364
3/4/2023
fish options
Deck Size: 169
Commander
Est deck cost: $380.41
Salt sum: 57.01
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364
3/4/2023
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Artifact

Qty: 7 Price: $51.59
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
Kraken's Eye

Whenever a player casts a blue spell, you may gain 1 life.

Artifact
Kraken's Eye (dst) 126
Orb of Dreams

Permanents enter tapped.

Artifact
Orb of Dreams (bok) 156
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (c14) 266
Sorcerous Spyglass

As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Artifact
Sorcerous Spyglass (eld) 233
Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color.

Artifact
Springleaf Drum (lrw) 261
Sword of Truth and Justice

Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2}

Artifact
Sword of Truth and Justice (sld) 1096

Artifact

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Sorcery

Qty: 27 Price: $46.43
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Churning Eddy

Return target creature and target land to their owners' hands.

Sorcery
Churning Eddy (tor) 32
Crashing Tide

This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.

Sorcery
Crashing Tide (plst) RIX-34
Crush of Tentacles

Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.

Sorcery
Crush of Tentacles (ogw) 53
Cultural Exchange

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

Sorcery
Cultural Exchange (ody) 79
Drag Under

Return target creature to its owner's hand. Draw a card.

Sorcery
Drag Under (emn) 57
Drawn from Dreams

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

Sorcery
Drawn from Dreams (ncc) 220
Enter the Infinite

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Sorcery
Enter the Infinite (gtc) 34
Entrancing Melody

Gain control of target creature with mana value X.

Sorcery
Entrancing Melody (xln) 55
Eye of Nowhere

Return target permanent to its owner's hand.

Sorcery
Eye of Nowhere (chk) 59
Fathom Trawl

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Sorcery
Fathom Trawl (lrw) 65
Flow of Ideas

Draw a card for each Island you control.

Sorcery
Flow of Ideas (shm) 38
Flux

Each player discards any number of cards, then draws that many cards. Draw a card.

Sorcery
Flux (wth) 39
Hard Evidence

Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Sorcery
Hard Evidence (mh2) 46
Inundate

Return all nonblue creatures to their owners' hands.

Sorcery
Inundate (eve) 25
Lucid Dreams

Draw X cards, where X is the number of card types among cards in your graveyard.

Sorcery
Lucid Dreams (mh2) 50
Mystic Speculation

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Mystic Speculation (fut) 41
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (lrw) 79
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (ice) 90
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Pull from the Deep

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Sorcery
Pull from the Deep (jou) 47
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sorcery
Rite of Replication (c21) 128
Roiling Waters

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

Sorcery
Roiling Waters (ogw) 62
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (sld) 31
Touch of Invisibility

Target creature can't be blocked this turn. Draw a card.

Sorcery
Touch of Invisibility (ody) 109
Treasure Hunt

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

Sorcery
Treasure Hunt (wwk) 42
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Sorcery
Whelming Wave (bng) 57

Sorcery

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Creature

Qty: 72 Price: $140.09
Ambassador Laquatus

{3}: Target player mills three cards.

Creature
Ambassador Laquatus (tor) 23
Benthic Infiltrator

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) This creature can't be blocked.

Creature
Benthic Infiltrator (plst) BFZ-55
Breaching Hippocamp

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap another target creature you control.

Creature
Breaching Hippocamp (ths) 43
Brinelin, the Moon Kraken

When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)

Creature
Brinelin, the Moon Kraken (cmr) 60
Cavalier of Gales

Flying When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order. When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Cavalier of Gales (m20) 52
Cephalid Illusionist

Whenever this creature becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Creature
Cephalid Illusionist (tor) 28
Chambered Nautilus

Whenever this creature becomes blocked, you may draw a card.

Creature
Chambered Nautilus (mmq) 64
Charix, the Raging Isle

Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Creature
Charix, the Raging Isle (znr) 49
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (clb) 714
Chromeshell Crab

Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.

Creature
Chromeshell Crab (c19) 81
Colossal Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.)

