309
3/20/2023
Eutropia Land Enchantments Pauper EDH
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $49.94
Salt sum: 12.6
No deck tags
309
3/20/2023
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Commander

Quantity: 1Price: $0.35
Eutropia the Twice-Favored

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

Creature
Eutropia the Twice-Favored (thb) 216

Commander

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Land

Quantity: 38Price: $27.40
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (onc) 151
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (plst) MM2-238
Desert of the Indomitable

This land enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Land
Desert of the Indomitable (hou) 172
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (j22) 812
Forest

({T}: Add {G}.)

Land
Forest (scd) 350
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Gingerbread Cabin

({T}: Add {G}.) This land enters tapped unless you control three or more other Forests. When this land enters untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Land
Gingerbread Cabin (c21) 290
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Land
Heap Gate (clb) 354
Island

({T}: Add {U}.)

Land
Island (scd) 338
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Quandrix Campus

This land enters tapped. {T}: Add {G} or {U}. {4}, {T}: Scry 1.

Land
Quandrix Campus (stx) 271
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
Rimewood Falls

({T}: Add {G} or {U}.) This land enters tapped.

Land
Rimewood Falls (khm) 266
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (j22) 820
Shimmerdrift Vale

This land enters tapped. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Land
Shimmerdrift Vale (j22) 821
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (cm2) 267
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (cmr) 493
Slippery Karst

This land enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Slippery Karst (dmr) 256
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 285
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (j22) 833
Tangled Islet

({T}: Add {G} or {U}.) This land enters tapped.

Land
Tangled Islet (dmu) 258
Tanglepool Bridge

This land enters tapped. Indestructible {T}: Add {G} or {U}.

Artifact Land
Tanglepool Bridge (mh2) 257
The Hunter Maze

This land enters tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice this land: Draw a card.

Land
The Hunter Maze (one) 253
The Surgical Bay

This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Draw a card.

Land
The Surgical Bay (one) 260
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (mom) 274
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (j22) 823
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (j22) 825
Tranquil Thicket

This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (c21) 408
Tree of Tales

{T}: Add {G}.

Artifact Land
Tree of Tales (plst) MRD-285
Woodland Stream

This land enters tapped. {T}: Add {G} or {U}.

Land
Woodland Stream (cmr) 503

Land

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Creature

Quantity: 24Price: $8.40
Coral Barrier

Defender (This creature can't attack.) When this creature enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Creature
Coral Barrier (m15) 49
Devouring Deep

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Devouring Deep (leg) 50
Enclave Elite

Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature enters with a +1/+1 counter on it for each time it was kicked.

Creature
Enclave Elite (cns) 96
Grayscaled Gharial

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Grayscaled Gharial (rav) 52
Greater Tanuki

Trample Channel — {2}{G}, Discard this card: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature Enchantment
Greater Tanuki (neo) 189
Harbor Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature can't attack unless there are five or more Islands on the battlefield.

Creature
Harbor Serpent (m13) 53
Humbler of Mortals

Constellation — Whenever this creature or another enchantment you control enters, creatures you control gain trample until end of turn.

Creature Enchantment
Humbler of Mortals (jou) 127
Inkfathom Divers

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, look at the top four cards of your library, then put them back in any order.

Creature
Inkfathom Divers (plst) DDT-8
Ixalli's Diviner

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Ixalli's Diviner (xln) 192
Lurking Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Lurking Crocodile (m12) 184
Merfolk Raiders

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creature
Merfolk Raiders (mir) 75
Merfolk Spy

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.

Creature
Merfolk Spy (m14) 62
Nexus Wardens

Reach Constellation — Whenever an enchantment you control enters, you gain 2 life.

Creature
Nexus Wardens (thb) 184
Oakheart Dryads

Constellation — Whenever this creature or another enchantment you control enters, target creature gets +1/+1 until end of turn.

Creature Enchantment
Oakheart Dryads (jou) 133
River Boa

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate this creature.

Creature
River Boa (vis) 118
Rootwater Commando

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Rootwater Commando (10e) 102
Setessan Skirmisher

Constellation — Whenever an enchantment you control enters, this creature gets +1/+1 until end of turn.

Creature
Setessan Skirmisher (thb) 200
Siren Lookout

Flying When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Siren Lookout (xln) 78
Skola Grovedancer

Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. (Put the top card of your library into your graveyard.)

Creature Enchantment
Skola Grovedancer (thb) 202
Sojourner's Companion

Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Sojourner's Companion (mh2) 235
Thassa's Devourer

Constellation — Whenever this creature or another enchantment you control enters, target player mills two cards.

Creature Enchantment
Thassa's Devourer (jou) 53
Tideshaper Mystic

{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Creature
Tideshaper Mystic (lrw) 93
Triton Waverider

Constellation — Whenever an enchantment you control enters, this creature gains flying until end of turn.

Creature
Triton Waverider (thb) 78
Voyaging Satyr

{T}: Untap target land.

Creature
Voyaging Satyr (cn2) 195

Creature

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Sorcery

Quantity: 6Price: $2.14
Benefaction of Rhonas

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

Sorcery
Benefaction of Rhonas (akh) 156
Commune with Spirits

Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Commune with Spirits (neo) 180
Commune with the Gods

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Sorcery
Commune with the Gods (plst) EMA-162
Kruphix's Insight

Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Sorcery
Kruphix's Insight (c18) 155
Rise of Eagles

Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Rise of Eagles (jou) 49
Rofellos's Gift

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Sorcery
Rofellos's Gift (uds) 119

Sorcery

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Enchantment

Quantity: 26Price: $9.86
Abundant Growth

Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (dmc) 128
Chronic Flooding

Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.

Enchantment
Chronic Flooding (rtr) 32
Convincing Mirage

Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Convincing Mirage (m10) 46
Earthlore

Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Enchantment
Earthlore (ice) 231
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
Gift of Paradise

Enchant land When this Aura enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Gift of Paradise (c21) 191
Glittering Frost

Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Glittering Frost (khm) 171
Grafted Growth

Enchant land When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Grafted Growth (neo) 188
Harmonious Emergence

Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.

Enchantment
Harmonious Emergence (neo) 190
Ior Ruin Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Draw two cards.

Enchantment
Ior Ruin Expedition (cmr) 398
Nature's Embrace

Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."

Enchantment
Nature's Embrace (vow) 211
Nissa's Zendikon

Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Nissa's Zendikon (znr) 197
Nylea's Presence

Enchant land When this Aura enters, draw a card. Enchanted land is every basic land type in addition to its other types.

Enchantment
Nylea's Presence (ths) 169
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (j22) 702
Psychic Venom

Enchant land Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.

Enchantment
Psychic Venom (6ed) 91
Sheltered Aerie

Enchant land Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Sheltered Aerie (dtk) 206
Skygames

Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."

Enchantment
Skygames (gtc) 51
Spreading Seas

Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (zen) 70
Unbridled Growth

Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice this Aura: Draw a card.

Enchantment
Unbridled Growth (aer) 126
Urban Burgeoning

Enchant land Enchanted land has "Untap this land during each other player's untap step."

Enchantment
Urban Burgeoning (rtr) 138
Urban Utopia

Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Urban Utopia (grn) 146
Vastwood Zendikon

Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Vastwood Zendikon (jmp) 440
Verdant Haven

Enchant land When this Aura enters, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Verdant Haven (m15) 206
Vessel of Nascency

{1}{G}, Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.

Enchantment
Vessel of Nascency (a25) 193
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
Wind Zendikon

Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Wind Zendikon (wwk) 46

Enchantment

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Instant

Quantity: 5Price: $1.79
Hoodwink

Return target artifact, enchantment, or land to its owner's hand.

Instant
Hoodwink (mmq) 84
Inspire Awe

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

Instant
Inspire Awe (thb) 175
Season of Renewal

Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.

Instant
Season of Renewal (neo) 205
Stern Dismissal

Return target creature or enchantment an opponent controls to its owner's hand.

Instant
Stern Dismissal (thb) 68
Thirst for Meaning

Draw three cards. Then discard two cards unless you discard an enchantment card.

Instant
Thirst for Meaning (thb) 74

Instant

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Maybeboard

Quantity: 36Price: $15.99
Blanchwood Prowler

When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)

Creature
Blanchwood Prowler (bro) 172
Calcite Snapper

Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.

Creature
Calcite Snapper (wwk) 25
Canopy Baloth

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Creature
Canopy Baloth (j22) 638
Coral Reef

This enchantment enters with four polyp counters on it. Sacrifice an Island: Put two polyp counters on this enchantment. {U}, Tap an untapped blue creature you control, Remove a polyp counter from this enchantment: Put a +0/+1 counter on target creature.

Enchantment
Coral Reef (hml) 24
Dawn's Reflection

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Enchantment
Dawn's Reflection (plst) C18-139
Deep Water

{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.

Enchantment
Deep Water (drk) 23
Deeptread Merrow

{U}: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Creature
Deeptread Merrow (lrw) 57
Dream Thrush

Flying {T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Dream Thrush (inv) 53
Elvish Guidance

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Enchantment
Elvish Guidance (ons) 255
Erosion

Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.

Enchantment
Erosion (4ed) 70
Find the Path

Enchant land When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}."

Enchantment
Find the Path (afr) 183
Floodbringer

Flying {2}, Return a land you control to its owner's hand: Tap target land.

Creature
Floodbringer (bok) 34
Floriferous Vinewall

Defender When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Floriferous Vinewall (dmu) 163
Font of Fertility

{1}{G}, Sacrifice this enchantment: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Enchantment
Font of Fertility (cp1) 3
Grazing Gladehart

Landfall — Whenever a land you control enters, you may gain 2 life.

Creature
Grazing Gladehart (plst) DDP-14
Harvest Mage

{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Creature
Harvest Mage (nem) 105
Hedron Scrabbler

Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

Creature Artifact
Hedron Scrabbler (zen) 204
Jaddi Offshoot

Defender Landfall — Whenever a land you control enters, you gain 1 life.

Creature
Jaddi Offshoot (ima) 171
Kazandu Nectarpot

Landfall — Whenever a land you control enters, you gain 1 life.

Creature
Kazandu Nectarpot (znr) 190
Khalni Heart Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Khalni Heart Expedition (j22) 90
Krosan Wayfarer

Sacrifice this creature: You may put a land card from your hand onto the battlefield.

Creature
Krosan Wayfarer (jud) 123
Market Festival

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Enchantment
Market Festival (jou) 130
New Horizons

Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
New Horizons (40k) 218
Omen of the Hunt

Flash When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}{G}, Sacrifice this enchantment: Scry 2.

Enchantment
Omen of the Hunt (thb) 192
Phantasmal Terrain

Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Phantasmal Terrain (inv) 65
Pixie Illusionist

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If this creature was kicked, it enters with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn.

Creature
Pixie Illusionist (dmu) 61
Reef Shaman

{T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Reef Shaman (apc) 29
Sakura-Tribe Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Sakura-Tribe Scout (plst) SOK-144
Scaretiller

Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (znc) 117
Sea's Claim

Enchant land (Target a land as you cast this. This card enters attached to that land.) Enchanted land is an Island.

Enchantment
Sea's Claim (9ed) 97★
Security Bypass

Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Enchantment
Security Bypass (snc) 59
Skyclave Squid

Defender Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.

Creature
Skyclave Squid (znr) 82
Snapping Gnarlid

Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

Creature
Snapping Gnarlid (j22) 730
Stone-Seeder Hierophant

Landfall — Whenever a land you control enters, untap this creature. {T}: Untap target land.

Creature
Stone-Seeder Hierophant (rav) 184
Traveler's Cloak

Enchant creature As this Aura enters, choose a land type. When this Aura enters, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Enchantment
Traveler's Cloak (cns) 109
Veiled Serpent

When an opponent casts a spell, if this permanent is an enchantment, it becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Veiled Serpent (dmr) 72

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 11 cards
28 pips - 25 cards
34 mana - 29 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
39 pips - 37 cards
36 mana - 31 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Using land enchantments, ramp into Eutropia. Then cast more land enchantments, enchantment creatures with Constellation, and turn opponents lands into islands, enabling unblockable islandwalk creatures to close the game.\n"}]}
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