332
1/16/2025
EDH - Nivixish (Niv-Mizzet, Parun)
Deck Size: 100
Commander
Legal
Est deck cost: $314.56
Salt sum: 52.02
Playgroup dot gg logoPower level:4.7
332
1/16/2025
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Commander

Qty: 1 Price: $3.49
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (grn) 192

Commander

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Instant

Qty: 12 Price: $90.04
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (all) 22a
Big Score

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Big Score (snc) 102
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (a25) 44
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (ice) 61
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (ncc) 266
Commit

Instant
Commit // Memory (akh) 211
Fateful Showdown

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Instant
Fateful Showdown (kld) 114
Leadership Vacuum

Target player returns each commander they control from the battlefield to the command zone. Draw a card.

Instant
Leadership Vacuum (c19) 9
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (cmr) 80
Mizzium Skin

Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Mizzium Skin (rtr) 45
Silundi Vision

Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174

Instant

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Artifact

Qty: 10 Price: $36.56
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (voc) 159
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmr) 306
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (onc) 130
Izzet Keyrune

{T}: Add {U} or {R}. {U}{R}: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature. Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.

Artifact
Izzet Keyrune (rtr) 230
Izzet Locket

{T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Izzet Locket (c19) 215
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (eld) 54
Primal Amulet

Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (plst) 8ED-316

Artifact

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Land

Qty: 38 (40 w/ MDFC)Price: $41.00
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (eld) 333
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (stx) 265
Island

({T}: Add {U}.)

Land
Island (rav) 292
Island

({T}: Add {U}.)

Land
Island (rav) 293
Island

({T}: Add {U}.)

Land
Island (ust) 213
Island

({T}: Add {U}.)

Land
Island (bbd) 251
Island

({T}: Add {U}.)

Land
Island (grn) 261
Island

({T}: Add {U}.)

Land
Island (gk1) 48
Island

({T}: Add {U}.)

Land
Island (rna) 261
Island

({T}: Add {U}.)

Land
Island (thb) 251
Island

({T}: Add {U}.)

Land
Island (m21) 263
Island

({T}: Add {U}.)

Land
Island (m21) 264
Island

({T}: Add {U}.)

Land
Island (m21) 265
Island

({T}: Add {U}.)

Land
Island (m21) 310
Island

({T}: Add {U}.)

Land
Island (stx) 368
Island

({T}: Add {U}.)

Land
Island (stx) 369
Island

({T}: Add {U}.)

Land
Island (snc) 264
Island

({T}: Add {U}.)

Land
Island (snc) 265
Island

({T}: Add {U}.)

Land
Island (dmu) 278
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (gpt) 159
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (grn) 251
Mountain

({T}: Add {R}.)

Land
Mountain (rav) 300
Mountain

({T}: Add {R}.)

Land
Mountain (rav) 302
Mountain

({T}: Add {R}.)

Land
Mountain (ust) 215
Mountain

({T}: Add {R}.)

Land
Mountain (grn) 263
Mountain

({T}: Add {R}.)

Land
Mountain (gk1) 49
Mountain

({T}: Add {R}.)

Land
Mountain (rna) 263
Mountain

({T}: Add {R}.)

Land
Mountain (thb) 253
Mountain

({T}: Add {R}.)

Land
Mountain (m21) 312
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 268
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 269
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 279
Mountain

({T}: Add {R}.)

Land
Mountain (dmu) 280
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Nivix, Aerie of the Firemind

{T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.

Land
Nivix, Aerie of the Firemind (gpt) 160
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c19) 268
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (dmu) 255
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247

Land

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Creature

Qty: 18 Price: $71.28
Galvanoth

At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.

Creature
Galvanoth (mbs) 62
Gelectrode

{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.

Creature
Gelectrode (gpt) 113
Ghyrson Starn, Kelermorph

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn deals 2 damage to that permanent or player.

Creature
Ghyrson Starn, Kelermorph (40k) 124
God-Eternal Kefnet

Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Kefnet (war) 53
Hypersonic Dragon

Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Creature
Hypersonic Dragon (rtr) 170
Jin-Gitaxias, Core Augur

Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.

Creature
Jin-Gitaxias, Core Augur (ima) 62
Keranos, God of Storms

Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

Creature Enchantment
Keranos, God of Storms (jou) 151
Melek, Izzet Paragon

Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Creature
Melek, Izzet Paragon (c20) 220
Najal, the Storm Runner

You may cast sorcery spells as though they had flash. Whenever Najal attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Creature
Najal, the Storm Runner (dmu) 208
Niv-Mizzet, Dracogenius

Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.