Creature
Colossal Whale (m14) 48
Coral Barrier

Defender (This creature can't attack.) When this creature enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Creature
Coral Barrier (m15) 49
Cosima, God of the Voyage

Creature
Cosima, God of the Voyage // The Omenkeel (khm) 303Cosima, God of the Voyage // The Omenkeel (khm) 303
Cursecatcher

Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.

Creature
Cursecatcher (shm) 34
Dakra Mystic

{U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Creature
Dakra Mystic (jou) 35
Deepchannel Mentor

Blue creatures you control can't be blocked.

Creature
Deepchannel Mentor (shm) 35
Deepglow Skate

When this creature enters, double the number of each kind of counter on any number of target permanents.

Creature
Deepglow Skate (2xm) 48
Displacer Kitten

Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.

Creature
Displacer Kitten (clb) 63
Dormant Gomazoa

Flying This creature enters tapped. This creature doesn't untap during your untap step. Whenever you become the target of a spell, you may untap this creature.

Creature
Dormant Gomazoa (roe) 62
Elder Deep-Fiend

Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents.

Creature
Elder Deep-Fiend (emn) 5
Emperor Mihail II

You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token.

Creature
Emperor Mihail II (dmc) 23
Empress Galina

{U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.)

Creature
Empress Galina (inv) 54
Escape Artist

This creature can't be blocked. {U}, Discard a card: Return this creature to its owner's hand.

Creature
Escape Artist (ody) 84
Esperzoa

Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.

Creature Artifact
Esperzoa (con) 25
Ethereal Forager

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Whenever this creature attacks, you may return an instant or sorcery card exiled with this creature to its owner's hand.

Creature
Ethereal Forager (c20) 34
Fallowsage

Whenever this creature becomes tapped, you may draw a card.

Creature
Fallowsage (lrw) 63
Foreboding Statue

Creature Artifact
Foreboding Statue // Forsaken Thresher (vow) 256Foreboding Statue // Forsaken Thresher (vow) 256
Ghost-Lit Drifter

Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard this card: X target creatures gain flying until end of turn.

Creature
Ghost-Lit Drifter (mh2) 45
Glimmerbell

Flying {1}{U}: Untap this creature.

Creature
Glimmerbell (iko) 53
Great Whale

When this creature enters, untap up to seven lands.

Creature
Great Whale (usg) 77
Gulf Squid

When this creature enters, tap all lands target player controls.

Creature
Gulf Squid (pcy) 35
Halimar Wavewatch

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Halimar Wavewatch (roe) 72
Harbinger of the Tides

You may cast this card as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.

Creature
Harbinger of the Tides (ori) 58
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (clb) 724
Inkwell Leviathan

Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)

Creature Artifact
Inkwell Leviathan (con) 30
Jace's Mindseeker

Flying When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.

Creature
Jace's Mindseeker (m14) 61
Kapsho Kitefins

Flying Whenever this creature or another creature you control enters, tap target creature an opponent controls.

Creature
Kapsho Kitefins (m15) 66
Kederekt Leviathan

When this creature enters, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Kederekt Leviathan (ala) 48
Khod, Etlan Shiis Envoy

All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1.

Creature
Khod, Etlan Shiis Envoy (cmb2) 24
Loopy Lobster

Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: Loopy Lobster gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards.

Creature
Loopy Lobster (cmb2) 26
Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Creature
Lord of Atlantis (7ed) 83
Lorthos, the Tidemaker

Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

Creature
Lorthos, the Tidemaker (zen) 53
Man-o'-War

When this creature enters, return target creature to its owner's hand.

Creature
Man-o'-War (vis) 37
Merfolk Traders

When this creature enters, draw a card, then discard a card.

Creature
Merfolk Traders (wth) 43
Merfolk Trickster

Flash When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.

Creature
Merfolk Trickster (dom) 56
Merrow Harbinger

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Creature
Merrow Harbinger (lrw) 73
Mirrorshell Crab

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Channel — {2}{U}, Discard this card: Counter target spell or ability unless its controller pays {3}.

