9.6k
3/25/2025
Edgar Markov - The Sanguine Patriarch
Deck Size: 100
Commander
Legal
Est deck cost: $1045.70
Salt sum: 43.6
9.6k
3/25/2025
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Commander

Qty: 1 Price: $59.99
Edgar Markov

Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.

Creature
Edgar Markov (c17) 36

Commander

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Instant

Qty: 7 Price: $154.53
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (2x2) 170
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (gtc) 148
Culling the Weak

As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.

Instant
Culling the Weak (exo) 55
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (jmp) 127
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (voc) 99
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (c17) 8
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (plst) EMA-112

Instant

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Artifact

Qty: 9 Price: $153.31
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmr) 297
Banner of Kinship

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

Artifact
Banner of Kinship (fdn) 127
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (plst) DDS-58
Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.

Artifact
Eldrazi Monument (zen) 199
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (c21) 246
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (clb) 870
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C21-263
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 451
Throne of the God-Pharaoh

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Artifact
Throne of the God-Pharaoh (akh) 237

Artifact

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Land

Qty: 34 Price: $271.82
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rtr) 238
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 350
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (c16) 292
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (moc) 399
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dmr) 249
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Mountain

({T}: Add {R}.)

Land
Mountain (mid) 275
Phyrexian Tower

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Land
Phyrexian Tower (mh3) 303
Plains

({T}: Add {W}.)

Land
Plains (mid) 269
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (dmu) 256
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 266
Swamp

({T}: Add {B}.)

Land
Swamp (mid) 273
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmr) 360
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Land
Voldaren Estate (vow) 267

Land

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Creature

Qty: 38 Price: $249.26
Bloodletter of Aclazotz

Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Creature
Bloodletter of Aclazotz (lci) 336
Bloodline Keeper

Creature
Bloodline Keeper // Lord of Lineage (isd) 90Bloodline Keeper // Lord of Lineage (isd) 90
Bloodthirsty Conqueror

Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Creature
Bloodthirsty Conqueror (fdn) 58
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (c17) 104
Cemetery Gatekeeper

First strike When this creature enters, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, this creature deals 2 damage to that player.

Creature
Cemetery Gatekeeper (vow) 304
Champion of Dusk

When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Creature
Champion of Dusk (rix) 64
Charismatic Conqueror

Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Creature
Charismatic Conqueror (lcc) 70
Clavileño, First of the Blessed

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

Creature
Clavileño, First of the Blessed (lcc) 2
Cliffhaven Vampire

Flying Whenever you gain life, each opponent loses 1 life.

Creature
Cliffhaven Vampire (ogw) 153
Cordial Vampire

Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (mh1) 83
Drana, Liberator of Malakir

Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Creature
Drana, Liberator of Malakir (ncc) 248
Edgar, Charmed Groom

Creature
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 311Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 311
Falkenrath Pit Fighter

{1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.

Creature
Falkenrath Pit Fighter (mid) 137
Florian, Voldaren Scion

First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Creature
Florian, Voldaren Scion (mid) 223
Indulgent Aristocrat

Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Creature
Indulgent Aristocrat (soi) 118
Knight of the Ebon Legion

{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature
Knight of the Ebon Legion (m20) 105
Legion Lieutenant

Other Vampires you control get +1/+1.

Creature
Legion Lieutenant (rix) 163
Malakir Bloodwitch

Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (voc) 131
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (znr) 112
Markov Baron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Markov Baron (mat) 14
Master of Dark Rites

{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Creature
Master of Dark Rites (lcc) 83
Mavren Fein, Dusk Apostle

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Creature
Mavren Fein, Dusk Apostle (xln) 24
Purphoros, God of the Forge

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature Enchantment
Purphoros, God of the Forge (plst) THS-135
Rakish Heir

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Creature
Rakish Heir (voc) 149
Ruthless Lawbringer

When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.

