159
2/25/2023
Jace Archenemy
Deck Size: 98
Commander
Est deck cost: $166.22
Salt sum: 43.7
No deck tags
159
2/25/2023
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $8.99
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (ori) 60Jace, Vryn's Prodigy // Jace, Telepath Unbound (ori) 60

Commander

(CTRL to add secondary)

Land

Qty: 36 Price: $20.32
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (dmc) 213
Island

({T}: Add {U}.)

Land
Island (scd) 340
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196

Land

(CTRL to add secondary)

Artifact

Qty: 6 Price: $19.10
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Hedron Archive (j22) 774
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (plst) M10-212
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (scd) 273
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (c16) 277
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (scd) 285

Artifact

(CTRL to add secondary)

Planeswalker

Qty: 6 Price: $30.74
Jace Beleren

+2: Each player draws a card. −1: Target player draws a card. −10: Target player mills twenty cards.

Planeswalker
Jace Beleren (ss1) 1
Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. −2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. −8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Planeswalker
Jace, Architect of Thought (nec) 93
Jace, Memory Adept

+1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards.

Planeswalker
Jace, Memory Adept (m14) 60
Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Planeswalker
Jace, the Mind Sculptor (2xm) 56
Jace, Unraveler of Secrets

+1: Scry 1, then draw a card. −2: Return target creature to its owner's hand. −8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Planeswalker
Jace, Unraveler of Secrets (soi) 69
Will Kenrith

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. −2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. −8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." Partner with Rowan Kenrith Will Kenrith can be your commander.

Planeswalker
Will Kenrith (clb) 738

Planeswalker

(CTRL to add secondary)

Creature

Qty: 8 Price: $28.68
Chakram Retriever

Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature.

Creature
Chakram Retriever (bbd) 15
Clever Impersonator

You may have this creature enter as a copy of any nonland permanent on the battlefield.

Creature
Clever Impersonator (c19) 82
Flux Channeler

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Flux Channeler (war) 52
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Creature
Jace's Archivist (c15) 95
Jace's Projection

Whenever you draw a card, put a +1/+1 counter on this creature. {3}{U}: Put a loyalty counter on target Jace planeswalker.

Creature
Jace's Projection (war) 272
Lore Broker

{T}: Each player draws a card, then discards a card.

Creature
Lore Broker (rav) 57
Lore Weaver

Partner with Ley Weaver (When this creature enters, target player may put Ley Weaver into their hand from their library, then shuffle.) {5}{U}{U}: Target player draws two cards.

Creature
Lore Weaver (bbd) 22
Phantasmal Image

You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Creature
Phantasmal Image (afc) 89

Creature

(CTRL to add secondary)

Sorcery

Qty: 11 Price: $14.57
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (tsr) 52
Game Plan

Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Sorcery
Game Plan (plst) BBD-35
Huddle Up

Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.

Sorcery
Huddle Up (bbd) 36
Jace's Triumph

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

Sorcery
Jace's Triumph (war) 55
Minds Aglow

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Sorcery
Minds Aglow (cm2) 46
Modify Memory

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Sorcery
Modify Memory (clb) 83
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (plst) CNS-24
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (khm) 77
Talent of the Telepath

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.

Sorcery
Talent of the Telepath (ori) 78
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (khc) 46
Zndrsplt's Judgment

For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.

Sorcery
Zndrsplt's Judgment (ncc) 240

Sorcery

(CTRL to add secondary)

Enchantment

Qty: 10 Price: $19.96
Control Magic

Enchant creature You control enchanted creature.

Enchantment
Control Magic (cma) 34
Court of Cunning

When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
Curse of Surveillance

Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Enchantment
Curse of Surveillance (mid) 46
Dictate of Kruphix

Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

Enchantment
Dictate of Kruphix (c18) 86
Jace's Erasure

Whenever you draw a card, you may have target player mill a card.

Enchantment
Jace's Erasure (m12) 60
Jace's Sanctum

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Enchantment
Jace's Sanctum (c19) 88
Oath of Jace

When Oath of Jace enters, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

Enchantment
Oath of Jace (ogw) 60
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
Telepathy

Your opponents play with their hands revealed.

Enchantment
Telepathy (m10) 74
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

(CTRL to add secondary)

Instant

Qty: 20 Price: $23.86
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (40k) 192
Clash of Wills

Counter target spell unless its controller pays {X}.

Instant
Clash of Wills (ori) 49
Commander's Insight

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Instant
Commander's Insight (c21) 23
Commit

Instant
Commit // Memory (ncc) 216
Comparative Analysis

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.

Instant
Comparative Analysis (ogw) 51
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
Drown in Dreams

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player draws X cards. • Target player mills twice X cards.

Instant
Drown in Dreams (mic) 13
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (c16) 91
Jace's Ingenuity

Draw three cards.

Instant
Jace's Ingenuity (m15) 63
Lay Bare

Counter target spell. Look at its controller's hand.

Instant
Lay Bare (roe) 74
Opportunity

Target player draws four cards.

Instant
Opportunity (plst) ULG-37
Peek

Look at target player's hand. Draw a card.

Instant
Peek (10e) 94
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Spell Swindle (plst) XLN-82
Stroke of Genius

Target player draws X cards.

Instant
Stroke of Genius (dmr) 67
Sublime Epiphany

Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.

Instant
Sublime Epiphany (m21) 74
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 65
Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Turnabout (dmr) 70
Vision Skeins

Each player draws two cards.

Instant
Vision Skeins (e01) 29
Winds of Rebuke

Return target nonland permanent to its owner's hand. Each player mills two cards.

Instant
Winds of Rebuke (akh) 76

Instant

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
80 pips - 55 cards
37 mana - 37 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard