296
3/26/2023
Jace, The Dirt-sculpter
Deck Size: 60
Oathbreaker
Legal
Est deck cost: $896.60
Salt sum: 18.14
No deck tags
296
3/26/2023
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Commander

Qty: 2 Price: $14.78
Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

Planeswalker
Jace, Wielder of Mysteries (pwar) 54p
Mana Severance

Search your library for any number of land cards, exile them, then shuffle.

Sorcery
Mana Severance (tmp) 73

Commander

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Creature

Qty: 1 Price: $2.29
Teferi, Mage of Zhalfir

Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.

Creature
Teferi, Mage of Zhalfir (tsp) 83

Creature

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Instant

Qty: 1 Price: $21.99
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (fut) 42

Instant

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Land

Qty: 56 Price: $857.54
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (tmp) 315
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (c16) 56
Blast Zone

This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.

Land
Blast Zone (war) 244
Blasted Landscape

{T}: Add {C}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Blasted Landscape (usg) 319
Blinkmoth Nexus

{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Land
Blinkmoth Nexus (dst) 163
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
City of Traitors

When you play another land, sacrifice this land. {T}: Add {C}{C}.

Land
City of Traitors (exo) 143
Crystal Vein

{T}: Add {C}. {T}, Sacrifice this land: Add {C}{C}.

Land
Crystal Vein (mir) 325
Dark Depths

Dark Depths enters with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Land
Dark Depths (uma) 241
Desert

{T}: Add {C}. {T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.

Land
Desert (arn) 72
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (hou) 173
Faerie Conclave

This land enters tapped. {T}: Add {U}. {1}{U}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Land
Faerie Conclave (ulg) 139
Frostwalk Bastion

{T}: Add {C}. {1}{S}: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Land
Frostwalk Bastion (mh1) 240
Gemstone Caverns

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (tsp) 274
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (wwk) 137
Haunted Fengraf

{T}: Add {C}. {3}, {T}, Sacrifice this land: Return a creature card at random from your graveyard to your hand.

Land
Haunted Fengraf (dka) 157
Isolated Watchtower

{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Land
Isolated Watchtower (c18) 59
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (ons) 320
Mishra's Factory

{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Land
Mishra's Factory (atq) 80a
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c19) 261
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Quicksand

{T}: Add {C}. {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.

Land
Quicksand (vis) 166
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (usg) 324
Sand Silos

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Remove any number of storage counters from this land: Add {U} for each storage counter removed this way.

Land
Sand Silos (fem) 101
Saprazzan Skerry

This land enters tapped with two depletion counters on it. {T}, Remove a depletion counter from this land: Add {U}{U}. If there are no depletion counters on this land, sacrifice it.

Land
Saprazzan Skerry (mmq) 328
Scrying Sheets

{T}: Add {C}. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)

Land
Scrying Sheets (csp) 149
Skyline Cascade

This land enters tapped. When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.

Land
Skyline Cascade (bfz) 246
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (mh1) 251
Soldevi Excavations

If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1.

Land
Soldevi Excavations (all) 143
Svyelunite Temple

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add {U}{U}.

Land
Svyelunite Temple (fem) 102
Teferi's Isle

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters tapped. {T}: Add {U}{U}.

Land
Teferi's Isle (mir) 330
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (nem) 143
Thespian's Stage

{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (gtc) 248
Tolaria West

This land enters tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (fut) 173
Zhalfirin Void

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {C}.

Land
Zhalfirin Void (dom) 249
Zoetic Cavern

{T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Land
Zoetic Cavern (fut) 180

Land

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Maybeboard

Qty: 1 Price: $57.99
Cavern of Souls

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (avr) 226

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
7 pips - 3 cards
40 mana - 36 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
25 mana - 21 cards
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Description

{"ops":[{"insert":"I will show you fear in a handful of dust.\n\nGet to 6 mana; 4 blue , 2 colorless. Cast OB & SS. Uptick & win. Doable turn 3 , but more likely 4 or 5.\n\n-=Plan=-\nDon't be afraid to mulligan pretty aggressively into one of the 3 disruption pieces (tolaria west counts)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lacking disruption, you can challenge the table with a fast hand. Make them have the answers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Baring either of those, a hand that can draw/scry a lot is plan 3."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Stage/Depths as a backup wincon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf the table gets salty about this one, don't be afraid to put it away for the evening, but realistically any deck in the format should be able to answer/disrupt an OB/Sig spell combo costing 6.\n\nThe deck totally runs the Cavern of Souls in the maybeboard to tighten up the Teferi-protected win, I just needed it for another deck.\n\n"}]}
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