Creature
Ruthless Lawbringer (otj) 229
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (voc) 136
Shadow Alley Denizen

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Shadow Alley Denizen (gtc) 76
Stromkirk Captain

First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature
Stromkirk Captain (dka) 143
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (plst) RIX-88
Vampire Cutthroat

Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Cutthroat (emn) 110
Vampire Gourmand

Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.

Creature
Vampire Gourmand (fdn) 74
Vampire Lacerator

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Creature
Vampire Lacerator (zen) 115
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (m10) 118
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (m20) 120
Vampire Socialite

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Creature
Vampire Socialite (mid) 249
Vicious Conquistador

Whenever this creature attacks, each opponent loses 1 life.

Creature
Vicious Conquistador (xln) 128
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (m21) 127
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (vow) 46

Creature

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Sorcery

Qty: 4 Price: $82.06
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (cmm) 150
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (bro) 89
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (voc) 20
Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Sorcery
Pact of the Serpent (khc) 9

Sorcery

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Enchantment

Qty: 7 Price: $74.73
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 669
Cover of Darkness

As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Cover of Darkness (acr) 163
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (plst) JMP-231
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44
Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Enchantment
Shared Animosity (ltc) 226
Tocasia's Welcome

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (bro) 30
Warleader's Call

Creatures you control get +1/+1. Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Warleader's Call (mkm) 242

Enchantment

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Maybeboard

Qty: 30 Price: $255.54
And They Shall Know No Fear

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Instant
And They Shall Know No Fear (40k) 9
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (j22) 117
Bontu's Monument

Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Artifact
Bontu's Monument (akh) 225
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (c16) 61
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (2x2) 196
Cruel Celebrant

Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Cruel Celebrant (war) 188
Door of Destinies

As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

Artifact
Door of Destinies (m14) 208
Drana and Linvala

Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

Creature
Drana and Linvala (mom) 305
Elenda, the Dusk Rose

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

Creature
Elenda, the Dusk Rose (rix) 157
Falkenrath Noble

Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (ddq) 57
Fervent Charge

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Enchantment
Fervent Charge (pip) 215
Gifted Aetherborn

Deathtouch, lifelink

Creature
Gifted Aetherborn (aer) 61
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
Immersturm Predator

Flying Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature. Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.

Creature
Immersturm Predator (khm) 214
Mercadia's Downfall

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Instant
Mercadia's Downfall (mmq) 205
Minions' Murmurs

You draw X cards and you lose X life, where X is the number of creatures you control.

Sorcery
Minions' Murmurs (tsr) 124
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (clb) 701
New Blood

As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Sorcery
New Blood (c17) 19
Nighthawk Scavenger

Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Creature
Nighthawk Scavenger (znr) 115
Order of Sacred Dusk

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.

Creature
Order of Sacred Dusk (lcc) 97
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (plst) UMA-232
Pulse Tracker

Whenever this creature attacks, each opponent loses 1 life.

Creature
Pulse Tracker (wwk) 62
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (iko) 204
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c13) 92
Stensia Masquerade

Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Stensia Masquerade (soi) 184
Stinging Study

You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.

Instant
Stinging Study (c21) 44
Vampiric Fury

Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Instant
Vampiric Fury (isd) 167
Vindicate

Destroy target permanent.

