213
5/2/2023
Pluto
Deck Size: 100
Commander
Legal
Est deck cost: $722.50
Salt sum: 36.4
213
5/2/2023
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Commander

Quantity: 1Price: $2.99
Urtet, Remnant of Memnarch

Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn.

Creature Artifact
Urtet, Remnant of Memnarch (onc) 28

Commander

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Sorcery

Quantity: 1Price: $5.49
All Is Dust

Each player sacrifices all permanents they control that are one or more colors.

Sorcery Kindred
All Is Dust (plst) MM2-1

Sorcery

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Artifact

Quantity: 37Price: $303.21
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Basalt Monolith

This artifact doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap this artifact.

Artifact
Basalt Monolith (2xm) 232
Blinkmoth Urn

At the beginning of each player's first main phase, if this artifact is untapped, that player adds {C} for each artifact they control.

Artifact
Blinkmoth Urn (c18) 197
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (onc) 127
Chromatic Orrery

You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control.

Artifact
Chromatic Orrery (m21) 228
Clock of Omens

Tap two untapped artifacts you control: Untap target artifact.

Artifact
Clock of Omens (m13) 202
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (plst) DDS-58
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (moc) 352
Coveted Jewel

When this artifact enters, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.

Artifact
Coveted Jewel (moc) 353
Darksteel Forge

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Artifact
Darksteel Forge (2xm) 248
Door of Destinies

As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

Artifact
Door of Destinies (c17) 208
Door to Nothingness

This artifact enters tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this artifact: Target player loses the game.

Artifact
Door to Nothingness (plst) HOP-112
Dreamstone Hedron

{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.

Artifact
Dreamstone Hedron (brc) 139
Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.

Artifact
Eldrazi Monument (plst) CMA-216
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (moc) 356
Forsaken Monument

Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.

Artifact
Forsaken Monument (znr) 244
Gemstone Array

{2}: Put a charge counter on this artifact. Remove a charge counter from this artifact: Add one mana of any color.

Artifact
Gemstone Array (5dn) 124
Genesis Chamber

Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Artifact
Genesis Chamber (bbd) 235
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Hedron Archive (moc) 359
Lux Artillery

Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.

Artifact
Lux Artillery (onc) 27
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (moc) 364
Mirrorworks

Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.

Artifact
Mirrorworks (brc) 149
Moonsilver Key

{1}, {T}, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Moonsilver Key (mid) 255
Mycosynth Lattice

All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

Artifact
Mycosynth Lattice (plst) BBD-241
Myr Matrix

Indestructible (Effects that say "destroy" don't destroy this artifact.) Myr creatures get +1/+1. {5}: Create a 1/1 colorless Myr artifact creature token.

Artifact
Myr Matrix (dst) 132
Myr Reservoir

{T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand.

Artifact
Myr Reservoir (som) 183
Myr Turbine

{T}: Create a 1/1 colorless Myr artifact creature token. {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.

Artifact
Myr Turbine (mbs) 117
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (m20) 233
Rings of Brighthearth

Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.

Artifact
Rings of Brighthearth (cmr) 335
Sculpting Steel

You may have this artifact enter as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (moc) 374
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (moc) 379
Staff of Domination

{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.

Artifact
Staff of Domination (cmr) 343
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
The Ozolith (iko) 237
Timeless Lotus

Timeless Lotus enters tapped. {T}: Add {W}{U}{B}{R}{G}.

Artifact
Timeless Lotus (dmu) 239
Unwinding Clock

Untap all artifacts you control during each other player's untap step.

Artifact
Unwinding Clock (plst) NPH-164
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 239
Voltaic Key

{1}, {T}: Untap target artifact.

Artifact
Voltaic Key (m11) 219

Artifact

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Creature

Quantity: 21Price: $23.91
Alloy Myr

{T}: Add one mana of any color.

Creature Artifact
Alloy Myr (jmp) 457
Copper Myr

{T}: Add {G}.

Creature Artifact
Copper Myr (som) 146
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (nec) 153
Hovermyr

Flying, vigilance

Creature Artifact
Hovermyr (nph) 138
Ichorclaw Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this creature becomes blocked, it gets +2/+2 until end of turn.

Creature Artifact
Ichorclaw Myr (onc) 133
Iron Myr

{T}: Add {R}.

Creature Artifact
Iron Myr (som) 168
Leaden Myr

{T}: Add {B}.

Creature Artifact
Leaden Myr (som) 170
Myr Battlesphere

When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Creature Artifact
Myr Battlesphere (moc) 366
Myr Galvanizer

Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control.

Creature Artifact
Myr Galvanizer (som) 181
Myr Kinsmith

When this creature enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Myr Kinsmith (one) 236
Myr Mindservant

{2}, {T}: Shuffle your library.

Creature Artifact
Myr Mindservant (mrd) 213
Myr Moonvessel

When this creature dies, add {C}.

Creature Artifact
Myr Moonvessel (dst) 133
Myr Propagator

{3}, {T}: Create a token that's a copy of this creature.

Creature Artifact
Myr Propagator (som) 182
Myr Retriever

When this creature dies, return another target artifact card from your graveyard to your hand.

