796
2/15/2025
Nahiri, These foolish things
Deck Size: 100
Commander
Legal
Est deck cost: $195.56
Salt sum: 33.06
796
2/15/2025
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Commander

Qty: 1 Price: $6.99
Nahiri, Forged in Fury

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

Creature
Nahiri, Forged in Fury (mat) 36

Commander

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Land

Qty: 37 Price: $14.27
Furycalm Snarl

As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (onc) 155
Legion Leadership

Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Lorehold Campus

This land enters tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.

Land
Lorehold Campus (stx) 268
Mountain

({T}: Add {R}.)

Land
Mountain (ala) 242
Mountain

({T}: Add {R}.)

Land
Mountain (ala) 243
Mountain

({T}: Add {R}.)

Land
Mountain (ala) 244
Mountain

({T}: Add {R}.)

Land
Mountain (ala) 245
Mountain

({T}: Add {R}.)

Land
Mountain (ths) 242
Mountain

({T}: Add {R}.)

Land
Mountain (ths) 243
Mountain

({T}: Add {R}.)

Land
Mountain (ths) 244
Mountain

({T}: Add {R}.)

Land
Mountain (ths) 245
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 264
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 265
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 266
Mountain

({T}: Add {R}.)

Land
Mountain (eld) 262
Mountain

({T}: Add {R}.)

Land
Mountain (eld) 263
Mountain

({T}: Add {R}.)

Land
Mountain (eld) 264
Mountain

({T}: Add {R}.)

Land
Mountain (eld) 265
Mountain

({T}: Add {R}.)

Land
Mountain (thb) 284
Plains

({T}: Add {W}.)

Land
Plains (dtk) 250
Plains

({T}: Add {W}.)

Land
Plains (dtk) 251
Plains

({T}: Add {W}.)

Land
Plains (dtk) 252
Plains

({T}: Add {W}.)

Land
Plains (akh) 255
Plains

({T}: Add {W}.)

Land
Plains (akh) 256
Plains

({T}: Add {W}.)

Land
Plains (akh) 257
Plains

({T}: Add {W}.)

Land
Plains (xln) 260
Plains

({T}: Add {W}.)

Land
Plains (xln) 261
Plains

({T}: Add {W}.)

Land
Plains (xln) 262
Plains

({T}: Add {W}.)

Land
Plains (xln) 263
Plains

({T}: Add {W}.)

Land
Plains (war) 250
Plains

({T}: Add {W}.)

Land
Plains (war) 251
Plains

({T}: Add {W}.)

Land
Plains (war) 252
Plains

({T}: Add {W}.)

Land
Plains (eld) 250
Plains

({T}: Add {W}.)

Land
Plains (eld) 251
Plains

({T}: Add {W}.)

Land
Plains (eld) 252
Plains

({T}: Add {W}.)

Land
Plains (eld) 253
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (ktk) 247

Land

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Artifact

Qty: 31 Price: $117.29
Adaptive Omnitool

Equipped creature gets +1/+1 for each artifact you control. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {3}

Artifact
Adaptive Omnitool (drc) 16
Ancestral Blade

When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (cmm) 12
Argentum Armor

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Artifact
Argentum Armor (afc) 198
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Bladehold War-Whip

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost {1} less to activate. Equipped creature has double strike. Equip {3}{R}{W}

Artifact
Bladehold War-Whip (one) 197
Citizen's Crowbar

When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Citizen's Crowbar (snc) 8
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (afc) 202
Dragonwing Glider

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R}

Artifact
Dragonwing Glider (one) 128
Empyrial Plate

Equipped creature gets +1/+1 for each card in your hand. Equip {2}

Artifact
Empyrial Plate (mrd) 168
Forebear's Blade

Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip {3}

Artifact
Forebear's Blade (dom) 214
Glimmer Lens

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Whenever equipped creature and at least one other creature attack, draw a card. Equip {1}{W}

Artifact
Glimmer Lens (onc) 6
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (j22) 769
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (cmm) 388
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (brr) 19
Hexgold Halberd

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) During your turn, equipped creature has first strike and trample. Equip {2}{R}

Artifact
Hexgold Halberd (one) 136
Hexgold Hoverwings

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W}

Artifact
Hexgold Hoverwings (one) 14
Hexplate Wallbreaker

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R}

Artifact
Hexplate Wallbreaker (onc) 14
Infested Fleshcutter

Equipped creature gets +2/+0. Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.) Equip {2}{W}