Sorcery
Vindicate (ema) 210
Voldaren Ambusher

When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

Creature
Voldaren Ambusher (mid) 166

Maybeboard

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Deck Info

Deck stats

16 pips - 16 cards
20 mana - 18 cards
0 pips - 0 cards
0 mana - 6 cards
56 pips - 42 cards
33 mana - 25 cards
12 pips - 12 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"**Commander: Edgar Markov - The Sanguine Patriarch**\n\nOnce a noble alchemist, Edgar Markov became the progenitor of vampires on Innistrad through dark rituals designed to stave off starvation. Now, he leads a host of bloodthirsty followers with unmatched charisma, strength, and a ruthless will to dominate. In Commander, Edgar Markov embodies aggressive swarm tactics with his eminence ability, generating vampire tokens every time you cast a vampire spell even while in the command zone.\n\n**Deck Strategy Overview:**\n\nThis Edgar Markov deck is designed around overwhelming opponents through vampire tribal synergy, rapid creature generation, and punishing combat swings. It thrives by playing a relentless, wide board and leveraging potent lifegain, sacrifice effects, and aristocrat synergies.\n\n- **Aggro and Swarm Tactics:** Edgar's eminence ability creates explosive starts, flooding the board with vampires. Cards like *Legion Lieutenant*, *Captivating Vampire*, and *Stromkirk Captain* boost the power of your tokens, making even the smallest threat deadly.\n\n- **Drain and Punish:** This deck punishes opponents for even standing on the battlefield. *Sanctum Seeker*, *Marauding Blight-Priest*, and *Vito, Thorn of the Dusk Rose* whittle away at opponents' life totals as your creatures attack or lifegain triggers. Cards like *Purphoros, God of the Forge* and *Impact Tremors* add an extra layer of inevitability by dealing damage as your vampires flood the board.\n\n- **Sacrifice and Recursion:** The deck also thrives on sacrifice synergies, using cards like *Indulgent Aristocrat*, *Cordial Vampire*, and *Skullclamp* for draw engines and power boosts. *Vampire Cutthroat*, *Bloodline Keeper*, and *Knight of the Ebon Legion* work well to build a board state that can be recurred and manipulated, keeping your momentum alive even in the face of removal.\n\n- **Resilience and Protection:** Defensive tools like *Teferi's Protection*, *Boros Charm*, and *Akroma's Will* ensure your board survives wipes and key moments. *Exquisite Blood* provides an oppressive lifegain loop potential, especially when paired with *Vito* or *Sanguine Bond* (a potential addition).\n\n**Card Suggestions for Potential Improvement:**\n\n- *Out*: *Banner of Kinship* – While offering some utility, this card may feel underwhelming compared to other powerful tribal enablers.  \n *In*: *Vanquisher's Banner* – Offers card draw for every vampire you cast, which complements your token creation.\n\n- *Out*: *Falkenrath Pit Fighter* – It may not scale well with your strategy, given its limited utility beyond an early game option.  \n *In*: *Kalitas, Traitor of Ghet* – A versatile threat that controls your opponents’ graveyards and creates tokens.\n\n- *Out*: *Cliffhaven Vampire* – Its lifedrain effect is decent but situational.  \n *In*: *Anje, Maid of Dishonor* – Provides a stronger sacrifice outlet while creating and leveraging blood tokens.\n\n---\n\nWith Edgar Markov leading the charge, your deck embodies the power and ferocity of Innistrad's most ancient bloodline. Strike swiftly, drain mercilessly, and ensure none can stand in the wake of your crimson tide!\n\nCombos to win the game:\nExquisite Blood (or Bloodthirsty Conqueror) + Vito, Thorn of the Dusk Rose\nExquisite Blood + Cliffhaven Vampire\nExquisite Blood + Marauding Blight-Priest\n\nPossible Combos but not in the Deck:\nBlood Artist + Oathsworn Vampire + Pyrexian Altar (possible on your second turn!)\nBontus Monument + Oathsworn Vampire + Pyrexian Altar\nCruel Celebrant + Oathsworn Vampire + Pyrexian Altar\nWarleader's Call + Oathsworn Vampire + Pyrexian Altar\nImpact Tremors + Oathsworn Vampire + Pyrexian Altar\nPurphoros, God of the Forge + Oathsworn Vampire + Pyrexian Altar\n\nCombos for Infinity +1/+1 counter:\nCathar´s Crusade (not in the Deck) + Oathsworn Vampire + Pyrexian Altar\n\nPowerlevel 8\n"}]}
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