760
12/4/2024
The Batman
Deck Size: 100
Commander
Legal
Est deck cost: $574.73
Salt sum: 39.22
760
12/4/2024
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Commander

Qty: 2 Price: $1.18
Hargilde, Kindly Runechanter

{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Friends forever (You can have two commanders if both have friends forever.)

Creature
Hargilde, Kindly Runechanter (slx) 5
Wernog, Rider's Chaplain

When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.)

Creature
Wernog, Rider's Chaplain (slx) 8

Commander

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Artifact

Qty: 15 Price: $71.86
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (nec) 144
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (nec) 145
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (avr) 214
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (rav) 260
Five Hundred Year Diary

Five Hundred Year Diary enters tapped. {T}: Add {U} for each Clue you control. {2}, Sacrifice Five Hundred Year Diary: Draw a card.

Artifact
Five Hundred Year Diary (who) 42
Inspiring Statuary

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Artifact
Inspiring Statuary (aer) 160
Krark-Clan Ironworks

Sacrifice an artifact: Add {C}{C}.

Artifact
Krark-Clan Ironworks (5dn) 134
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (4ed) 335
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (clb) 867
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plg22) 1
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (clb) 877
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (clb) 878
Tamiyo's Journal

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Tamiyo's Journal (soi) 265†a
Time Sieve

{T}, Sacrifice five artifacts: Take an extra turn after this one.

Artifact
Time Sieve (arb) 31
Unstable Glyphbridge

Artifact
Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 358Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 358

Artifact

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Creature

Qty: 26 Price: $134.72
Academy Manufactor

If you would create a Clue, Food, or Treasure token, instead create one of each.

Creature Artifact
Academy Manufactor (mh2) 219
Akal Pakal, First Among Equals

At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Akal Pakal, First Among Equals (lci) 44
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (2xm) 191
Brago, King Eternal

Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Creature
Brago, King Eternal (ema) 198
Cyberdrive Awakener

Flying Other artifact creatures you control have flying. When this creature enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

Creature Artifact
Cyberdrive Awakener (nec) 12
Delney, Streetwise Lookout

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Creature
Delney, Streetwise Lookout (mkm) 12
Disciple of the Vault

Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

Creature
Disciple of the Vault (mrd) 62
Ethereal Investigator

Flying When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

Creature
Ethereal Investigator (voc) 12
Forensic Gadgeteer

Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Creature
Forensic Gadgeteer (pmkm) 57s
Grim Hireling

Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.

Creature
Grim Hireling (clb) 755
Junk Winder

Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.

Creature
Junk Winder (mh2) 48
Leonin Elder

Whenever an artifact enters, you may gain 1 life.

Creature
Leonin Elder (mrd) 10
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Lotho, Corrupt Shirriff (ltr) 370
Mangara, the Diplomat

Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.

Creature
Mangara, the Diplomat (m21) 27
Marionette Apprentice

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Creature
Marionette Apprentice (mh3) 100
Marionette Master

Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.

Creature
Marionette Master (kld) 90
Mirkwood Bats

Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Creature
Mirkwood Bats (ltr) 421
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmm) 641
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 430
Persuasive Interrogators

When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)

Creature
Persuasive Interrogators (mkm) 98
Phelia, Exuberant Shepherd

Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.

Creature
Phelia, Exuberant Shepherd (mh3) 40
Shimmer Dragon

Flying As long as you control four or more artifacts, this creature has hexproof. (It can't be the target of spells or abilities your opponents control.) Tap two untapped artifacts you control: Draw a card.

Creature
Shimmer Dragon (eld) 317
Stormscape Familiar

Flying White spells and black spells you cast cost {1} less to cast.

Creature
Stormscape Familiar (pls) 36
Tax Collector

When this creature enters, choose one — • Tax — Until your next turn, spells your opponents cast cost {1} more to cast. • Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Creature
Tax Collector (acr) 9
Teysa, Opulent Oligarch

Deathtouch At the beginning of your end step, investigate for each opponent who lost life this turn. Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Creature
Teysa, Opulent Oligarch (mkm) 321
Thought Monitor

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, draw two cards.

Creature Artifact
Thought Monitor (mh2) 71

Creature

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Enchantment

Qty: 9 Price: $106.07
Agent of the Iron Throne

Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."

Enchantment
Agent of the Iron Throne (clb) 107
Assemble the Players

You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

Enchantment
Assemble the Players (mkm) 287
Candlekeep Sage

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Enchantment
Candlekeep Sage (clb) 482
Mechanized Production

Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Enchantment
Mechanized Production (pip) 178
Mirror Mockery

Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.

Enchantment
Mirror Mockery (dtk) 62
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (c21) 19
Revel in Riches

Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Enchantment
Revel in Riches (pxln) 117p
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (2x2) 31
Teleportation Circle

At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

Enchantment
Teleportation Circle (afr) 39

Enchantment

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Instant

Qty: 8 Price: $32.72
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (clb) 124
Disorder in the Court

Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Instant
Disorder in the Court (voc) 29
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (soi) 16
Fracture

Destroy target artifact, enchantment, or planeswalker.