Creature Artifact
Mirrorshell Crab (neo) 63
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (lrw) 76
Nezahal, Primal Tide

This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Creature
Nezahal, Primal Tide (rix) 45
Octavia, Living Thesis

This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

Creature
Octavia, Living Thesis (c21) 29
Reef Worm

When this creature dies, create a 3/3 blue Fish creature token with "When this token dies, create a 6/6 blue Whale creature token with 'When this token dies, create a 9/9 blue Kraken creature token.'"

Creature
Reef Worm (c21) 127
Sandbar Serpent

Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Sandbar Serpent (usg) 95
Scourge of Fleets

When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Creature
Scourge of Fleets (pjou) 51★
Scrivener

When this creature enters, you may return target instant card from your graveyard to your hand.

Creature
Scrivener (ody) 100
Sea Hag

Creature
Sea Hag // Aquatic Ingress (clb) 95
Seahunter

{3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

Creature
Seahunter (plst) NEM-41
Shipbreaker Kraken

{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control this creature.

Creature
Shipbreaker Kraken (pths) 63★
Slinn Voda, the Rising Deep

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Creature
Slinn Voda, the Rising Deep (cmr) 405
Slipstream Eel

This creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Creature
Slipstream Eel (plst) CM2-49
Squidnapper

When Squidnapper enters, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life

Creature
Squidnapper (cmb2) 29
Stinging Lionfish

Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.

Creature Enchantment
Stinging Lionfish (thb) 69
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (plst) MOR-51
Sword Coast Serpent

Creature
Sword Coast Serpent // Capsizing Wave (clb) 99
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
Thing in the Ice

Creature
Thing in the Ice // Awoken Horror (soi) 92Thing in the Ice // Awoken Horror (soi) 92
Thought Sponge

Flash This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When this creature dies, draw cards equal to its power.

Creature
Thought Sponge (c19) 12
Tidal Barracuda

Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn.

Creature
Tidal Barracuda (c20) 39
Trench Behemoth

Return a land you control to its owner's hand: Untap this creature. It gains hexproof until end of turn. Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.

Creature
Trench Behemoth (cmr) 366
Triton Cavalry

Heroic — Whenever you cast a spell that targets this creature, you may return target enchantment to its owner's hand.

Creature
Triton Cavalry (jou) 55
Vodalian Mage

{U}, {T}: Counter target spell unless its controller pays {1}.

Creature
Vodalian Mage (fem) 30a
Void Stalker

{2}{U}, {T}: Put this creature and target creature on top of their owners' libraries, then those players shuffle their libraries.

Creature
Void Stalker (m13) 77
Voracious Greatshark

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.

Creature
Voracious Greatshark (iko) 70

Creature

(CTRL to add secondary)

Enchantment

Qty: 30 Price: $56.31
Aether Barrier

Whenever a player casts a creature spell, that player sacrifices a permanent of their choice unless they pay {1}.

Enchantment
Aether Barrier (nem) 27
Air Bladder

Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.

Enchantment
Air Bladder (nem) 28
Bubble Snare

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Enchant creature When this Aura enters, if it was kicked, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Bubble Snare (znr) 47
Chant of the Skifsang

Enchant creature Enchanted creature gets -13/-0.

Enchantment
Chant of the Skifsang (dka) 31
Confiscate

Enchant permanent You control enchanted permanent.

Enchantment
Confiscate (7ed) 65
Crab Umbra

Enchant creature {2}{U}: Untap enchanted creature. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Crab Umbra (roe) 58
Eel Umbra

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Eel Umbra (roe) 65
Equilibrium

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Enchantment
Equilibrium (7ed) 71
Excavation

{1}, Sacrifice a land: Draw a card. Any player may activate this ability.

Enchantment
Excavation (pcy) 33
Form of the Mulldrifter

When Form of the Mulldrifter enters, draw two cards. You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Enchantment Tribal
Form of the Mulldrifter (cmb2) 22
Ghostly Wings

Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.

