314
3/26/2025
Vorel of the Hull Clade
Deck Size: 100
Commander
Legal
Est deck cost: $446.39
Salt sum: 40.3
314
3/26/2025
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Commander

Qty: 1 Price: $0.69
Vorel of the Hull Clade

{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.

Creature
Vorel of the Hull Clade (dgm) 115

Commander

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Instant

Qty: 8 Price: $11.44
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (onc) 104
Bioshift

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Instant
Bioshift (gtc) 214
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
Double Major

Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)

Instant
Double Major (stx) 179
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
Invigorating Surge

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Instant
Invigorating Surge (m21) 190
Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Instant
Lazotep Plating (scd) 57
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309

Instant

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Artifact

Qty: 8 Price: $71.52
Darksteel Reactor

Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.

Artifact
Darksteel Reactor (dst) 114
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Artifact
Everflowing Chalice (40k) 238
Fractal Harness

When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}

Artifact
Fractal Harness (c21) 61
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (clb) 727
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (moc) 372
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
Strixhaven Stadium

{T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Artifact
Strixhaven Stadium (stx) 259
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
The Ozolith (iko) 237

Artifact

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Land

Qty: 36 Price: $110.97
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rna) 246
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 1697
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
Island

({T}: Add {U}.)

Land
Island (mom) 278
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
Overflowing Basin

{1}, {T}: Add {G}{U}.

Land
Overflowing Basin (pip) 152
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmr) 354
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (moc) 434
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (moc) 437
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (moc) 444
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (m3c) 410

Land

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Creature

Qty: 30 Price: $186.42
Ascendant Acolyte

This creature enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. At the beginning of your upkeep, double the number of +1/+1 counters on this creature.

Creature
Ascendant Acolyte (nec) 24
Champion of Lambholt

Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.

Creature
Champion of Lambholt (moc) 293
Deepglow Skate

When this creature enters, double the number of each kind of counter on any number of target permanents.

Creature
Deepglow Skate (2xm) 48
Elder Gargaroth

Vigilance, reach, trample Whenever this creature attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card.

Creature
Elder Gargaroth (m21) 179
Elusive Krasis

This creature can't be blocked. Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creature
Elusive Krasis (gtc) 160
Fathom Mage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card.

Creature
Fathom Mage (ncc) 339
Fertilid

This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Creature
Fertilid (moc) 296
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (moc) 297
Galloping Lizrog

Trample When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.

Creature
Galloping Lizrog (rna) 175
Gyre Sage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.

Creature
Gyre Sage (moc) 300
Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature
Herald of Secret Streams (xln) 59
Iridescent Hornbeetle

At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.

Creature
Iridescent Hornbeetle (j22) 678
Kalonian Hydra

Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

Creature
Kalonian Hydra (moc) 305
Kiora's Follower

{T}: Untap another target permanent.

Creature
Kiora's Follower (plst) DDO-52
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Creature
Managorger Hydra (moc) 307
Neverwinter Hydra

As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)

Creature
Neverwinter Hydra (afc) 41
Ochre Jelly

Trample This creature enters with X +1/+1 counters on it. Split — When this creature dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.

Creature
Ochre Jelly (afr) 196
Pridemalkin

When this creature enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Pridemalkin (moc) 308
Primordial Hydra

This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on this creature. This creature has trample as long as it has ten or more +1/+1 counters on it.

Creature
Primordial Hydra (j22) 712
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (c19) 179
Steelbane Hydra

This creature enters with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

Creature
Steelbane Hydra (ncc) 313
Triskelion

This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Creature Artifact
Triskelion (moc) 387
Trygon Predator

Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Creature
Trygon Predator (c21) 231
Ulvenwald Tracker

{1}{G}, {T}: Target creature you control fights another target creature.

Creature
Ulvenwald Tracker (mm3) 144
Verdurous Gearhulk

Trample When this creature enters, distribute four +1/+1 counters among any number of target creatures you control.

Creature Artifact
Verdurous Gearhulk (mic) 145
Voracious Hydra

Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature fights target creature you don't control.

Creature
Voracious Hydra (sld) 1491★
Vorinclex, Monstrous Raider

Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Creature
Vorinclex, Monstrous Raider (khm) 199
Walking Ballista

This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Creature Artifact
Walking Ballista (j22) 806
Zameck Guildmage

{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

Creature
Zameck Guildmage (gtc) 209
Zegana, Utopian Speaker

When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.

Creature
Zegana, Utopian Speaker (rna) 214

Creature

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Planeswalker

Qty: 1 Price: $1.79
Kiora, Behemoth Beckoner

Whenever a creature you control with power 4 or greater enters, draw a card. −1: Untap target permanent.

Planeswalker
Kiora, Behemoth Beckoner (war) 232

Planeswalker

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Enchantment

Qty: 10 Price: $46.86
Branching Evolution

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Enchantment
Branching Evolution (jmp) 29
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (a25) 58
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (scd) 185
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rna) 130
Hadana's Climb

Enchantment
Hadana's Climb // Winged Temple of Orazca (rix) 158Hadana's Climb // Winged Temple of Orazca (rix) 158
Hydra's Growth

Enchant creature When this Aura enters, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

Enchantment
Hydra's Growth (j22) 89
Instill Energy

Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

Enchantment
Instill Energy (5ed) 304
Pemmin's Aura

Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Enchantment
Pemmin's Aura (scg) 45
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When this Aura enters, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (afc) 192
Simic Ascendancy

{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.

Enchantment
Simic Ascendancy (rna) 207

Enchantment

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Sorcery

Qty: 6 Price: $16.70
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmr) 424
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (dmc) 135
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (40k) 220
Stealth Mission

Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.

Sorcery
Stealth Mission (war) 70
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (clb) 837
Traverse the Outlands

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Traverse the Outlands (clb) 258

Sorcery

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Maybeboard

Qty: 6 Price: $43.14
Aetheric Amplifier

{T}: Add one mana of any color. {4}, {T}: Choose one. Activate only as a sorcery. • Double the number of each kind of counter on target permanent. • Double the number of each kind of counter you have.

Artifact
Aetheric Amplifier (drc) 18
Goldvein Hydra

Vigilance, trample, haste This creature enters with X +1/+1 counters on it. When this creature dies, create a number of tapped Treasure tokens equal to its power.

Creature
Goldvein Hydra (otj) 167
Ripples of Potential

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Ripples of Potential (lcc) 77
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (pip) 283
Willowrush Verge

{T}: Add {U}. {T}: Add {G}. Activate only if you control a Forest or an Island.

Land
Willowrush Verge (dft) 375
Zimone, Paradox Sculptor

At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.

Creature
Zimone, Paradox Sculptor (fdn) 351

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
25 pips - 23 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
58 pips - 48 cards
25 mana - 24 cards
0 pips - 0 cards
7 mana - 5 cards
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