184
11/26/2024
The only place not corrupted by capitalism
Deck Size: 100
Commander
Legal
Est deck cost: $202.46
Salt sum: 43.23
184
11/26/2024
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Commander

Quantity: 1Price: $2.29
Patron of the Moon

Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped.

Creature
Patron of the Moon (bok) 45

Commander

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Land

Quantity: 40Price: $25.96
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Crumbling Vestige

This land enters tapped. When this land enters, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)

Land
Crumbling Vestige (ogw) 170
Guildless Commons

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmr) 351
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (dsc) 282
Island

({T}: Add {U}.)

Land
Island (xln) 267
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Radiant Fountain

When this land enters, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (m21) 248
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Sunscorched Desert

When this land enters, it deals 1 damage to target player or planeswalker. {T}: Add {C}.

Land
Sunscorched Desert (akh) 249
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (clb) 926

Land

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Artifact

Quantity: 15Price: $94.31
Adventuring Gear

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Adventuring Gear (fdn) 249
Altar of the Brood

Whenever another permanent you control enters, each opponent mills a card.

Artifact
Altar of the Brood (ktk) 216
Amulet of Vigor

Whenever a permanent you control enters tapped, untap it.

Artifact
Amulet of Vigor (wwk) 121
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (onc) 125
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (nph) 132
Eternity Vessel

This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.

Artifact
Eternity Vessel (zen) 200
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (2xm) 255
Ghirapur Orrery

Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

Artifact
Ghirapur Orrery (blc) 270
Heartstone

Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Artifact
Heartstone (sth) 134
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (jmp) 469
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (peld) 54p
Seer's Sundial

Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.

Artifact
Seer's Sundial (cmr) 470
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cm2) 217
Storm Cauldron

Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.

Artifact
Storm Cauldron (all) 134
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (dsc) 256

Artifact

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Sorcery

Quantity: 2Price: $0.98
Aminatou's Augury

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Sorcery
Aminatou's Augury (dsc) 71
Flow of Ideas

Draw a card for each Island you control.

Sorcery
Flow of Ideas (rav) 50

Sorcery

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Creature

Quantity: 28Price: $52.68
Adaptive Automaton

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (brr) 1
Calcite Snapper

Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.

Creature
Calcite Snapper (wwk) 25
Floodbringer

Flying {2}, Return a land you control to its owner's hand: Tap target land.

Creature
Floodbringer (bok) 34
Guardian of Tazeem

Flying Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Creature
Guardian of Tazeem (bfz) 78
Hedron Crab

Landfall — Whenever a land you control enters, target player mills three cards.

Creature
Hedron Crab (zen) 47
Hedron Rover

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Creature Artifact
Hedron Rover (wwk) 125
Hedron Scrabbler

Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

Creature Artifact
Hedron Scrabbler (zen) 204
Kefnet the Mindful

Flying, indestructible Kefnet can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand.

Creature
Kefnet the Mindful (dsc) 118
Meloku the Clouded Mirror

Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Creature
Meloku the Clouded Mirror (cmr) 399
Moonbow Illusionist

Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Creature
Moonbow Illusionist (sok) 46
Oboro Breezecaller

Flying {2}, Return a land you control to its owner's hand: Untap target land.

Creature
Oboro Breezecaller (sok) 48
Oboro Envoy

Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.

Creature
Oboro Envoy (sok) 49
Roil Elemental

Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.

Creature
Roil Elemental (zen) 62
Ruin Crab

Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Ruin Crab (znr) 75
Shoal Serpent

Defender Landfall — Whenever a land you control enters, this creature loses defender until end of turn.

Creature
Shoal Serpent (zen) 65
Skyclave Squid

Defender Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.

Creature
Skyclave Squid (znr) 296
Soratami Mindsweeper

Flying {2}, Return a land you control to its owner's hand: Target player mills two cards.

Creature
Soratami Mindsweeper (bok) 52
Soratami Mirror-Mage

Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.

Creature
Soratami Mirror-Mage (chk) 88
Soratami Rainshaper

Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Soratami Rainshaper (chk) 89
Soratami Savant

Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.

Creature
Soratami Savant (chk) 90
Tideforce Elemental

{U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land you control enters, you may untap this creature.

Creature
Tideforce Elemental (wwk) 41
Tiller Engine

Whenever a land you control enters tapped, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

Creature Artifact
Tiller Engine (dmc) 20
Trench Behemoth

Return a land you control to its owner's hand: Untap this creature. It gains hexproof until end of turn. Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.

Creature
Trench Behemoth (cmr) 366
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (pmid) 81p
Uyo, Silent Prophet

Flying {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Uyo, Silent Prophet (c13) 64
Walking Atlas

{T}: You may put a land card from your hand onto the battlefield.

Creature Artifact
Walking Atlas (wwk) 131
Wave-Wing Elemental

Flying Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Creature
Wave-Wing Elemental (plst) BFZ-88
Windrider Eel

Flying Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Creature
Windrider Eel (plst) E01-30

Creature

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Enchantment

Quantity: 3Price: $1.49
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (fdn) 156
Ior Ruin Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Draw two cards.

Enchantment
Ior Ruin Expedition (cmr) 398
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (dsc) 126

Enchantment

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Instant

Quantity: 11Price: $24.75
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (mbs) 20
Counterspell

Counter target spell.

Instant
Counterspell (6ed) 61
Daze

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Instant
Daze (mb2) 26
Deprive

As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.

Instant
Deprive (roe) 59
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (soi) 58
Flow of Knowledge

Draw a card for each Island you control, then discard two cards.

Instant
Flow of Knowledge (bro) 49
Foil

You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.

Instant
Foil (ddf) 70
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 54
Mysteries of the Deep

Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

Instant
Mysteries of the Deep (wwk) 33
Sunder

Return all lands to their owners' hands.

Instant
Sunder (plst) USG-101
Thwart

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell.

Instant
Thwart (mmq) 108

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
57 pips - 41 cards
37 mana - 37 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
13 mana - 11 cards
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