Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Commander
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod. ({B/P} can be paid with either {B} or 2 life.)

Commander
Land
Land
Artifact
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Planeswalker
Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures of their choice. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Whenever a creature you control dies, put a loyalty counter on Lolth. 0: You draw a card and you lose 1 life. −3: Create two 2/1 black Spider creature tokens with menace and reach. −8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."

+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner

Planeswalker
Creature
When this creature enters, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with two +1/+1 counters on it.

Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Sorcery
Sorcery
Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Instant
Instant
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.