88
3/2/2023
Dimir Spymasters
Deck Size: 77
Commander
Est deck cost: $90.09
Salt sum: 22.14
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88
3/2/2023
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Commander

Qty: 1 Price: $0.99
Lazav, Dimir Mastermind

Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Creature
Lazav, Dimir Mastermind (gtc) 174

Commander

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Land

Qty: 5 Price: $20.01
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (rav) 276
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (grn) 245
Duskmantle, House of Shadow

{T}: Add {C}. {U}{B}, {T}: Target player mills a card.

Land
Duskmantle, House of Shadow (rav) 277
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (rtr) 245
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (grn) 259

Land

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Artifact

Qty: 3 Price: $1.49
Dimir Cluestone

{T}: Add {U} or {B}. {U}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Dimir Cluestone (dgm) 138
Dimir Keyrune

{T}: Add {U} or {B}. {U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Artifact
Dimir Keyrune (gtc) 228
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (rav) 260

Artifact

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Sorcery

Qty: 19 Price: $23.65
Assassin's Strike

Destroy target creature. Its controller discards a card.

Sorcery
Assassin's Strike (rtr) 57
Bond of Insight

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

Sorcery
Bond of Insight (war) 43
Clear the Mind

Target player shuffles their graveyard into their library. Draw a card.

Sorcery
Clear the Mind (rna) 34
Coerced Confession

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.

Sorcery
Coerced Confession (gtc) 217
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Sorcery
Compulsive Research (rav) 40
Consult the Necrosages

Choose one — • Target player draws two cards. • Target player discards two cards.

Sorcery
Consult the Necrosages (rav) 199
Destroy the Evidence

Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Sorcery
Destroy the Evidence (rtr) 64
Dimir Machinations

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Sorcery
Dimir Machinations (rav) 84
Glimpse the Unthinkable

Target player mills ten cards.

Sorcery
Glimpse the Unthinkable (rav) 208
Hands of Binding

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hands of Binding (gtc) 37
Mass Manipulation

Gain control of X target creatures and/or planeswalkers.

Sorcery
Mass Manipulation (rna) 42
Mnemonic Betrayal

Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.

Sorcery
Mnemonic Betrayal (grn) 189
Reap Intellect

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

Sorcery
Reap Intellect (dgm) 95
Stolen Identity

Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Stolen Identity (gtc) 53
Thought Erasure

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Sorcery
Thought Erasure (grn) 206
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18
Undercity Plague

Target player loses 1 life, discards a card, then sacrifices a permanent of their choice. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Undercity Plague (gtc) 83
Unmoored Ego

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Sorcery
Unmoored Ego (grn) 212
Whispering Madness

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Whispering Madness (gtc) 207

Sorcery

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Creature

Qty: 33 Price: $24.69
Abyssal Nocturnus

Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Creature
Abyssal Nocturnus (gpt) 43
Balustrade Spy

Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Balustrade Spy (gtc) 57
Blood Operative

Lifelink When this creature enters, you may exile target card from a graveyard. Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.

Creature
Blood Operative (grn) 63
Bloodmist Infiltrator

Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.

Creature
Bloodmist Infiltrator (rna) 65
Child of Night

Lifelink

Creature
Child of Night (grn) 65
Circu, Dimir Lobotomist

Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu.

Creature
Circu, Dimir Lobotomist (rav) 196
Consuming Aberration

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Consuming Aberration (gtc) 152
Daggerdrome Imp

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Daggerdrome Imp (rtr) 60
Dark Revenant

Flying When this creature dies, put it on top of its owner's library.

Creature
Dark Revenant (rtr) 61
Deathcult Rogue

This creature can't be blocked except by Rogues.

Creature
Deathcult Rogue (gtc) 218
Dimir Cutpurse

Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.

Creature
Dimir Cutpurse (rav) 201
Dimir Doppelganger

{1}{U}{B}: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability.

Creature
Dimir Doppelganger (rav) 202
Dimir Guildmage

({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.

Creature
Dimir Guildmage (rav) 245
Dimir House Guard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Dimir House Guard (rav) 83
Dimir Infiltrator

This creature can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Dimir Infiltrator (rav) 203
Dinrova Horror

When this creature enters, return target permanent to its owner's hand, then that player discards a card.

Creature
Dinrova Horror (gtc) 155
Doom Whisperer

Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Doom Whisperer (grn) 69
Drainpipe Vermin

When this creature dies, you may pay {B}. If you do, target player discards a card.

Creature
Drainpipe Vermin (rtr) 66
Duskmantle Operative

This creature can't be blocked by creatures with power 4 or greater.

Creature
Duskmantle Operative (war) 88
Duskmantle Seer

Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.

Creature
Duskmantle Seer (gtc) 159
Etrata, the Silencer

Etrata can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

Creature
Etrata, the Silencer (grn) 170
Haunter of Nightveil

Creatures your opponents control get -1/-0.

Creature
Haunter of Nightveil (dgm) 76
House Guildmage

{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
House Guildmage (grn) 177
Lazav, the Multifarious

When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {X}: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

Creature
Lazav, the Multifarious (grn) 184
Mirko Vosk, Mind Drinker

Flying Whenever Mirko Vosk deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.

Creature
Mirko Vosk, Mind Drinker (dgm) 85
Nightveil Predator

Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Nightveil Predator (grn) 191
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (dgm) 88
Ogre Slumlord

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.

Creature
Ogre Slumlord (gtc) 74
Shadow Alley Denizen

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Shadow Alley Denizen (gtc) 76
The Haunt of Hightower

Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Creature
The Haunt of Hightower (rna) 273
Thoughtbound Phantasm

Defender Whenever you surveil, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

Creature
Thoughtbound Phantasm (grn) 55
Undercity Informer

{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Undercity Informer (gtc) 82
Whispering Snitch

Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.

Creature
Whispering Snitch (grn) 90

Creature

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Enchantment

Qty: 7 Price: $14.55
Drowned Secrets

Whenever you cast a blue spell, target player mills two cards.

Enchantment
Drowned Secrets (grn) 39
Dying Wish

Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Enchantment
Dying Wish (gtc) 64
Followed Footsteps

Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Enchantment
Followed Footsteps (rav) 51
Leyline of Singularity

If this card is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.

Enchantment
Leyline of Singularity (gpt) 29
Leyline of the Void

If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Enchantment
Leyline of the Void (gpt) 52
Stab Wound

Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Enchantment
Stab Wound (rtr) 78
Underworld Connections

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Enchantment
Underworld Connections (rtr) 83

Enchantment

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Instant

Qty: 9 Price: $4.71
Dimir Charm

Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

Instant
Dimir Charm (gtc) 154
Dizzy Spell

Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Dizzy Spell (rav) 43
Mission Briefing

Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Mission Briefing (grn) 44
Price of Fame

This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Price of Fame (grn) 83
Shadow of Doubt

({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card.

Instant
Shadow of Doubt (rav) 253
Sinister Sabotage

Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Sinister Sabotage (grn) 54
Thought Collapse

Counter target spell. Its controller mills three cards.

Instant
Thought Collapse (rna) 57
Unexplained Disappearance

Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Unexplained Disappearance (grn) 56
Warped Physique

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

Instant
Warped Physique (dgm) 117

Instant

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Deck Info

Deck stats

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0 mana - 0 cards
58 pips - 44 cards
6 mana - 6 cards
67 pips - 53 cards
6 mana - 6 cards
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2 mana - 2 cards
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