.

Sorcery
Tormenting Voice (znr) 172
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (khc) 46
Winged Words

This spell costs {1} less to cast if you control a creature with flying. Draw two cards.

Sorcery
Winged Words (jmp) 196

Sorcery

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Creature

Qty: 15 Price: $24.04
Crackling Drake

Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When this creature enters, draw a card.

Creature
Crackling Drake (c21) 213
Electrostatic Field

Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Creature
Electrostatic Field (grn) 97
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (ncc) 341
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (plst) E01-51
Haughty Djinn

Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast.

Creature
Haughty Djinn (dmu) 52
Hydroelectric Specimen

Creature
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Kaza, Roil Chaser

Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.

Creature
Kaza, Roil Chaser (znr) 225
Kraum, Ludevic's Opus

Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)

Creature
Kraum, Ludevic's Opus (c16) 34
Ludevic, Necro-Alchemist

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)

Creature
Ludevic, Necro-Alchemist (c16) 37
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (c20) 118
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (clb) 869
Stormwing Entity

This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, scry 2.

Creature
Stormwing Entity (m21) 73
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (2x2) 64
The Locust God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Locust God (plst) C20-219
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (2x2) 131

Creature

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Enchantment

Qty: 9 Price: $20.07
Battle of Frost and Fire

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Enchantment
Battle of Frost and Fire (khm) 204
Firemind's Research

Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment. {1}{U}, Remove two charge counters from this enchantment: Draw a card. {1}{R}, Remove five charge counters from this enchantment: It deals 5 damage to any target.

Enchantment
Firemind's Research (grn) 171
Improbable Alliance

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.

Enchantment
Improbable Alliance (eld) 193
Ominous Seas

Whenever you draw a card, put a foreshadow counter on this enchantment. Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (plst) IKO-61
Proft's Eidetic Memory

When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

Enchantment
Proft's Eidetic Memory (mkm) 67
Ral, Storm Conduit

Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker. +2: Scry 1. −2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Planeswalker
Ral, Storm Conduit (war) 211
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (40k) 193
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

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Instant

Qty: 15 Price: $16.55
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (40k) 191
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (40k) 192
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mid) 44
Counterflux

This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Counterflux (c15) 214
Counterspell

Counter target spell.

Instant
Counterspell (plst) CMR-395
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
Expansion

Instant
Expansion // Explosion (grn) 224
Fateful Showdown

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Instant
Fateful Showdown (kld) 114
Ionize

Counter target spell. Ionize deals 2 damage to that spell's controller.

Instant
Ionize (grn) 179
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2x2) 230
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (m21) 59
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (tsr) 79
Radical Idea

Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Radical Idea (grn) 52
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (dmu) 148

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
59 pips - 46 cards
34 mana - 32 cards
0 pips - 0 cards
0 mana - 9 cards
38 pips - 31 cards
28 mana - 26 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
2 mana - 2 cards
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