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3/7/2025
Mogis, Huy Dvurogis
Deck Size: 100
Commander
Legal
Est deck cost: $349.41
Salt sum: 51.22
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3/7/2025
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Commander

Qty: 1 Price: $6.99
Mogis, God of Slaughter

Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.

Creature Enchantment
Mogis, God of Slaughter (bng) 151

Commander

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Land

Qty: 34 Price: $58.91
Arena of Glory

This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Land
Arena of Glory (mh3) 215
Blightstep Pathway

Land
Blightstep Pathway // Searstep Pathway (slu) 12Blightstep Pathway // Searstep Pathway (slu) 12
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Flamekin Village

As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

Land
Flamekin Village (plst) CM2-251
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (scd) 300
Graven Cairns

{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.

Land
Graven Cairns (ima) 237
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (inr) 279
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (mid) 263
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 299
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (scd) 319
Swamp

({T}: Add {B}.)

Land
Swamp (plst) HOU-195

Land

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Artifact

Qty: 11 Price: $88.85
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Isolation Cell

Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.

Artifact
Isolation Cell (nph) 141
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (brc) 145
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (clb) 325
Mindcrank

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Artifact
Mindcrank (clb) 866
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (scd) 272
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 398
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (scd) 276
Tablet of the Guilds

As this artifact enters, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (scd) 282
Umbilicus

At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.

Artifact
Umbilicus (dmr) 390

Artifact

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Sorcery

Qty: 16 Price: $36.16
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (isd) 130
Boltwave

Boltwave deals 3 damage to each opponent.

Sorcery
Boltwave (fdn) 79
Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Sorcery
Chain Reaction (onc) 97
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (scd) 75
Diresight

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Diresight (blb) 91
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (mkc) 151
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 220
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (scd) 77
Killing Wave

For each creature, its controller sacrifices it unless they pay X life.

Sorcery
Killing Wave (avr) 111
Meltdown

Destroy each artifact with mana value X or less.

Sorcery
Meltdown (mh3) 282
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
Pain's Reward

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Sorcery
Pain's Reward (sok) 85
Rolling Earthquake

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Sorcery
Rolling Earthquake (2xm) 142
Scrambleverse

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

Sorcery
Scrambleverse (m12) 153
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (gvl) 49
Star of Extinction

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Sorcery
Star of Extinction (cmm) 259

Sorcery

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Creature

Qty: 13 Price: $81.07
Heartless Hidetsugu

{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Creature
Heartless Hidetsugu (plst) CNS-144
Kardur, Doomscourge

When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

Creature
Kardur, Doomscourge (khm) 324
Kederekt Parasite

Whenever an opponent draws a card, if you control a red permanent, you may have this creature deal 1 damage to that player.

Creature
Kederekt Parasite (con) 48
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (cmm) 240
Loyal Subordinate

Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Creature
Loyal Subordinate (cmm) 172
Mayhem Devil

Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.

Creature
Mayhem Devil (dsc) 225
Ojer Axonil, Deepest Might

Creature
Ojer Axonil, Deepest Might // Temple of Power (lci) 158Ojer Axonil, Deepest Might // Temple of Power (lci) 158
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 232
Sedgemoor Witch

Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Creature
Sedgemoor Witch (stx) 86
Solphim, Mayhem Dominus

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

Creature
Solphim, Mayhem Dominus (one) 312
Stormfist Crusader

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature
Stormfist Crusader (scd) 247
Torbran, Thane of Red Fell

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Creature
Torbran, Thane of Red Fell (eld) 147
Valgavoth, Harrower of Souls

Flying Ward—Pay 2 life. Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth and draw a card.

Creature
Valgavoth, Harrower of Souls (dsc) 6

Creature

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Enchantment

Qty: 13 Price: $44.23
Blood Sun

When this enchantment enters, draw a card. All lands lose all abilities except mana abilities.

Enchantment
Blood Sun (rix) 92
City on Fire

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

Enchantment
City on Fire (mom) 135
Havoc Festival

Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.

Enchantment
Havoc Festival (rtr) 166
Manabarbs

Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.

Enchantment
Manabarbs (10e) 218
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (som) 73
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (8ed) 152
Polluted Bonds

Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.

Enchantment
Polluted Bonds (wot) 34
Pyrostatic Pillar

Whenever a player casts a spell with mana value 3 or less, this enchantment deals 2 damage to that player.

Enchantment
Pyrostatic Pillar (scg) 100
Repercussion

Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.

Enchantment
Repercussion (wot) 48
Sulfuric Vortex

At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.

Enchantment
Sulfuric Vortex (dmr) 144
Underworld Dreams

Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Enchantment
Underworld Dreams (thb) 121
Uphill Battle

Creatures played by your opponents enter tapped.

Enchantment
Uphill Battle (mmq) 222
Wound Reflection

At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Enchantment
Wound Reflection (2xm) 113

Enchantment

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Instant

Qty: 12 Price: $33.20
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (rna) 157
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (2x2) 105
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (a25) 82
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (mid) 107
Mages' Contest

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Instant
Mages' Contest (inv) 154
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (tsr) 384
Risk Factor

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Risk Factor (pgrn) 113s
Sudden Spoiling

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Instant
Sudden Spoiling (tsr) 144
Tempt with Mayhem

Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.

Instant
Tempt with Mayhem (m3c) 62
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (thb) 159
Unlicensed Disintegration

Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.

Instant
Unlicensed Disintegration (kld) 187
Wild Magic Surge

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Instant
Wild Magic Surge (clb) 206

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
35 pips - 26 cards
26 mana - 22 cards
54 pips - 37 cards
31 mana - 27 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
7 mana - 6 cards
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