1.5k
3/17/2025
Dawnpack Werewolves
Deck Size: 100
Commander
Legal
Est deck cost: $291.98
Salt sum: 33.64
1.5k
3/17/2025
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Commander

Qty: 1 Price: $3.49
Samut, Voice of Dissent

Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.

Creature
Samut, Voice of Dissent (akh) 205

Commander

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Instant

Qty: 4 Price: $5.66
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (ltc) 234
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (otc) 160
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (c21) 198
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33

Instant

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Ramp

Qty: 2 Price: $2.58
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (a25) 165
Oviya, Automech Artisan

Each creature that's attacking one of your opponents has trample. {G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.

Creature
Oviya, Automech Artisan (dft) 359

Ramp

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Artifact

Qty: 5 Price: $14.95
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c21) 234
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (clb) 862
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263
Veteran's Armaments

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip {2}

Artifact Kindred
Veteran's Armaments (mor) 146

Artifact

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Land

Qty: 36 Price: $78.44
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (onc) 148
Castle Garenbrig

This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Land
Castle Garenbrig (eld) 240
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (scd) 295
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc1) 8
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Forest

({T}: Add {G}.)

Land
Forest (isd) 262
Forest

({T}: Add {G}.)

Land
Forest (isd) 263
Forest

({T}: Add {G}.)

Land
Forest (isd) 264
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (soi) 274
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (psoi) 276s
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (c20) 276
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (dmc) 215
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (isd) 243
Mountain

({T}: Add {R}.)

Land
Mountain (isd) 259
Mountain

({T}: Add {R}.)

Land
Mountain (isd) 260
Mountain

({T}: Add {R}.)

Land
Mountain (isd) 261
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 283
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (afc) 254
Plains

({T}: Add {W}.)

Land
Plains (isd) 250
Plains

({T}: Add {W}.)

Land
Plains (isd) 251
Plains

({T}: Add {W}.)

Land
Plains (isd) 252
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 284
Rootbound Crag

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (m13) 228
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (akh) 247
Sheltered Thicket

({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (akh) 248
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (mkc) 295
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (m13) 229

Land

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Sorcery

Qty: 3 Price: $6.33
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (voc) 143
Bushwhack

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Bushwhack (bro) 174
Day of Judgment

Destroy all creatures.

Sorcery
Day of Judgment (e02) 2

Sorcery

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Creature

Qty: 35 Price: $119.47
Adeline, Resplendent Cathar

Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Creature
Adeline, Resplendent Cathar (mid) 1
Angel of Glory's Rise

Flying When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Creature
Angel of Glory's Rise (avr) 1
Angelic Overseer

Flying As long as you control a Human, this creature has hexproof and indestructible.

Creature
Angelic Overseer (isd) 3
Avabruck Caretaker

Creature
Avabruck Caretaker // Hollowhenge Huntmaster (vow) 187Avabruck Caretaker // Hollowhenge Huntmaster (vow) 187
Brutal Cathar

Creature
Brutal Cathar // Moonrage Brute (mid) 7Brutal Cathar // Moonrage Brute (mid) 7
Cemetery Prowler

Vigilance Whenever this creature enters or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with this creature.

Creature
Cemetery Prowler (vow) 191
Champion of Lambholt

Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.

Creature
Champion of Lambholt (avr) 171
Deathless Angel

Flying {W}{W}: Target creature gains indestructible until end of turn.

Creature
Deathless Angel (roe) 17
Duskwatch Recruiter

Creature
Duskwatch Recruiter // Krallenhorde Howler (soi) 203Duskwatch Recruiter // Krallenhorde Howler (soi) 203
Elvish Piper

{G}, {T}: You may put a creature card from your hand onto the battlefield.

Creature
Elvish Piper (a25) 168
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (j25) 147
Genesis

At the beginning of your upkeep, if this creature is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.

Creature
Genesis (mh1) 166
Halana and Alena, Partners

First strike (This creature deals combat damage before creatures without first strike.) Reach (This creature can block creatures with flying.) At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Creature
Halana and Alena, Partners (vow) 239
Herald of War

Flying Whenever this creature attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature.

