352
5/29/2023
Tana & Tymna Tokens
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $550.93
Salt sum: 36.11
Playgroup dot gg logoPower level:
352
5/29/2023
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Commander

Quantity: 2Price: $5.49
Tana, the Bloodsower

Trample Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)

Creature
Tana, the Bloodsower (cmr) 537
Tymna the Weaver

Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)

Creature
Tymna the Weaver (c16) 48

Commander

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Artifact

Quantity: 10Price: $23.22
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmr) 459
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cm2) 184
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (afc) 207
Horn of Valhalla

Artifact
Horn of Valhalla // Ysgard's Call (clb) 555
Marble Diamond

Marble Diamond enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Moss Diamond

Moss Diamond enters tapped. {T}: Add {G}.

Artifact
Moss Diamond (clb) 327
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (c17) 222
Strixhaven Stadium

{T}: Add {C}. Put a point counter on Strixhaven Stadium. Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Artifact
Strixhaven Stadium (stx) 259
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.

Artifact
Talisman of Hierarchy (mh1) 233
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Artifact
Talisman of Indulgence (scd) 282

Artifact

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Battle

Quantity: 1Price: $0.79
Invasion of Tolvada

Battle
Invasion of Tolvada // The Broken Sky (mom) 241Invasion of Tolvada // The Broken Sky (mom) 241

Battle

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Creature

Quantity: 25Price: $132.57
Ancient Gold Dragon

Flying Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

Creature
Ancient Gold Dragon (clb) 3
Angel of Invention

Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.

Creature
Angel of Invention (kld) 4
Avenger of Zendikar

When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (c18) 129
Chatterfang, Squirrel General

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

Creature
Chatterfang, Squirrel General (mh2) 151
Creakwood Liege

Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Creature
Creakwood Liege (mm2) 191
Dragonlair Spider

Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token.

Creature
Dragonlair Spider (cn2) 201
Hanweir Garrison

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.)

Creature
Hanweir Garrison (emn) 130a
Hanweir Militia Captain

Creature
Hanweir Militia Captain // Westvale Cult Leader (soi) 21Hanweir Militia Captain // Westvale Cult Leader (soi) 21
King Darien XLVIII

Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

Creature
King Darien XLVIII (dmu) 303
Krenko, Tin Street Kingpin

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (war) 137
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (c18) 23
Maja, Bretagard Protector

Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Creature
Maja, Bretagard Protector (khm) 327
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 23
Mycoloth

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

Creature
Mycoloth (ala) 140
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmr) 136
Neyali, Suns' Vanguard

Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

Creature
Neyali, Suns' Vanguard (onc) 2
Ophiomancer

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Creature
Ophiomancer (j22) 452
Queen Allenal of Ruadach

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

Creature
Queen Allenal of Ruadach (dmu) 309
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (c18) 160
Thalia and The Gitrog Monster

First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

Creature
Thalia and The Gitrog Monster (mom) 255
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Tireless Provisioner (mh2) 180
Toski, Bearer of Secrets

This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Toski, Bearer of Secrets (khm) 197
Trostani Discordant

Other creatures you control get +1/+1. When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.

Creature
Trostani Discordant (grn) 208
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (vow) 46
Winota, Joiner of Forces

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Creature
Winota, Joiner of Forces (iko) 216

Creature

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Enchantment

Quantity: 11Price: $108.69
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
Assemble the Legion

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

Enchantment
Assemble the Legion (gtc) 142
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (zen) 159
City on Fire

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

Enchantment
City on Fire (mom) 135
Divine Visitation

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Enchantment
Divine Visitation (grn) 10
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (znr) 16
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Outlaws' Merriment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target."

Enchantment
Outlaws' Merriment (plst) ELD-198
Rabble Rousing

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

Enchantment
Rabble Rousing (snc) 24
Skrelv's Hive

At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.

Enchantment
Skrelv's Hive (one) 34
Tocasia's Welcome

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (bro) 30

Enchantment

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Instant

Quantity: 5Price: $8.85
Artifact Mutation

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

Instant
Artifact Mutation (inv) 231
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (grn) 152
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (moc) 273
Utter End

Exile target nonland permanent.

Instant
Utter End (c16) 226
Wild Magic Surge

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Instant
Wild Magic Surge (clb) 206

Instant

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Land

Quantity: 36Price: $224.12
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (plst) DIS-171
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

Land
Brushland (bro) 259
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Forest

({T}: Add {G}.)

Land
Forest (one) 276
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (emn) 204
Highland Forest

({T}: Add {R} or {G}.) Highland Forest enters tapped.

Land
Highland Forest (clb) 896
Indatha Triome

({T}: Add {W}, {B}, or {G}.) Indatha Triome enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
Marsh Flats

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Mountain

({T}: Add {R}.)

Land
Mountain (one) 275
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (c17) 56
Plains

({T}: Add {W}.)

Land
Plains (one) 272
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Sheltered Thicket

({T}: Add {R} or {G}.) Sheltered Thicket enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (akh) 248
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (ktk) 249
Woodland Cemetery

Woodland Cemetery enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dmr) 261

Land

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Planeswalker

Quantity: 2Price: $9.28
Tevesh Szat, Doom of Fools

+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner

Planeswalker
Tevesh Szat, Doom of Fools (cmr) 153
Xenagos, the Reveler

+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. 0: Create a 2/2 red and green Satyr creature token with haste. −6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Planeswalker
Xenagos, the Reveler (ths) 209

Planeswalker

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Sorcery

Quantity: 8Price: $37.92
Awaken the Woods

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Sorcery
Awaken the Woods (bro) 170
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (scd) 124
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (scd) 177
Emeria's Call

Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (m13) 170
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (rav) 21
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (ice) 255
White Sun's Twilight

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Sorcery
White Sun's Twilight (one) 38

Sorcery

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Deck Info

Deck stats

41 pips - 27 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 4 cards
11 pips - 9 cards
11 mana - 11 cards
19 pips - 15 cards
17 mana - 17 cards
29 pips - 23 cards
23 mana - 22 cards
0 pips - 0 cards
6 mana - 6 cards
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