271
1/4/2023
American werewolf in Paris
Deck Size: 40
Commander
Est deck cost: $35.77
Salt sum: 9.47
271
1/4/2023
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Commander

Qty: 1 Price: $8.49
Marisi, Breaker of the Coil

Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Marisi, Breaker of the Coil (c19) 46

Commander

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Land

Qty: 15 Price: $13.27
Alpine Meadow

({T}: Add {R} or {W}.) This land enters tapped.

Land
Alpine Meadow (khm) 248
Axgard Armory

This land enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Land
Axgard Armory (khm) 250
Bretagard Stronghold

This land enters tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

Land
Bretagard Stronghold (khm) 253
Faceless Haven

{T}: Add {C}. {S}{S}{S}: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)

Land
Faceless Haven (khm) 255
Forest

({T}: Add {G}.)

Land
Forest (one) 276
Mountain

({T}: Add {R}.)

Land
Mountain (mid) 275
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 283
Plains

({T}: Add {W}.)

Land
Plains (one) 272

Land

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Artifact

Qty: 2 Price: $0.70
Bramble Armor

When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bramble Armor (vow) 188
Silver Bolt

{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.

Artifact
Silver Bolt (mid) 258

Artifact

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Sorcery

Qty: 3 Price: $1.05
Divine Gambit

Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.

Sorcery
Divine Gambit (khm) 8
Tapping at the Window

Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Tapping at the Window (mid) 201
Unnatural Moonrise

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Unnatural Moonrise (mid) 247

Sorcery

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Creature

Qty: 11 Price: $4.32
Bird Admirer

Creature
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Hound Tamer

Creature
Hound Tamer // Untamed Pup (mid) 187Hound Tamer // Untamed Pup (mid) 187
Kessig Naturalist

Creature
Kessig Naturalist // Lord of the Ulvenwald (mid) 231Kessig Naturalist // Lord of the Ulvenwald (mid) 231
Maja, Bretagard Protector

Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Creature
Maja, Bretagard Protector (scd) 235
Primal Adversary

Trample When this creature enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

Creature
Primal Adversary (mid) 194
Sarulf's Packmate

When this creature enters, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Sarulf's Packmate (khm) 192
Sunrise Cavalier

Trample, haste If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

Creature
Sunrise Cavalier (mid) 244
Tireless Hauler

Creature
Tireless Hauler // Dire-Strain Brawler (mid) 203Tireless Hauler // Dire-Strain Brawler (mid) 203
Tolsimir, Friend to Wolves

When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.

Creature
Tolsimir, Friend to Wolves (war) 224
Tundra Wolves

First strike (This creature deals combat damage before creatures without first strike.)

Creature
Tundra Wolves (10e) 54★
Village Watch

Creature
Village Watch // Village Reavers (mid) 165Village Watch // Village Reavers (mid) 165

Creature

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Enchantment

Qty: 3 Price: $6.19
Branching Evolution

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Enchantment
Branching Evolution (jmp) 29
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (dmr) 19
Rune of Speed

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Enchantment
Rune of Speed (khm) 148

Enchantment

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Instant

Qty: 5 Price: $1.75
Burn the Accursed

Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.

Instant
Burn the Accursed (mid) 132
Flare of Faith

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Instant
Flare of Faith (mid) 19
Lunar Frenzy

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Instant
Lunar Frenzy (mid) 147
Sacred Fire

Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Sacred Fire (mid) 239
Sungold Barrage

Destroy target creature with toughness 4 or greater.

Instant
Sungold Barrage (mid) 36

Instant

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Deck Info

Deck stats

12 pips - 10 cards
5 mana - 5 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
9 pips - 9 cards
7 mana - 6 cards
14 pips - 13 cards
8 mana - 7 cards
0 pips - 0 cards
1 mana - 1 card
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