Creature
Herald of War (j25) 207
Hound Tamer

Creature
Hound Tamer // Untamed Pup (mid) 187Hound Tamer // Untamed Pup (mid) 187
Howlpack Piper

Creature
Howlpack Piper // Wildsong Howler (vow) 205Howlpack Piper // Wildsong Howler (vow) 205
Huntmaster of the Fells

Creature
Huntmaster of the Fells // Ravager of the Fells (v17) 11Huntmaster of the Fells // Ravager of the Fells (v17) 11
Ill-Tempered Loner

Creature
Ill-Tempered Loner // Howlpack Avenger (vow) 162Ill-Tempered Loner // Howlpack Avenger (vow) 162
Instigator Gang

Creature
Instigator Gang // Wildblood Pack (isd) 149Instigator Gang // Wildblood Pack (isd) 149
Karlach, Fury of Avernus

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)

Creature
Karlach, Fury of Avernus (clb) 507
Kodama of the East Tree

Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

Creature
Kodama of the East Tree (cmr) 239
Kruin Outlaw

Creature
Kruin Outlaw // Terror of Kruin Pass (isd) 152Kruin Outlaw // Terror of Kruin Pass (isd) 152
Master of the Wild Hunt

At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Creature
Master of the Wild Hunt (a25) 181
Mayor of Avabruck

Creature
Mayor of Avabruck // Howlpack Alpha (pisd) 193★Mayor of Avabruck // Howlpack Alpha (pisd) 193★
Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Creature
Neyith of the Dire Hunt (jmp) 30
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (inr) 298
Outland Liberator

Creature
Outland Liberator // Frenzied Trapbreaker (mid) 190Outland Liberator // Frenzied Trapbreaker (mid) 190
Reckless Stormseeker

Creature
Reckless Stormseeker // Storm-Charged Slasher (mid) 157Reckless Stormseeker // Storm-Charged Slasher (mid) 157
Sage of Ancient Lore

Creature
Sage of Ancient Lore // Werewolf of Ancient Hunger (psoi) 225sSage of Ancient Lore // Werewolf of Ancient Hunger (psoi) 225s
Tovolar's Huntmaster

Creature
Tovolar's Huntmaster // Tovolar's Packleader (mid) 204Tovolar's Huntmaster // Tovolar's Packleader (mid) 204
Tovolar, Dire Overlord

Creature
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 246Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 246
Trostani Discordant

Other creatures you control get +1/+1. When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.

Creature
Trostani Discordant (grn) 208
Volatile Arsonist

Creature
Volatile Arsonist // Dire-Strain Anarchist (vow) 181Volatile Arsonist // Dire-Strain Anarchist (vow) 181
Werewolf Pack Leader

Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. {3}{G}: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.

Creature
Werewolf Pack Leader (afr) 211
Winota, Joiner of Forces

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Creature
Winota, Joiner of Forces (iko) 216

Creature

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Planeswalker

Qty: 4 Price: $10.76
Arlinn Kord

Planeswalker
Arlinn Kord // Arlinn, Embraced by the Moon (v17) 3Arlinn Kord // Arlinn, Embraced by the Moon (v17) 3
Arlinn, the Pack's Hope

Planeswalker
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 211Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 211
Vivien Reid

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Planeswalker
Vivien Reid (plst) M19-208
Vivien, Champion of the Wilds

You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. −2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.

Planeswalker
Vivien, Champion of the Wilds (clb) 838

Planeswalker

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Stax

Qty: 1 Price: $0.79
Thalia, Heretic Cathar

First strike Creatures and nonbasic lands your opponents control enter tapped.

Creature
Thalia, Heretic Cathar (inr) 300

Stax

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Enchantment

Qty: 8 Price: $20.72
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Court of Bounty

When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Druids' Repository

Whenever a creature you control attacks, put a charge counter on this enchantment. Remove a charge counter from this enchantment: Add one mana of any color.

Enchantment
Druids' Repository (avr) 176
Holy Mantle

Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.

Enchantment
Holy Mantle (gtc) 17
Hunting Grounds

Threshold — As long as seven or more cards are in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

Enchantment
Hunting Grounds (dmr) 445
Ranger Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.

Enchantment
Ranger Class (afr) 202
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rna) 201
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (mid) 206

Enchantment

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Protection

Qty: 1 Price: $22.99
Vigor

Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Vigor (bbd) 215

Protection

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Maybeboard

Qty: 21 Price: $42.49
Arlinn, Voice of the Pack

Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token.

Planeswalker
Arlinn, Voice of the Pack (j22) 85
Ascendant Packleader

This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.

Creature
Ascendant Packleader (vow) 186
Bird Admirer

Creature
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Deafening Silence

Each player can't cast more than one noncreature spell each turn.

