211
4/20/2023
Waterdeep Drive
Deck Size: 60
Modern
Legal
Est deck cost: $32.44
No deck tags
211
4/20/2023
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Artifact

Quantity: 10Price: $4.06
Eye of Malcator

When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Whenever another artifact you control enters, this artifact becomes a 4/4 Phyrexian Eye artifact creature until end of turn.

Artifact
Eye of Malcator (one) 50
Fountain of Ichor

{T}: Add one mana of any color. {3}: This artifact becomes a 3/3 Dinosaur artifact creature until end of turn.

Artifact
Fountain of Ichor (mh1) 223
Guardian Idol

This artifact enters tapped. {T}: Add {C}. {2}: This artifact becomes a 2/2 Golem artifact creature until end of turn.

Artifact
Guardian Idol (jmp) 467
Levitating Statue

Flying Whenever you cast a noncreature spell, put a +1/+1 counter on this artifact. {2}: This artifact becomes a 1/1 Construct artifact creature until end of turn.

Artifact
Levitating Statue (bro) 236
Mimic

{T}, Sacrifice this artifact: Add one mana of any color. {2}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

Artifact
Mimic (afr) 249
Stuffed Bear

{2}: This artifact becomes a 4/4 green Bear artifact creature until end of turn.

Artifact
Stuffed Bear (mid) 259
The Blackstaff of Waterdeep

You may choose not to untap The Blackstaff of Waterdeep during your untap step. Animate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Artifact
The Blackstaff of Waterdeep (afr) 48

Artifact

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Land

Quantity: 27Price: $14.79
Dread Statuary

{T}: Add {C}. {4}: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Land
Dread Statuary (cn2) 217
Island

({T}: Add {U}.)

Land
Island (snc) 264
Mech Hangar

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Land
Mech Hangar (neo) 270
Mistvault Bridge

This land enters tapped. Indestructible {T}: Add {U} or {B}.

Artifact Land
Mistvault Bridge (mh2) 249
Power Depot

This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1

Artifact Land
Power Depot (mh2) 251
Razortide Bridge

This land enters tapped. Indestructible {T}: Add {W} or {U}.

Artifact Land
Razortide Bridge (mh2) 252
Silverbluff Bridge

This land enters tapped. Indestructible {T}: Add {U} or {R}.

Artifact Land
Silverbluff Bridge (mh2) 255
Tanglepool Bridge

This land enters tapped. Indestructible {T}: Add {G} or {U}.

Artifact Land
Tanglepool Bridge (mh2) 257
The Mycosynth Gardens

{T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X.

Land
The Mycosynth Gardens (one) 256

Land

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Creature

Quantity: 4Price: $1.40
Animating Faerie

Creature
Animating Faerie // Bring to Life (eld) 38

Creature

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Sorcery

Quantity: 2Price: $1.38
Rise and Shine

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Rise and Shine (moc) 233

Sorcery

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Enchantment

Quantity: 4Price: $1.40
Ensoul Artifact

Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Enchantment
Ensoul Artifact (plst) M15-54

Enchantment

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Vehicle

Quantity: 9Price: $8.01
Colossal Plow

Whenever this Vehicle attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Colossal Plow (nec) 148
Conqueror's Galleon

Artifact
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (nec) 87

Vehicle

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Instant

Quantity: 4Price: $1.40
Suit Up

Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.

Instant
Suit Up (neo) 81

Instant

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Maybeboard

Quantity: 13Price: $7.11
Awakened Awareness

Enchant artifact or creature When this Aura enters, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.

Enchantment
Awakened Awareness (neo) 47
Demolition Stomper

This Vehicle can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Demolition Stomper (kld) 206
Enchanted Carriage

When this Vehicle enters, create two 1/1 white Mouse creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Enchanted Carriage (eld) 218
Glint Hawk Idol

Whenever another artifact you control enters, you may have this artifact become a 2/2 Bird artifact creature with flying until end of turn. {W}: This artifact becomes a 2/2 Bird artifact creature with flying until end of turn.

Artifact
Glint Hawk Idol (mm2) 216
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Livewire Lash

Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2}

Artifact
Livewire Lash (2x2) 307
Mishra's Factory

{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Land
Mishra's Factory (dmr) 251
Mishra's Foundry

{T}: Add {C}. {2}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.

Land
Mishra's Foundry (bro) 265
Mobilized District

{T}: Add {C}. {4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.

Land
Mobilized District (dmc) 218
Patchwork Automaton

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on this creature.

Creature Artifact
Patchwork Automaton (neo) 254
Skilled Animator

When this creature enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as this creature remains on the battlefield.

Creature
Skilled Animator (j22) 348
Su-Chi Cave Guard

Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When this creature dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end.

Creature Artifact
Su-Chi Cave Guard (bro) 249
Unstable Frontier

{T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.

Land
Unstable Frontier (con) 145

Maybeboard

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Deck Info

Deck stats

4 pips - 2 cards
18 mana - 10 cards
23 pips - 19 cards
28 mana - 28 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
8 mana - 8 cards
Card NameQtyOdds
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Description

{"ops":[{"insert":"This deck revolves around animating vehicles with attack trigger abilities like the Colossal Plow (When it attacks, gain +3 life and +3 white mana), the Conqueror's Galleon (When it attacks, exile it and return it transformed into Conqueror's Foothold), or Parhellion II (When it attacks, create two 4/4 angel tokens with vigilance). They are animated using a variety of methods, including The Blackstaff of Waterdeep (Artifact), Ensoul Artifact (Enchantment), Suit Up (Instant), Rise and Shine (Sorcery), and Animating Faerie (creature). Any attack with a colossal Plow artifact creature nets 3 white mana, allowing you to ramp out even more artifacts and your higher costed vehicles like Parhelion II. If the Conqueror's Galleon becomes an artifact creature and attacks, it gets exiled and returns transformed into Conqueror's Foothold, a powerful source of card advantage and card recursion, The animation suite will also work on any of the random mana-sink and ramp artifacts in the deck, including the artifact lands in the manabase as a plan b. \n"}]}
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