706
12/14/2024
Arcades, Balls to the Wall
Deck Size: 100
Commander
Legal
Est deck cost: $140.42
Salt sum: 22.37
706
12/14/2024
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Commander

Qty: 1 Price: $4.49
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (tsr) 371

Commander

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Artifact

Qty: 6 Price: $4.36
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 228
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dis) 159
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (40k) 235
Inherited Envelope

When this artifact enters, the Ring tempts you. {T}: Add one mana of any color.

Artifact
Inherited Envelope (ltr) 242
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (mrd) 256
Tigereye Cameo

{T}: Add {G} or {W}.

Artifact
Tigereye Cameo (inv) 314

Artifact

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Creature

Qty: 40 Price: $47.32
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (p02) 10
Assassin Den

Defender (This creature can't attack.) {3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.

Creature
Assassin Den (acr) 281
Carven Caryatid

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Carven Caryatid (rav) 155
Corrupted Shapeshifter

Devoid (This card has no color.) As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.

Creature
Corrupted Shapeshifter (mh3) 56
Crenellated Wall

Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn.

Creature Artifact
Crenellated Wall (mmq) 290
Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Drift of Phantasms (rvr) 42
Floriferous Vinewall

Defender When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Floriferous Vinewall (dmu) 163
Foriysian Interceptor

Flash (You may cast this spell any time you could cast an instant.) Defender This creature can block an additional creature each combat.

Creature
Foriysian Interceptor (tsp) 18
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Gatecreeper Vine

Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Creature
Gatecreeper Vine (rtr) 124
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ice) 71
Jungle Barrier

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Jungle Barrier (apc) 106
Living Wall

Defender (This creature can't attack.) {1}: Regenerate Living Wall.

Creature Artifact
Living Wall (3ed) 262
Necropolis

Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on this creature, where X is the exiled card's mana value.

Creature Artifact
Necropolis (drk) 105
Shield Sphere

Defender Whenever this creature blocks, put a -0/-1 counter on it.

Creature Artifact
Shield Sphere (all) 129
Shield-Wall Sentinel

Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shield-Wall Sentinel (dmu) 238
Shifting Wall

Defender (This creature can't attack.) This creature enters with X +1/+1 counters on it.

Creature Artifact
Shifting Wall (sth) 140
Steel Wall

Defender (This creature can't attack.)

Creature Artifact
Steel Wall (mrd) 248
Stinging Barrier

Defender (This creature can't attack.) {U}, {T}: This creature deals 1 damage to any target.

Creature
Stinging Barrier (mmq) 107
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (blc) 177
Towering Viewpoint

Defender, reach Leap of Faith — {3}: Target creature gains flying until end of turn.

Creature Artifact
Towering Viewpoint (acr) 77
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (mmq) 285
Walking Wall

Defender {3}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

Creature Artifact
Walking Wall (ice) 346
Wall of Air

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Creature
Wall of Air (3ed) 90
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (sth) 125
Wall of Brambles

Defender (This creature can't attack.) {G}: Regenerate this creature.

Creature
Wall of Brambles (3ed) 224
Wall of Deceit

Defender (This creature can't attack.) {3}: Turn this creature face down. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Wall of Deceit (lgn) 55
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (ddi) 11
Wall of Essence

Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.

Creature
Wall of Essence (sth) 22
Wall of Ice

Defender (This creature can't attack.)

Creature
Wall of Ice (4ed) 283
Wall of Junk

Defender (This creature can't attack.) When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature Artifact
Wall of Junk (usg) 315
Wall of Mulch

Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card.

Creature
Wall of Mulch (ons) 298
Wall of Nets

Defender (This creature can't attack.) At end of combat, exile all creatures blocked by this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Creature
Wall of Nets (exo) 24
Wall of Resistance

Defender (This creature can't attack.) Flying At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.

Creature
Wall of Resistance (mir) 46
Wall of Shields

Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

Creature Artifact
Wall of Shields (ice) 347
Wall of Swords

Defender (This creature can't attack.) Flying

Creature
Wall of Swords (4ed) 55
Wall of Tears

Defender (This creature can't attack.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Wall of Tears (sth) 50
Wall of Wood

Defender (This creature can't attack.)

Creature
Wall of Wood (3ed) 226
Whip Vine

Defender; reach (This creature can block creatures with flying.) You may choose not to untap this creature during your untap step. {T}: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.