Enchantment
Deafening Silence (eld) 10
End Hostilities

Destroy all creatures and all permanents attached to creatures.

Sorcery
End Hostilities (ktk) 8
Full Moon's Rise

Werewolf creatures you control get +1/+0 and have trample. Sacrifice this enchantment: Regenerate all Werewolf creatures you control.

Enchantment
Full Moon's Rise (isd) 180
Heartbeat of Spring

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Enchantment
Heartbeat of Spring (2xm) 171
Heronblade Elite

Vigilance Whenever another Human you control enters, put a +1/+1 counter on this creature. {T}: Add X mana of any one color, where X is this creature's power.

Creature
Heronblade Elite (mic) 26
High Noon

Each player can't cast more than one spell each turn. {4}{R}, Sacrifice this enchantment: It deals 5 damage to any target.

Enchantment
High Noon (otj) 15
Hollowhenge Overlord

Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Creature
Hollowhenge Overlord (voc) 36
Howlpack Resurgence

Flash Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

Enchantment
Howlpack Resurgence (soi) 211
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Moonlight Hunt

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

Instant
Moonlight Hunt (soi) 219
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (clb) 244
Nightpack Ambusher

Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Creature
Nightpack Ambusher (m20) 185
Primal Adversary

Trample When this creature enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

Creature
Primal Adversary (mid) 194
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c15) 301
Renata, Called to the Hunt

Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.

Creature Enchantment
Renata, Called to the Hunt (thb) 196
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (mid) 195
Rule of Law

Each player can't cast more than one spell each turn.

Enchantment
Rule of Law (m20) 35
Sunrise Cavalier

Trample, haste If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

Creature
Sunrise Cavalier (mid) 244

Maybeboard

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Tokens & Extras

Qty: 15 Price: $5.80
Arlinn, Embraced by the Moon Emblem

Creatures you control have haste and "{T}: This creature deals damage equal to its power to any target."

Emblem
Arlinn, Embraced by the Moon Emblem (tsoi) 18
Beast

Creature Token
Beast (tltc) 10
Clue

{2}, Sacrifice this artifact: Draw a card.

Artifact Token
Clue (tmh2) 14
Day

Card
Day // Night (tvow) 21Day // Night (tvow) 21
Human

Creature Token
Human (tc19) 3
The Monarch

At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.

Card
The Monarch (tonc) 22
Vivien Reid Emblem

Creatures you control get +2/+2 and have vigilance, trample, and indestructible.

Emblem
Vivien Reid Emblem (tm19) 17
Wolf

Creature Token
Wolf (tsom) 5
Wolf

Creature Token
Wolf (tisd) 12
Wolf

Creature Token
Wolf (twar) 15
Wolf

Creature Token
Wolf (tm20) 8
Wolf

Creature Token
Wolf (tthb) 11
Wolf

Creature Token
Wolf (t2xm) 19
Wolf

Creature Token
Wolf (tafr) 14
Wolf

Creature Token
Wolf (tmid) 13

Tokens & Extras

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Deck Info

Deck stats

22 pips - 15 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
19 pips - 16 cards
15 mana - 15 cards
56 pips - 39 cards
29 mana - 28 cards
0 pips - 0 cards
6 mana - 5 cards
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Description

{"ops":[{"insert":"Custom Commanders:\n\nVarluna, Moon Goddess 3RGW\nLegendary Artifact Creature Wolf God\nEminence - Nontransformed Werewolves have daybound and transformed Werewolves have nightbound. Abilities other than daybound and nightbound can't cause Werewolves to transform.\nAs long as it isn't night, Varluna isn't a creature.\n3RGW: If it isn't night, it becomes night. Transformed creatures you control get +2/+1 until end of turn. Activate only as a sorcery.\n6/6\n\nTedarus, Solemn Lord RGW\nLegendary Creature Human Werewolf Warrior\nTriple strike\nWhenever an opponent casts a spell, if i isn't the first spell they cast this turn, put a +1/+1 counter on Tedarus.\nAt the beginning of your upkeep, you pay pay GW. If you do, transform Tedarus.\n1/4\n//\nTedarus, Sentinel Lycan\nLegendary Creature Werewolf Warrior\nDouble strike\nWhenever an opponent casts a spell, if i isn't the first spell they cast this turn, put a +1/+1 counter on each other creature you control.\nAt the beginning of your upkeep, you pay pay RG. If you do, transform Tedarus.\n2/6\n"}]}
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