Instant
Fracture (stx) 188
Officious Interrogation

This spell costs {W}{U} more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.

Instant
Officious Interrogation (mkm) 222
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (cmm) 626
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ice) 54
Waterlogged Teachings

Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Instant

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Land

Qty: 33 (34 w/ MDFC)Price: $197.65
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (mrd) 278
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ala) 220
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dis) 170
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Darkslick Shores

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Land
Darkslick Shores (som) 226
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (pip) 966
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (rav) 276
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (neo) 267
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (afr) 353
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (nec) 168
Fomori Vault

{T}: Add {C}. {3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Land
Fomori Vault (big) 59
Gemstone Caverns

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (tsp) 274
Havengul Laboratory

Land
Havengul Laboratory // Havengul Mystery (slx) 9Havengul Laboratory // Havengul Mystery (slx) 9
Island

({T}: Add {U}.)

Land
Island (j22) 102
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (gpt) 161
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Plains

({T}: Add {W}.)

Land
Plains (j22) 98
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (nec) 175
Seachrome Coast

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (som) 229
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (mrd) 283
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (nec) 177
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 343
Tectonic Edge

{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

Land
Tectonic Edge (wwk) 145
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (nec) 180
Treasure Vault

{T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.

Artifact Land
Treasure Vault (afr) 358
Vault of Whispers

{T}: Add {B}.

Artifact Land
Vault of Whispers (mrd) 286

Land

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Planeswalker

Qty: 1 Price: $21.99
Tezzeret, Master of the Bridge

Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) +2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. −3: Return target artifact card from your graveyard to your hand. −8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

Planeswalker
Tezzeret, Master of the Bridge (war) 275

Planeswalker

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Sorcery

Qty: 6 Price: $8.54
Another Round

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Sorcery
Another Round (otj) 307
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (clb) 687
Dusk

Sorcery
Dusk // Dawn (clb) 691
Rise and Shine

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Rise and Shine (mh2) 340
The Battle of Bywater

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
The Battle of Bywater (ltr) 2
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (pwar) 223

Sorcery

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Deck Info

Deck stats

33 pips - 26 cards
25 mana - 25 cards
25 pips - 22 cards
27 mana - 27 cards
20 pips - 18 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
14 mana - 11 cards
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Description

{"ops":[{"insert":"Gotham City, a place of darkness and corruption, cries out for a hero. A vigilante who prowls its streets, striking fear into the hearts of criminals. The Caped Crusader, the Dark Knight, the Batman. In this Commander deck, the shadows of Gotham come alive as Batman, aided by his loyal allies Alfred Pennyworth and Lucius Fox, unravels the mysteries that plague his city.\n\nAlfred, portrayed by Wernog, Rider's Chaplain, is the epitome of loyalty and wisdom. He stands as the guiding force behind Batman's crusade against crime. With his keen intellect and resourcefulness, Alfred serves as Batman's confidant, offering crucial advice and assistance. Meanwhile, Lucius Fox, embodied by Hargilde, Kindly Runechanter, is the technological genius behind Batman's arsenal, providing him with cutting-edge equipment and tools.\n\nAs the Dark Knight, Batman is more than a mere vigilante. He is a detective, a symbol of justice, and a master strategist. This deck captures the essence of Batman's detective work, focusing on the theme of clue tokens. Just as Batman searches for evidence and unravels the truth, you will gather clues to piece together the mysteries of Gotham.\n\nEquipped with gadgets and utility, you harness the power of artifacts such as Arcane Signet, Panharmonicon, and Sol Ring. These tools, akin to Batman's utility belt, grant you the flexibility and advantage needed to navigate the treacherous streets of Gotham.\n\nIn your quest for justice, you'll encounter a myriad of foes and allies. Baleful Strix, Royal Assassin, and Marionette Master represent Batman's adversaries, while allies like Brago, King Eternal and Thraben Inspector aid him in his fight against crime. Each card in this deck plays a role in Batman's story, be it a clever gadget or a trusted ally.\n\nThe deck's spells and abilities reflect Batman's tactical genius and versatility. Supreme Verdict and Time Wipe allow you to clear the streets of Gotham, while Time Sieve and Rise and Shine showcase Batman's ability to turn the tide of battle in his favor. Meanwhile, cards like Meekstone and Silence disrupt your opponents' plans, leaving them at the mercy of the Dark Knight.\n\nAs you delve into the deck, you will uncover Gotham's secrets and reveal the truth that lies beneath the surface. The synergy between cards like Inspiring Statuary, Treasure Vault, and Krark-Clan Ironworks allows you to manipulate clues and unearth hidden truths. Every clue you discover brings you closer to victory and ensures that justice is served.\n\nStep into the shadows of Gotham, become the Batman, and let the power of deduction guide your every move. With Alfred and Lucius Fox at your side, and the clues of Gotham as your arsenal, you will strike fear into the hearts of villains and bring hope to the innocent. Gotham needs a hero, and you are the hero it deserves.\n"}]}
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