Creature Artifact
Myr Retriever (2xm) 277
Myr Scrapling

Sacrifice this creature: Put a +1/+1 counter on target creature.

Creature Artifact
Myr Scrapling (mh2) 230
Myr Servitor

At the beginning of your upkeep, if this creature is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.

Creature Artifact
Myr Servitor (uma) 230
Myr Welder

Imprint — {T}: Exile target artifact card from a graveyard. This creature has all activated abilities of all cards exiled with it.

Creature Artifact
Myr Welder (mbs) 118
Palladium Myr

{T}: Add {C}{C}.

Creature Artifact
Palladium Myr (m21) 234
Plague Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.

Creature Artifact
Plague Myr (onc) 139
Shimmer Myr

Flash You may cast artifact spells as though they had flash.

Creature Artifact
Shimmer Myr (moc) 376
Silver Myr

{T}: Add {U}.

Creature Artifact
Silver Myr (nec) 158

Creature

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Land

Quantity: 35Price: $351.15
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (plst) 2XM-309
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (plst) DIS-171
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rna) 246
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (onc) 147
Cascading Cataracts

Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.

Land
Cascading Cataracts (dmc) 202
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (brc) 180
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (moc) 398
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice this land. {T}: Add one mana of any color.

Land
Glimmervoid (2xm) 319
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (plst) KLD-247
Island

({T}: Add {U}.)

Land
Island (mom) 278
Karn's Bastion

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
Karn's Bastion (moc) 409
Mountain

({T}: Add {R}.)

Land
Mountain (mom) 280
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Plains

({T}: Add {W}.)

Land
Plains (mom) 277
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Shrine of the Forsaken Gods

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Land
Shrine of the Forsaken Gods (c19) 273
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (grn) 257
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rna) 259
Swamp

({T}: Add {B}.)

Land
Swamp (mom) 279
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (grn) 258
The Mycosynth Gardens

{T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X.

Land
The Mycosynth Gardens (one) 256
Tomb of the Spirit Dragon

{T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.

Land
Tomb of the Spirit Dragon (ktk) 245
Treasure Vault

{T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.

Artifact Land
Treasure Vault (afr) 261
Urza's Mine

{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.

Land
Urza's Mine (j22) 829
Urza's Power Plant

{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.

Land
Urza's Power Plant (j22) 830
Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Land Enchantment
Urza's Saga (mh2) 259
Urza's Tower

{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

Land
Urza's Tower (j22) 831
Urza's Workshop

{T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.

Land
Urza's Workshop (brc) 28
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (grn) 259

Land

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Planeswalker

Quantity: 5Price: $35.75
Karn Liberated

+4: Target player exiles a card from their hand. −3: Exile target permanent. −14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.

Planeswalker
Karn Liberated (j22) 97
Karn, Living Legacy

+1: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") −1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. −7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."

Planeswalker
Karn, Living Legacy (dmu) 1
Karn, Scion of Urza

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Planeswalker
Karn, Scion of Urza (dom) 1
Ugin, the Ineffable

Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors.

Planeswalker
Ugin, the Ineffable (war) 2
Ugin, the Spirit Dragon

+2: Ugin deals 3 damage to any target. −X: Exile each permanent with mana value X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Planeswalker
Ugin, the Spirit Dragon (m21) 1

Planeswalker

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Deck Info

Deck stats

0 pips - 0 cards
28 mana - 21 cards
0 pips - 0 cards
28 mana - 21 cards
0 pips - 0 cards
28 mana - 21 cards
0 pips - 0 cards
28 mana - 21 cards
0 pips - 0 cards
28 mana - 21 cards
0 pips - 0 cards
47 mana - 26 cards
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Description

{"ops":[{"insert":"Pluto, the forgotten planet in our solar system\n\n\tFun fact Pluto isn't grey or colorless turns out it's actually a multitude of colors it's actually the most colorful planet in our solar system, so I made the choice to make this a colorless deck after my own misconception and have it make lots of colored mana simply for the commanders effect! it's pretty much a mic of go big and go wide and I liked the concept of colorless memnarch because it was more work put into this than just a five color good stuff memnarch which is just building a normal memnarch deck and I think it's equally terrifying. This is Pluto and for it's status loss of being a planet in our solar system it has been awarded more power than the other planets which ironically is this decks weakness (being a threat first and dying first) which I think adds a little more spice to our set here\n\n\tOriginally I had planned to make a eldrazi scion/spawn token spam deck but there were two major problems 1: There is very little to no eldrazi scion/spawn making permanents (or at least any consistent sources like artifacts, creatures, enchantments or even lands with a repeatable ability) leaving only spells that are in five colors which led to the other problem. 2: There are no five color commanders that would be a good fit for Pluto, maybe codie but this was before I found out pluto was colorful and I wanted to spam in a lot of little alien like creatures, enough for a invasion of the board, maybe slivers? nah that's just a sliver deck and yeah I know Jupiter and Neptune are just the builds for their commanders too but this one I was determined to make different and besides slivers would die so fast the moment any magic player sees them (slivers have built a reputation and it is not unfounded!)\n"}]}
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