Enchantment
Ghostly Wings (tor) 38
High Seas

Red creature spells and green creature spells cost {1} more to cast.

Enchantment
High Seas (mmq) 83
Ichthyomorphosis

Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.

Enchantment
Ichthyomorphosis (thb) 51
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (c17) 11
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
Octopus Umbra

Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Octopus Umbra (plst) C18-11
Omen of the Sea

Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, scry 2, then draw a card. {2}{U}, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Enchantment
Omen of the Sea (thb) 58
Persuasion

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) You control enchanted creature.

Enchantment
Persuasion (ody) 92
Protective Bubble

Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Enchantment
Protective Bubble (lrw) 80
Quest for Ula's Temple

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment. At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Enchantment
Quest for Ula's Temple (wwk) 35
Reflections of Littjara

As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (clb) 733
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
Shark Typhoon

Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.

Enchantment
Shark Typhoon (iko) 67
Shimmering Wings

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return this Aura to its owner's hand.

Enchantment
Shimmering Wings (inv) 72
Sleep with the Fishes

Enchant creature When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked." Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Sleep with the Fishes (snc) 61
Squeeze

Sorcery spells cost {3} more to cast.

Enchantment
Squeeze (mmq) 105
Swindler's Scheme

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Enchantment
Swindler's Scheme (ncc) 88
Thought Reflection

If you would draw a card, draw two cards instead.

Enchantment
Thought Reflection (2xm) 72
Veiled Serpent

When an opponent casts a spell, if this permanent is an enchantment, it becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Veiled Serpent (usg) 110
Viscerid Armor

Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return this Aura to its owner's hand.

Enchantment
Viscerid Armor (all) 41a

Enchantment

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Instant

Qty: 23 Price: $29.87
Code of Constraint

Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Instant
Code of Constraint (rna) 35
Discover the Impossible

Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.

Instant
Discover the Impossible (neo) 50
Disdainful Stroke

Counter target spell with mana value 4 or greater.

Instant
Disdainful Stroke (khm) 54
Disrupting Shoal

You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X.

Instant
Disrupting Shoal (bok) 33
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (xln) 53
Domineering Will

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

Instant
Domineering Will (clb) 719
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (soi) 58
Foil

You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.

Instant
Foil (uma) 55
Gush

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

Instant
Gush (mmq) 82
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (fem) 18c
Jwari Disruption

Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Liquify

Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Liquify (tor) 41
Mystic Reflection

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Mystic Reflection (khm) 69
Mystical Dispute

This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}.

Instant
Mystical Dispute (eld) 58
Ovinize

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Instant
Ovinize (dmr) 63
Scatter to the Winds

Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Instant
Scatter to the Winds (bfz) 85
Scattering Stroke

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Instant
Scattering Stroke (cmd) 60
Serpentine Ambush

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.

Instant
Serpentine Ambush (vow) 77
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Instant
Shore Up (dmu) 64
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (sch) 4
Traumatic Visions

Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Traumatic Visions (c21) 132
Unified Will

Counter target spell if you control more creatures than that spell's controller.

Instant
Unified Will (roe) 92
Wash Away

Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell [that wasn't cast from its owner's hand].

Instant
Wash Away (vow) 87

Instant

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Land

Qty: 10 (11 w/ MDFC)Price: $56.12
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (2xm) 369
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (vis) 160
Dark Depths

Dark Depths enters with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Land
Dark Depths (plst) CSP-145
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (wwk) 137
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Island

({T}: Add {U}.)

Land
Island (jmp) 46
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (sok) 162
Seafloor Debris

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add one mana of any color.

Land
Seafloor Debris (ody) 325
Shelldock Isle

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Land
Shelldock Isle (lrw) 272
Svyelunite Temple

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add {U}{U}.

Land
Svyelunite Temple (5ed) 425

Land

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
215 pips - 150 cards
16 mana - 12 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
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