Creature
Whip Vine (all) 103b

Creature

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Enchantment

Qty: 5 Price: $5.71
Angelic Shield

Creatures you control get +0/+1. Sacrifice this enchantment: Return target creature to its owner's hand.

Enchantment
Angelic Shield (inv) 228
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (dtk) 173
Cloud Cover

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Enchantment
Cloud Cover (pls) 98
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182
Scroll of Isildur

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control this Saga. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls.

Enchantment
Scroll of Isildur (ltr) 69

Enchantment

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Instant

Qty: 9 Price: $6.43
Aegis of the Heavens

Target creature gets +1/+7 until end of turn.

Instant
Aegis of the Heavens (jmp) 79
Afterlife

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

Instant
Afterlife (mmq) 1
Defensive Maneuvers

Creatures of the creature type of your choice get +0/+4 until end of turn.

Instant
Defensive Maneuvers (ons) 23
Glorious Gale

Counter target creature spell. If it was a legendary spell, the Ring tempts you.

Instant
Glorious Gale (ltr) 51
Great Defender

Target creature gets +0/+X until end of turn, where X is its mana value.

Instant
Great Defender (leg) 16
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (tsp) 39
Solidarity

Creatures you control get +0/+5 until end of turn.

Instant
Solidarity (uds) 20
Soothing of Sméagol

Return target nontoken creature to its owner's hand. The Ring tempts you.

Instant
Soothing of Sméagol (ltr) 70
Vanish into Eternity

This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent.

Instant
Vanish into Eternity (one) 36

Instant

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Land

Qty: 35 Price: $62.93
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (ice) 351
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rtr) 237
Boreal Shelf

This land enters tapped. {T}: Add {W} or {U}.

Land
Boreal Shelf (csp) 144
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (ice) 352
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 270
Edgewall Inn

This land enters tapped. As this land enters, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.

Land
Edgewall Inn (woe) 255
Elfhame Palace

This land enters tapped. {T}: Add {G} or {W}.

Land
Elfhame Palace (inv) 322
Flood Plain

This land enters tapped. {T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (mir) 326
Forest

({T}: Add {G}.)

Land
Forest (3ed) 306
Forest

({T}: Add {G}.)

Land
Forest (4ed) 377
Forest

({T}: Add {G}.)

Land
Forest (5ed) 446
Forest

({T}: Add {G}.)

Land
Forest (5ed) 447
Forest

({T}: Add {G}.)

Land
Forest (5ed) 449
Forest

({T}: Add {G}.)

Land
Forest (7ed) 328
Forest

({T}: Add {G}.)

Land
Forest (7ed) 329
Forest

({T}: Add {G}.)

Land
Forest (7ed) 330
Forest

({T}: Add {G}.)

Land
Forest (7ed) 331
Island

({T}: Add {U}.)

Land
Island (usg) 336
Island

({T}: Add {U}.)

Land
Island (usg) 338
Island

({T}: Add {U}.)

Land
Island (mmq) 335
Island

({T}: Add {U}.)

Land
Island (mmq) 336
Island

({T}: Add {U}.)

Land
Island (mmq) 337
Island

({T}: Add {U}.)

Land
Island (mmq) 338
Plains

({T}: Add {W}.)

Land
Plains (mmq) 331
Plains

({T}: Add {W}.)

Land
Plains (mmq) 332
Plains

({T}: Add {W}.)

Land
Plains (mmq) 333
Plains

({T}: Add {W}.)

Land
Plains (mmq) 334
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c17) 277
Sejiri Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (zen) 224
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (rna) 257
Skybridge Towers

This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.

Land
Skybridge Towers (snc) 256
Tangled Islet

({T}: Add {G} or {U}.) This land enters tapped.

Land
Tangled Islet (dmu) 258
Tranquil Expanse

This land enters tapped. {T}: Add {G} or {W}.

Land
Tranquil Expanse (m19) 259
Treva's Ruins

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (pls) 143
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (c19) 287

Land

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Sorcery

Qty: 4 Price: $9.18
Birthday Escape

Draw a card. The Ring tempts you.

Sorcery
Birthday Escape (ltr) 43
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (ltc) 167
Sanctify

Destroy target artifact or enchantment. You gain 3 life.

Sorcery
Sanctify (vow) 33
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Winds of Abandon (mh1) 37

Sorcery

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Deck Info

Deck stats

25 pips - 23 cards
22 mana - 22 cards
21 pips - 19 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
14 pips - 13 cards
24 mana - 24 cards
0 pips - 0 cards
4 mana - 4 cards
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