148
9/21/2022
Shifting Rainbows of JANK
Deck Size: 100
Commander
Legal
Est deck cost: $417.35
Salt sum: 35.62
No deck tags
148
9/21/2022
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Commander

Qty: 1 Price: $0.99
O-Kagachi, Vengeful Kami

Flying, trample Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.

Creature
O-Kagachi, Vengeful Kami (dmc) 164

Commander

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Land

Qty: 39 Price: $133.04
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (khc) 107
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (mh2) 301
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 272
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (znc) 127
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (ncc) 399
Forest

({T}: Add {G}.)

Land
Forest (unf) 495
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (ice) 353
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
Gruul Guildgate

This land enters tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (znc) 130
Island

({T}: Add {U}.)

Land
Island (unf) 492
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (dmc) 216
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (plst) DGM-152
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 494
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (40k) 285
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 253
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (unf) 535
Plains

({T}: Add {W}.)

Land
Plains (unf) 486
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (c19) 267
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (40k) 291
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (akh) 247
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (znc) 139
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (cmr) 493
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 493
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287

Land

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Artifact

Qty: 5 Price: $25.11
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (40k) 232
Distorting Lens

{T}: Target permanent becomes the color of your choice until end of turn.

Artifact
Distorting Lens (8ed) 299
Isochron Scepter

Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (plst) MRD-188
Paradise Plume

As this artifact enters, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color.

Artifact
Paradise Plume (c21) 255
Witchbane Orb

When this artifact enters, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Artifact
Witchbane Orb (isd) 236

Artifact

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Sorcery

Qty: 12 Price: $19.00
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Baleful Stare

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

Sorcery
Baleful Stare (9ed) 64
Beseech the Queen

({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

Sorcery
Beseech the Queen (plst) SHM-57
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Dark Petition

Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.

Sorcery
Dark Petition (ori) 90
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (40k) 214
Increasing Ambition

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Ambition (dka) 69
Last Stand

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Sorcery
Last Stand (pca) 100
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (40k) 220
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (2x2) 67
Withering Gaze

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Sorcery
Withering Gaze (9ed) 113

Sorcery

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Creature

Qty: 13 Price: $148.49
Angry Mob

Trample During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.

Creature
Angry Mob (5ed) 4
Blind Seer

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.

Creature
Blind Seer (inv) 47
Crusading Knight

Protection from black This creature gets +1/+1 for each Swamp your opponents control.

Creature
Crusading Knight (inv) 12
Crypt Ghast

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.

Creature
Crypt Ghast (c14) 139
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (thb) 169
Eight-and-a-Half-Tails

{1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn.

Creature
Eight-and-a-Half-Tails (clb) 692
Northern Paladin

{W}{W}, {T}: Destroy target black permanent.

Creature
Northern Paladin (7ed) 28
Oakhame Adversary

This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever this creature deals combat damage to a player, draw a card.

Creature
Oakhame Adversary (eld) 167
Painter's Servant

As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Creature Artifact
Painter's Servant (shm) 257
Pygmy Kavu

When this creature enters, draw a card for each black creature your opponents control.

Creature
Pygmy Kavu (pls) 88
Scuttlemutt

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.

Creature Artifact
Scuttlemutt (jmp) 484
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
Ulamog, the Infinite Gyre

When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Ulamog, the Infinite Gyre (2x2) 3

Creature

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Enchantment

Qty: 17 Price: $38.51
Blanket of Night

Each land is a Swamp in addition to its other land types.

Enchantment
Blanket of Night (vis) 52
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (plst) USG-240
Compost

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Enchantment
Compost (7ed) 235
Darkest Hour

All creatures are black.

Enchantment
Darkest Hour (7ed) 128
Delaying Shield

If damage would be dealt to you, put that many delay counters on this enchantment instead. At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.

Enchantment
Delaying Shield (ody) 17
Happily Ever After

When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Enchantment
Happily Ever After (eld) 16
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (6ed) 75
Khalni Heart Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Khalni Heart Expedition (cmr) 428
Lifegift

Whenever a land enters, you may gain 1 life.

Enchantment
Lifegift (bok) 132
Prismatic Omen

Lands you control are every basic land type in addition to their other types.

Enchantment
Prismatic Omen (shm) 126
Roots of Life

As this enchantment enters, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Enchantment
Roots of Life (mir) 237
Sanctimony

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Enchantment
Sanctimony (8ed) 42
Shifting Sky

As this enchantment enters, choose a color. All nonland permanents are the chosen color.

Enchantment
Shifting Sky (8ed) 100
Snake Pit

Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.

Enchantment
Snake Pit (mmq) 271
Teferi's Moat

As this enchantment enters, choose a color. Creatures of the chosen color without flying can't attack you.

Enchantment
Teferi's Moat (inv) 279
Thoughtleech

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Enchantment
Thoughtleech (7ed) 274
Warmth

Whenever an opponent casts a red spell, you gain 2 life.

Enchantment
Warmth (6ed) 52

Enchantment

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Instant

Qty: 13 Price: $52.21
Autumn's Veil

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Instant
Autumn's Veil (m12) 164
Blue Elemental Blast

Choose one — • Counter target red spell. • Destroy target red permanent.

Instant
Blue Elemental Blast (plst) A25-43
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

Instant
Crystal Spray (inv) 50
Display of Dominance

Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.

Instant
Display of Dominance (dtk) 182
Flash Flood

Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand.

Instant
Flash Flood (chr) 21
Glamerdye

Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Instant
Glamerdye (eve) 21
Hibernation

Return all green permanents to their owners' hands.

Instant
Hibernation (8ed) 82
Hydroblast

Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.

Instant
Hydroblast (ema) 55
Illusion

Instant
Illusion // Reality (plst) APC-129
Reap

Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.

Instant
Reap (tmp) 247
Red Elemental Blast

Choose one — • Counter target blue spell. • Destroy target blue permanent.

Instant
Red Elemental Blast (a25) 147
Spectral Shift

Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.)

Instant
Spectral Shift (5dn) 37
Whim of Volrath

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Instant
Whim of Volrath (tmp) 102

Instant

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Deck Info

Deck stats

16 pips - 12 cards
16 mana - 15 cards
22 pips - 19 cards
16 mana - 15 cards
12 pips - 8 cards
18 mana - 15 cards
3 pips - 3 cards
12 mana - 11 cards
23 pips - 21 cards
18 mana - 17 cards
0 pips - 0 cards
7 mana - 7 cards
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