Artifact
Infested Fleshcutter (one) 17
Kemba's Banner

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W}

Artifact
Kemba's Banner (onc) 7
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cmm) 398
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (mrd) 201
Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip {3}

Artifact
Mace of the Valiant (cmm) 41
Mandibular Kite

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has flying. Equip {3}{W}

Artifact
Mandibular Kite (mh3) 34
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (mrd) 203
Mirran Bardiche

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirran Bardiche (one) 22
Ring of Valkas

Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Valkas (cmr) 469
Scytheclaw

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Artifact
Scytheclaw (cmm) 408
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 250
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}

Artifact
Umezawa's Jitte (bok) 163
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dst) 160

Artifact

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Recursion

Qty: 1 Price: $2.99
Forge Anew

When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.

Enchantment
Forge Anew (ltr) 17

Recursion

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Creature

Qty: 20 Price: $23.94
Akiri, Fearless Voyager

Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

Creature
Akiri, Fearless Voyager (znr) 220
Armory Paladin

Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

Creature
Armory Paladin (pip) 337
Astor, Bearer of Blades

When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equipment you control have equip {1}. Vehicles you control have crew 1.

Creature
Astor, Bearer of Blades (dmu) 334
Auriok Windwalker

Flying {T}: Attach target Equipment you control to target creature you control.

Creature
Auriok Windwalker (5dn) 5
Baird, Argivian Recruiter

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Creature
Baird, Argivian Recruiter (dmu) 195
Bloodshot Trainee

{T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.

Creature
Bloodshot Trainee (fut) 110
Bureau Headmaster

Equipment spells you cast cost {1} less to cast. Equip abilities you activate cost {1} less to activate.

Creature
Bureau Headmaster (acr) 296
Eivor, Battle-Ready

Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor attacks, it deals damage equal to the number of Equipment you control to each opponent.

Creature
Eivor, Battle-Ready (acr) 274
False Prophet

When this creature dies, exile all creatures.

Creature
False Prophet (puds) 6
Godo, Bandit Warlord

When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Creature
Godo, Bandit Warlord (cmm) 227
Jor Kadeen, First Goldwarden

Trample Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.

Creature
Jor Kadeen, First Goldwarden (one) 203
Monk Realist

When this creature enters, destroy target enchantment.

Creature
Monk Realist (usg) 21
Puresteel Paladin

Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (cmm) 51
Reyav, Master Smith

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Creature
Reyav, Master Smith (cmr) 290
Soltari Foot Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature
Soltari Foot Soldier (tmp) 43
Soltari Guerrillas

Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time this creature would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Creature
Soltari Guerrillas (tmp) 272
Soltari Trooper

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature attacks, it gets +1/+1 until end of turn.

Creature
Soltari Trooper (tmp) 47
Spirit en-Dal

Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal this creature from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

Creature
Spirit en-Dal (fut) 17
Taj-Nar Swordsmith

When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.

Creature
Taj-Nar Swordsmith (mrd) 27
Zealot il-Vec

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.

Creature
Zealot il-Vec (tsp) 47

Creature

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Removal

Qty: 1 Price: $0.59
Brightflame

Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

Sorcery
Brightflame (rav) 194

Removal

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Enchantment

Qty: 2 Price: $0.70
Blacksmith's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. {2}{R}: Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. {3}{R}: Level 3 During your turn, equipped creatures you control have double strike and haste.

Enchantment
Blacksmith's Talent (blb) 125
Static Net

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Enchantment
Static Net (bro) 27

Enchantment

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Sorcery

Qty: 4 Price: $22.46
Fury of the Horde

You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Fury of the Horde (csp) 81
Goldwardens' Gambit

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

Sorcery
Goldwardens' Gambit (onc) 13
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (vis) 91
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (5dn) 19

Sorcery

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Instant

Qty: 3 Price: $6.33
Battlefield Improvisation

Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.

Instant
Battlefield Improvisation (acr) 276
Inventory Management

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) For each Aura and Equipment you control, you may attach it to a creature you control.

Instant
Inventory Management (pip) 342
Resistance Reunited

Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Resistance Reunited (one) 31

Instant

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Deck Info

Deck stats

40 pips - 37 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
29 pips - 23 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
3 mana - 2 cards
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