Creature
Niv-Mizzet, Dracogenius (mm3) 175
Niv-Mizzet, the Firemind

Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.

Creature
Niv-Mizzet, the Firemind (a25) 210
Pink Horror

Coruscating Flames — Whenever you cast an instant or sorcery spell, this creature deals 2 damage to any target. Split — When this creature dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this token deals 1 damage to any target."

Creature
Pink Horror (40k) 136
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (c20) 248
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (c21) 264
Tandem Lookout

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

Creature
Tandem Lookout (avr) 80
The Locust God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Locust God (hou) 139
Whirlpool Warrior

When this creature enters, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice this creature: Each player shuffles the cards from their hand into their library, then draws that many cards.

Creature
Whirlpool Warrior (pc2) 29
Wizards of Thay

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash.

Creature
Wizards of Thay (clb) 568

Creature

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Planeswalker

Qty: 1 Price: $1.29
Narset, Parter of Veils

Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Planeswalker
Narset, Parter of Veils (war) 61

Planeswalker

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Enchantment

Qty: 5 Price: $20.75
Arcane Bombardment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs.

Enchantment
Arcane Bombardment (snc) 101
As Foretold

At the beginning of your upkeep, put a time counter on this enchantment. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.

Enchantment
As Foretold (2x2) 38
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (a25) 52
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
Ophidian Eye

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Ophidian Eye (tsp) 70

Enchantment

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Sorcery

Qty: 15 Price: $50.15
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (ima) 42
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (voc) 143
Game Plan

Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Sorcery
Game Plan (bbd) 35
Imposing Grandeur

Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.

Sorcery
Imposing Grandeur (voc) 24
Invoke the Firemind

Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.

Sorcery
Invoke the Firemind (gpt) 118
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
Khorvath's Fury

For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.

Sorcery
Khorvath's Fury (bbd) 59
Mind Spring

Draw X cards.

Sorcery
Mind Spring (ddt) 14
Mind's Desire

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Mind's Desire (sta) 17
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (cns) 24
Prosperity

Each player draws X cards.

Sorcery
Prosperity (vis) 40
Temporal Cascade

Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Temporal Cascade (mrd) 52
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (c20) 128
Winds of Change

Each player shuffles the cards from their hand into their library, then draws that many cards.

Sorcery
Winds of Change (4ed) 232

Sorcery

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Mavbeboard Instant

Qty: 33 Price: $22.68
Accelerate

Target creature gains haste until end of turn. Draw a card.

Instant
Accelerate (tor) 90
Channeled Force

As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

Instant
Channeled Force (iko) 180
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
Commence the Endgame

This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Commence the Endgame (war) 45
Comparative Analysis

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.

Instant
Comparative Analysis (ogw) 51
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mid) 44
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (bro) 44
Diviner's Portent

Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.

Instant
Diviner's Portent (afc) 15
Electrolyze

Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.

Instant
Electrolyze (sta) 60
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (c16) 91
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Firemind's Foresight

Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

Instant
Firemind's Foresight (rtr) 162
Glimmer of Genius

Scry 2, then draw two cards. You get {E}{E} (two energy counters).

Instant
Glimmer of Genius (kld) 49
Glimpse of Freedom

Draw a card. Escape—{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Instant
Glimpse of Freedom (thb) 50
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (j22) 307
Hypothesizzle

Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.

Instant
Hypothesizzle (plst) GRN-178
Inferno

Inferno deals 6 damage to each creature and each player.

Instant
Inferno (8ed) 196★
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (cmr) 397
Invert

Instant
Invert // Invent (grn) 228
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2x2) 230
Jace's Ingenuity

Draw three cards.

Instant
Jace's Ingenuity (m15) 63
Mental Note

Mill two cards. Draw a card.

Instant
Mental Note (jud) 46
Oona's Grace

Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Instant
Oona's Grace (c19) 91
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (j22) 332
Practical Research

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

Instant
Practical Research (stx) 212
Pulse of the Grid

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.

Instant
Pulse of the Grid (plst) DST-29
Radical Idea

Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Radical Idea (grn) 52
Rain of Revelation

Draw three cards, then discard a card.

Instant
Rain of Revelation (m21) 61
Refuse

Instant
Refuse // Cooperate (c19) 199
Snapback

You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand.

