4.5k
2/19/2025
Ready Player One
Deck Size: 100
Commander
Legal
Est deck cost: $525.26
Salt sum: 32
4.5k
2/19/2025
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Commander

Quantity: 1Price: $0.49
The Most Dangerous Gamer

Deathtouch Whenever The Most Dangerous Gamer enters or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer. Whenever you claim the prize of an Attraction, destroy target permanent.

Creature
The Most Dangerous Gamer (unf) 517

Commander

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Instant

Quantity: 10Price: $29.86
Atomize

Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Atomize (pip) 94
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (ema) 167
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (acr) 91
Golgari Charm

Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.

Instant
Golgari Charm (uma) 201
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (pip) 202
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (dbl) 107
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (pip) 203
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (pip) 219
Six-Sided Die

Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.

Instant
Six-Sided Die (unf) 92
Withering Torment

Destroy target creature or enchantment. You lose 2 life.

Instant
Withering Torment (dsk) 313

Instant

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Artifact

Quantity: 12Price: $180.18
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 356
Champion's Helm

Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Champion's Helm (pip) 482
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (pip) 233
Ozolith, the Shattered Spire

If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Ozolith, the Shattered Spire (mom) 198
Power Fist

Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}

Artifact
Power Fist (pip) 81
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 345
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pip) 239
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (pip) 242
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Resilience (pip) 250
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
The Ozolith (iko) 237
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (pip) 252
Whip of Erebos

Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Artifact Enchantment
Whip of Erebos (cp2) 5

Artifact

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Land

Quantity: 34Price: $183.78
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 360
Darkbore Pathway

Land
Darkbore Pathway // Slitherbore Pathway (khm) 292Darkbore Pathway // Slitherbore Pathway (khm) 292
Deathcap Glade

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 281
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pip) 495
Forest

({T}: Add {G}.)

Land
Forest (unf) 244
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (2x2) 406
Karn's Bastion

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
Karn's Bastion (cmm) 1007
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Llanowar Wastes (bro) 299
Nurturing Peatland

{T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Nurturing Peatland (mh1) 243
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (40k) 286
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Restless Cottage

This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.

Land
Restless Cottage (woe) 304
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (pip) 283
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 242
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (pip) 301
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (pip) 306
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (pip) 311
Twilight Mire

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Land
Twilight Mire (ncc) 443
Undergrowth Stadium

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 435
Viridescent Bog

{1}, {T}: Add {B}{G}.

Land
Viridescent Bog (pip) 154
Wastewood Verge

{T}: Add {G}. {T}: Add {B}. Activate only if you control a Swamp or a Forest.

Land
Wastewood Verge (dft) 374
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (pip) 316

Land

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Creature

Quantity: 27Price: $73.15
"Lifetime" Pass Holder

This creature enters tapped. When this creature dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.

Creature
"Lifetime" Pass Holder (unf) 79
Agent Frank Horrigan

Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Agent Frank Horrigan (pip) 89
Aveline de Grandpré

Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature. Disguise {B}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Creature
Aveline de Grandpré (acr) 135
Biophagus

Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.

Creature
Biophagus (40k) 87
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (sld) 1147
Corpsejack Menace

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Creature
Corpsejack Menace (pip) 214
Cursed Wombat

{2}{B}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn."

Creature
Cursed Wombat (mh3) 181
Deadbeat Attendant

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Deadbeat Attendant (unf) 69
Discourtesy Clerk

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.

Creature
Discourtesy Clerk (unf) 70
Hagra Constrictor

This creature enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Hagra Constrictor (znr) 105
Hangarback Walker

This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. {1}, {T}: Put a +1/+1 counter on this creature.

Creature Artifact
Hangarback Walker (plg20) 2
Kami of Whispered Hopes

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is this creature's power.

Creature
Kami of Whispered Hopes (mom) 196
Karvanista, Loyal Lupari

Creature
Karvanista, Loyal Lupari // Lupari Shield (who) 106
Line Cutter

When this creature enters, roll to visit your Attractions.

Creature
Line Cutter (unf) 80
Omnivorous Flytrap

Delirium — Whenever this creature enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures.

