293
3/5/2020
EDH Unesh Sphinx Tribal
Deck Size: 100
Commander
Legal
Est deck cost: $249.84
Salt sum: 50.33
No deck tags
293
3/5/2020
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Commander

Qty: 1 Price: $1.79
Unesh, Criosphinx Sovereign

Flying Sphinx spells you cast cost {2} less to cast. Whenever Unesh or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Creature
Unesh, Criosphinx Sovereign (hou) 52

Commander

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Land

Qty: 36 Price: $18.46
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (c18) 239
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Island

({T}: Add {U}.)

Land
Island (dom) 257
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plst) M19-254

Land

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Theft

Qty: 1 Price: $9.99
Sphinx Ambassador

Flying Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.

Creature
Sphinx Ambassador (m10) 73

Theft

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Protection

Qty: 1 Price: $7.49
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (plst) C19-217

Protection

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Creature

Qty: 3 Price: $4.43
Adaptive Automaton

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (e02) 42
Rescuer Sphinx

Flying As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.

Creature
Rescuer Sphinx (war) 65
Universal Automaton

Changeling (This card is every creature type.)

Creature Artifact
Universal Automaton (plst) MH1-235

Creature

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Ramp

Qty: 19 Price: $46.34
Armillary Sphere

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (plst) C17-203
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
Coldsteel Heart

This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (plst) CM2-181
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c19) 212
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cm2) 184
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (eld) 222
Master of Predicaments

Flying Whenever this creature deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.

Creature
Master of Predicaments (m15) 67
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (eld) 54
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (plst) C18-210
Omniscience

You may cast spells from your hand without paying their mana costs.

Enchantment
Omniscience (m19) 65
Peregrine Drake

Flying When this creature enters, untap up to five lands.

Creature
Peregrine Drake (bbd) 128
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C18-222
Star Compass

This artifact enters tapped. {T}: Add one mana of any color that a basic land you control could produce.

Artifact
Star Compass (ima) 229
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (plst) CM2-224
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (plst) IMA-230
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (cm2) 228
Warden of Evos Isle

Flying Creature spells with flying you cast cost {1} less to cast.

Creature
Warden of Evos Isle (plst) EMA-76
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (cm2) 229
Worn Powerstone

This artifact enters tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (c18) 230

Ramp

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Draw

Qty: 11 Price: $53.29
Atemsis, All-Seeing

Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

Creature
Atemsis, All-Seeing (m20) 46
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (ima) 47
Conundrum Sphinx

Flying Whenever this creature attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.

Creature
Conundrum Sphinx (c18) 84
Prognostic Sphinx

Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Creature
Prognostic Sphinx (e01) 26
Sphinx of Enlightenment

Flying When this creature enters, target opponent draws a card and you draw three cards.

Creature
Sphinx of Enlightenment (gn2) 2
Sphinx of Foresight

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.

Creature
Sphinx of Foresight (rna) 55
Sphinx of Lost Truths

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.

Creature
Sphinx of Lost Truths (zen) 69
Sphinx of Magosi

Flying {2}{U}: Draw a card, then put a +1/+1 counter on this creature.

Creature
Sphinx of Magosi (w17) 12
Sphinx of Uthuun

Flying When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Creature
Sphinx of Uthuun (c18) 104
Telling Time

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Instant
Telling Time (gk1) 4
Windreader Sphinx

Flying Whenever a creature with flying attacks, you may draw a card.

Creature
Windreader Sphinx (m19) 84

Draw

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Recursion

Qty: 3 Price: $1.43
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (plst) C17-81
Mnemonic Wall

Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
The Mirari Conjecture

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target instant card from your graveyard to your hand. II — Return target sorcery card from your graveyard to your hand. III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

Enchantment
The Mirari Conjecture (plst) DOM-57

Recursion

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Finisher

Qty: 2 Price: $31.98
Nexus of Fate

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Instant
Nexus of Fate (m19) 306
Time Warp

Target player takes an extra turn after this one.

Sorcery
Time Warp (e02) 12

Finisher

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Removal

Qty: 18 Price: $52.89
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (a25) 41
Counterspell

Counter target spell.

Instant
Counterspell (plst) A25-50
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (ths) 46
Devastation Tide

Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Devastation Tide (c18) 85
Disallow

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Instant
Disallow (aer) 31
Dream Eater

Flash Flying When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Dream Eater (grn) 38
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (c16) 91
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (emn) 65
Inundate

Return all nonblue creatures to their owners' hands.

Sorcery
Inundate (eve) 25
Negate

Counter target noncreature spell.

Instant
Negate (plst) RIX-44
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (c14) 120
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (gk2) 109
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (c19) 92
Riddlemaster Sphinx

Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you may return target creature an opponent controls to its owner's hand.

Creature
Riddlemaster Sphinx (m20) 317
Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Instant
Stubborn Denial (ktk) 56
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
Venser, Shaper Savant

Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (mm3) 55
Whirlwind Denial

For each spell and ability your opponents control, counter it unless its controller pays {4}.

Instant
Whirlwind Denial (thb) 81

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
78 pips - 45 cards
41 mana - 41 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
12 mana - 8 cards
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