188
3/8/2023
Sligh-oneer
Deck Size: 60
Pioneer
Legal
Est deck cost: $95.31
No deck tags
188
3/8/2023
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Artifact

Qty: 2 Price: $0.98
Bag of Holding

Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.

Artifact
Bag of Holding (j22) 756

Artifact

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Lands?

Qty: 2 Price: $0.70
Spikefield Hazard

Instant
Spikefield Hazard // Spikefield Cave (znr) 166Spikefield Hazard // Spikefield Cave (znr) 166

Lands?

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Creature

Qty: 14 Price: $56.52
Axiom Engraver

This creature enters with two oil counters on it. {T}, Remove an oil counter from this creature, Discard a card: Draw a card.

Creature
Axiom Engraver (one) 120
Dreadhorde Arcanist

Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Dreadhorde Arcanist (war) 125
Rabbit Battery

Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Rabbit Battery (neo) 157
Solphim, Mayhem Dominus

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

Creature
Solphim, Mayhem Dominus (one) 150
Vindictive Flamestoker

Whenever you cast a noncreature spell, put an oil counter on this creature. {6}{R}, Sacrifice this creature: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on this creature.

Creature
Vindictive Flamestoker (one) 154

Creature

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Sorcery

Qty: 6 Price: $2.10
Light Up the Stage

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Light Up the Stage (clb) 802
Skewer the Critics

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.

Sorcery
Skewer the Critics (rna) 115

Sorcery

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Instant

Qty: 20 Price: $8.02
Fiery Temper

Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Fiery Temper (plst) SOI-156
Play with Fire

Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Play with Fire (mid) 154
Shrapnel Blast

As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.

Instant
Shrapnel Blast (ddu) 48
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Sudden Breakthrough (j22) 610
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
Wizard's Lightning

This spell costs {2} less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target.

Instant
Wizard's Lightning (dom) 152

Instant

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Land

Qty: 16 (18 w/ MDFC)Price: $20.64
Mountain

({T}: Add {R}.)

Land
Mountain (one) 270

Land

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Sideboard

Qty: 15 Price: $6.35
Axiom Engraver

This creature enters with two oil counters on it. {T}, Remove an oil counter from this creature, Discard a card: Draw a card.

Creature
Axiom Engraver (one) 120
Free from Flesh

Target creature gets +2/+2 until end of turn. Put two oil counters on it.

Instant
Free from Flesh (one) 131
Lightning Axe

As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.

Instant
Lightning Axe (j22) 569
Molten Vortex

{R}, Discard a land card: This enchantment deals 2 damage to any target.

Enchantment
Molten Vortex (ori) 156
Play with Fire

Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Play with Fire (mid) 154
Seize the Spoils

As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Seize the Spoils (khm) 149
Steel Exemplar

Trample This creature enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.

Creature Artifact
Steel Exemplar (bro) 246
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (2x2) 128

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
48 pips - 42 cards
20 mana - 20 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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Description

{"ops":[{"insert":"Been mashing my head against the RDW wall of Pioneer. Been trying to theory brew something solid since the first printing of Wizards lightning. Only to then be spurred on by Bag of Holding. We need the artifacts for shrapnel blasts, and discard triggers for our Fiery Temper's. Free from flesh will improve our Dreadhorde free casts, or speed up our Flamestokers draw ability, I guess you could use it for Axiom Engraver as well but that's kind of just bonus synergy. Sudden breakthrough gives us a treasure token for shrapnel, or buff for Arcanist with added benefit of first strike but that's not really the selling point. Add spikefield traps for preferred flavor, I've been thinking of just jamming four of them but I get greedy with the burn. Sideboard is mostly cards I cut at some point, mostly because I suck at sideboarding.\n"}]}
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