Instant
Snapback (tsr) 87
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (10e) 240
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
Tragic Lesson

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Instant
Tragic Lesson (j22) 115

Mavbeboard Instant

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Maybeboard

Qty: 26 Price: $24.44
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (aer) 28
Crackling Drake

Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When this creature enters, draw a card.

Creature
Crackling Drake (c21) 213
Curious Homunculus

Creature
Curious Homunculus // Voracious Reader (emn) 54Curious Homunculus // Voracious Reader (emn) 54
Diluvian Primordial

Flying When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

Creature
Diluvian Primordial (plst) GTC-33
Djinn Illuminatus

({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Creature
Djinn Illuminatus (plst) GPT-142
Docent of Perfection

Creature
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
Firemind's Research

Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment. {1}{U}, Remove two charge counters from this enchantment: Draw a card. {1}{R}, Remove five charge counters from this enchantment: It deals 5 damage to any target.

Enchantment
Firemind's Research (grn) 171
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (ncc) 341
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (scd) 145
Izzet Guildmage

({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.

Creature
Izzet Guildmage (gpt) 145
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (moc) 362
Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: This creature deals 1 damage to target creature and each other creature with the same name as that creature.

Creature
Izzet Staticaster (rtr) 173
Jace's Sanctum

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Enchantment
Jace's Sanctum (c19) 88
Mercurial Geists

Flying Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

Creature
Mercurial Geists (emn) 186
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (c20) 118
Pyre Hound

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.

Creature
Pyre Hound (a25) 145
Quicksilver Dagger

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."

Enchantment
Quicksilver Dagger (dmr) 195
Role Reversal

Exchange control of two target permanents that share a permanent type.

Sorcery
Role Reversal (war) 214
Sentinel Tower

Whenever an instant or sorcery spell is cast during your turn, this artifact deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Artifact
Sentinel Tower (bbd) 79
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
Swarm Intelligence

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

Enchantment
Swarm Intelligence (c21) 130
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (2x2) 64
Wee Dragonauts

Flying Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

Creature
Wee Dragonauts (grn) 214
Wildfire Eternal

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Creature
Wildfire Eternal (hou) 109
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (2x2) 131

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Maybeboard Sorcery

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Arcane Endeavor

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Sorcery
Arcane Endeavor (afc) 14
Beacon Bolt

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Beacon Bolt (grn) 154
Careful Study

Draw two cards, then discard two cards.

Sorcery
Careful Study (ody) 70
Cathartic Reunion

As an additional cost to cast this spell, discard two cards. Draw three cards.

Sorcery
Cathartic Reunion (2xm) 121
Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Sorcery
Chain Reaction (onc) 97
Coastal Discovery

Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Coastal Discovery (bfz) 73
Covenant of Minds

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

Sorcery
Covenant of Minds (cn2) 105
Crash Through

Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (m21) 140
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (2x2) 44
Doublecast

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Sorcery
Doublecast (m19) 137
Experimental Overload

Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.

Sorcery
Experimental Overload (m21) 218
Explosion of Riches

Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.

Sorcery
Explosion of Riches (scd) 140
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (brc) 116
Invade the City

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Invade the City (plst) WAR-201
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (scd) 151
Mass Manipulation

Gain control of X target creatures and/or planeswalkers.

Sorcery
Mass Manipulation (rna) 42
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (pca) 48
Master the Way

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Sorcery
Master the Way (ktk) 188
Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mystic Retrieval (c19) 90
Pirate's Pillage

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Pirate's Pillage (2x2) 120
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Reminisce

Target player shuffles their graveyard into their library.

Sorcery
Reminisce (ddj) 22
Sift

Draw three cards, then discard a card.

Sorcery
Sift (2xm) 69
Slip Through Space

Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.

Sorcery
Slip Through Space (plst) OGW-47
Ugin's Insight

Scry X, where X is the greatest mana value among permanents you control, then draw three cards.

Sorcery
Ugin's Insight (bfz) 87
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (scd) 167
Volcanic Vision

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

Sorcery
Volcanic Vision (c21) 182
Warlord's Fury

Creatures you control gain first strike until end of turn. Draw a card.

Sorcery
Warlord's Fury (dom) 151

Maybeboard Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
57 pips - 39 cards
34 mana - 34 cards
0 pips - 0 cards
0 mana - 7 cards
31 pips - 23 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
6 mana - 5 cards
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