292
4/7/2023
ManBearPig
Deck Size: 100
Commander
Legal
Est deck cost: $877.88
Salt sum: 31.51
No deck tags
292
4/7/2023
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Commander

Qty: 1 Price: $11.99
Surrak and Goreclaw

Trample Other creatures you control have trample. Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.

Creature
Surrak and Goreclaw (mom) 337

Commander

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Land

Qty: 35 Price: $47.83
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (moc) 397
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Forest

({T}: Add {G}.)

Land
Forest (ltr) 281
Sapseep Forest

({T}: Add {G}.) This land enters tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Land
Sapseep Forest (c21) 313
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 285
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (40k) 301

Land

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Artifact

Qty: 4 Price: $635.76
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (brr) 9
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 409
The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Artifact
The Great Henge (eld) 161

Artifact

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Sorcery

Qty: 7 Price: $33.43
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (f11) 8
Eldritch Evolution

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Sorcery
Eldritch Evolution (plst) EMN-155
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (sld) 114
Ezuri's Predation

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

Sorcery
Ezuri's Predation (clb) 824
Fade from History

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

Sorcery
Fade from History (pbro) 177s
Harmonize

Draw three cards.

Sorcery
Harmonize (sta) 115
Nylea's Intervention

Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.

Sorcery
Nylea's Intervention (pthb) 188s

Sorcery

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Creature

Qty: 37 Price: $92.49
Alpine Grizzly

Creature
Alpine Grizzly (plst) KTK-127
Bane of Progress

When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Creature
Bane of Progress (plst) C15-175
Brindle Shoat

When this creature dies, create a 3/3 green Boar creature token.

Creature
Brindle Shoat (2x2) 139
Caller of the Claw

Flash When this creature enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Creature
Caller of the Claw (c15) 177
Carefree Swinemaster

Whenever this creature attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking.

Creature
Carefree Swinemaster (clb) 219
Cartographer

When this creature enters, you may return target land card from your graveyard to your hand.

Creature
Cartographer (ody) 232
Citanul Hierophants

Creatures you control have "{T}: Add {G}."

Creature
Citanul Hierophants (scd) 175
Civic Wayfinder

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Civic Wayfinder (ddr) 5
Cleanup Crew

When this creature enters, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life.

Creature
Cleanup Crew (snc) 141
Copperhoof Vorrac

This creature gets +1/+1 for each untapped permanent your opponents control.

Creature
Copperhoof Vorrac (mrd) 116
Decimator of the Provinces

Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste

Creature
Decimator of the Provinces (emn) 2
Diligent Farmhand

{1}{G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Creature
Diligent Farmhand (ody) 237
Dragon-Scarred Bear

Formidable — {1}{G}: Regenerate this creature. Activate only if creatures you control have total power 8 or greater.

Creature
Dragon-Scarred Bear (plst) DTK-183
Druid's Familiar

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures gets +2/+2.

Creature
Druid's Familiar (avr) 175
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (thb) 169
Elvish Aberration

{T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Elvish Aberration (dmr) 156
End-Raze Forerunners

Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (clb) 822
Exuberant Wolfbear

Whenever this creature attacks, you may change the base power and toughness of target Human you control to this creature's power and toughness until end of turn.

Creature
Exuberant Wolfbear (plst) IKO-151
Ezuri's Brigade

Metalcraft — As long as you control three or more artifacts, this creature gets +4/+4 and has trample.

Creature
Ezuri's Brigade (som) 121
Gala Greeters

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.

Creature
Gala Greeters (snc) 148
Giant Warthog

Trample

Creature
Giant Warthog (jud) 118
Glittermonger

{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Glittermonger (snc) 149
Golden Bear

Creature
Golden Bear (p02) 127
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (j22) 668
Greenweaver Druid

{T}: Add {G}{G}.

Creature
Greenweaver Druid (zen) 164
Gristleback

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Sacrifice this creature: You gain life equal to this creature's power.

Creature
Gristleback (gpt) 87
Grizzled Outrider

Creature
Grizzled Outrider (khm) 173
Harvester Druid

{T}: Add one mana of any color that a land you control could produce.

Creature
Harvester Druid (jud) 120
Heart Warden

{T}: Add {G}. {2}, Sacrifice this creature: Draw a card.

Creature
Heart Warden (uds) 108
Humble Naturalist

{T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Creature
Humble Naturalist (iko) 160
Nessian Boar

All creatures able to block this creature do so. Whenever this creature becomes blocked by a creature, that creature's controller draws a card.

Creature
Nessian Boar (thb) 181
Nessian Game Warden

When this creature enters, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Nessian Game Warden (jou) 132
Old Gnawbone

Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.

Creature
Old Gnawbone (afr) 197
Owlbear

Trample Keen Senses — When this creature enters, draw a card.

Creature
Owlbear (afr) 198
Owlbear Cub

Mama's Coming — Whenever this creature attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

Creature
Owlbear Cub (clb) 246
Rural Recruit

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When this creature enters, create a 3/1 green Boar creature token.

Creature
Rural Recruit (vow) 216
Wilson, Refined Grizzly

This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)

Creature
Wilson, Refined Grizzly (clb) 261

Creature

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Enchantment

Qty: 12 Price: $34.51
Barbed Foliage

Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, this enchantment deals 1 damage to it.

Enchantment
Barbed Foliage (mir) 207
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (nec) 113
Bequeathal

Enchant creature When enchanted creature dies, you draw two cards.

Enchantment
Bequeathal (exo) 106
Boar Umbra

Enchant creature Enchanted creature gets +3/+3. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Boar Umbra (uma) 158
Bonds of Mortality

When this enchantment enters, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.

Enchantment
Bonds of Mortality (ogw) 128
Call of the Wild

{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Enchantment
Call of the Wild (8ed) 235★
Dense Foliage

Creatures can't be the targets of spells.

Enchantment
Dense Foliage (6ed) 221
Elfhame Sanctuary

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.

Enchantment
Elfhame Sanctuary (inv) 185
Favor of the Woods

Enchant creature Whenever enchanted creature blocks, you gain 3 life.

Enchantment
Favor of the Woods (dka) 113
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (inv) 188
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rna) 130

Enchantment

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Instant

Qty: 4 Price: $21.87
Choose Your Weapon

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

Instant
Choose Your Weapon (afr) 175
Deglamer

Choose target artifact or enchantment. Its owner shuffles it into their library.

Instant
Deglamer (mor) 118
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Natural Affinity

All lands become 2/2 creatures until end of turn. They're still lands.

Instant
Natural Affinity (9ed) 256★

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
83 pips - 61 cards
49 mana - 43 cards
0 pips - 0 cards
2 mana - 1 card
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