Creature
Omnivorous Flytrap (dsk) 192
Ophiomancer

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Creature
Ophiomancer (mh3) 276
Petting Zookeeper

Reach When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Petting Zookeeper (unf) 150
Quick Fixer

Menace Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Quick Fixer (unf) 85
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (pip) 486
Soul Swindler

As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Creature
Soul Swindler (unf) 93
Spinnerette, Arachnobat

Reach When Spinnerette enters, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

Creature
Spinnerette, Arachnobat (unf) 180
Teething Wurmlet

This creature has deathtouch as long as you control three or more artifacts. Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.

Creature
Teething Wurmlet (bro) 192
Vashta Nerada

Indestructible Shadow (This creature can block or be blocked by only creatures with shadow.) Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature.

Creature
Vashta Nerada (who) 73
Venomcrawler

Lifelink Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on this creature.

Creature Artifact
Venomcrawler (40k) 68
Winding Constrictor

If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

Creature
Winding Constrictor (pip) 223
Xenosquirrels

This creature enters with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.

Creature
Xenosquirrels (unf) 96
Zopandrel, Hunger Dominus

Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)

Creature
Zopandrel, Hunger Dominus (one) 195

Creature

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Sorcery

Quantity: 10Price: $25.80
Black Hole

Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.

Sorcery
Black Hole (unf) 67
Coming Attraction

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Sorcery
Coming Attraction (unf) 135
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (pip) 196
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (pip) 197
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (who) 221
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (pm15) 100
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmm) 649
Mandate of Abaddon

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Sorcery
Mandate of Abaddon (40k) 40
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (pip) 204
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmm) 913

Sorcery

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Enchantment

Quantity: 6Price: $21.24
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (m21) 308
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (pip) 199
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (pip) 200
Night Shift of the Living Dead

After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.

Enchantment
Night Shift of the Living Dead (unf) 81
Oversold Cemetery

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Enchantment
Oversold Cemetery (wot) 33
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (cc2) 4

Enchantment

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Attraction

Quantity: 22Price: $10.76
Balloon Stand

Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn.

Artifact
Balloon Stand (unf) 200d
Bounce Chamber

Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)

Artifact
Bounce Chamber (unf) 201b
Bumper Cars

Visit — Target creature must be blocked this turn if able.

Artifact
Bumper Cars (unf) 202f
Clown Extruder

Visit — Create a 1/1 white Clown Robot artifact creature token.

Artifact
Clown Extruder (unf) 204c
Concession Stand

Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Artifact
Concession Stand (unf) 205d
Costume Shop

Visit — You may put a sticker on a nonland permanent you own.

Artifact
Costume Shop (unf) 206f
Drop Tower

Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

Artifact
Drop Tower (unf) 209a
Ferris Wheel

Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.

Artifact
Ferris Wheel (unf) 210
Foam Weapons Kiosk

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Artifact
Foam Weapons Kiosk (unf) 211d
Fortune Teller

Visit — Scry 1.

Artifact
Fortune Teller (unf) 212f
Hall of Mirrors

Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.

Artifact
Hall of Mirrors (unf) 216a
Haunted House

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Artifact
Haunted House (unf) 217a
Information Booth

Visit — Draw a card.

Artifact
Information Booth (unf) 218d
Kiddie Coaster

Visit — Creatures you control get +1/+0 until end of turn.

Artifact
Kiddie Coaster (unf) 219f
Merry-Go-Round

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Artifact
Merry-Go-Round (unf) 222a
Pick-a-Beeble

Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.

Artifact
Pick-a-Beeble (unf) 223f
Roller Coaster

Visit — Creatures you control get +2/+0 until end of turn.

Artifact
Roller Coaster (unf) 225b
Spinny Ride

Visit — Tap target creature an opponent controls.

Artifact
Spinny Ride (unf) 227a
Storybook Ride

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Artifact
Storybook Ride (unf) 229b
Swinging Ship

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Artifact
Swinging Ship (unf) 231a
Trash Bin

Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)

Artifact
Trash Bin (unf) 232b
Tunnel of Love

Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.

Artifact
Tunnel of Love (unf) 234a

Attraction

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
35 pips - 32 cards
31 mana - 29 cards
0 pips - 0 cards
0 mana - 7 cards
35 pips - 32 cards
31 mana - 29 cards
0 pips - 0 cards
11 mana - 9 cards
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