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Size: 100Est cost: $214.99
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Brickbox

1447 views2 years ago
Custom
Size: 100Est cost: $214.99

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.Dungeons

Qty: 4 Price: $6.08
Dungeon of the Mad Mage
Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)
Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)
Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)
Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)
Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)
Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)
Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)
Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)
Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Dungeon
Dungeon of the Mad Mage (tafr) 20
Lost Mine of Phandelver
Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)
Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)
Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)
Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)
Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)
Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)
Temple of Dumathoin — Draw a card.
Dungeon
Lost Mine of Phandelver (tafr) 21
Tomb of Annihilation
Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette)
Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell)
Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land of their choice. (Leads to: Cradle of the Death God)
Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God)
Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.
Dungeon
Tomb of Annihilation (tafr) 22
Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Dungeon - Undercity
Undercity // The Initiative (tclb) 20Undercity // The Initiative (tclb) 20

.Dungeons

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Creature

Qty: 12 Price: $5.88
Yuan-Ti Malison
This creature can't be blocked as long as it's attacking alone.
Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Rogue Snake
Yuan-Ti Malison (afr) 86

Creature

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Enchantment

Qty: 2 Price: $0.78
Fly
Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Enchantment - Aura
Fly (afr) 59

Enchantment

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Instant

Qty: 28 Price: $99.68
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (5ed) 76
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (6ed) 81
Metamorphose
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Instant
Metamorphose (scg) 40
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (war) 62
Piracy Charm
Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Instant
Piracy Charm (tsr) 78
Predict
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Instant
Predict (c18) 98
Repulse
Return target creature to its owner's hand.
Draw a card.
Instant
Repulse (cn2) 119
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (m21) 82

Instant

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Land

Qty: 36 Price: $28.70
Flood Plain
This land enters tapped.
, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flood Plain (afc) 237
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (afc) 244
Island
(
: Add
.)
Basic Land - Island
Island (ltr) 265
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (2x2) 326
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (c21) 298
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (dmr) 254
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (m21) 252
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (me4) 260

Land

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Sorcery

Qty: 18 Price: $28.90
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (jmp) 142
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Sorcery
Diminishing Returns (ema) 46
Gone Missing
Put target permanent on top of its owner's library.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Gone Missing (soi) 67
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (uma) 66
Take Inventory
Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Sorcery
Take Inventory (emn) 76

Sorcery

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Tokens & Extras

Qty: 6 Price: $44.97
Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (t30a) 11
Goblin
Creature Token - Goblin
Goblin (tltc) 8
Skeleton
Menace (This creature can't be blocked except by two or more creatures.)
Creature Token - Skeleton
Skeleton (tclb) 8
Skeleton
Creature Token - Skeleton
Skeleton (t30a) 7
The Atropal
Deathtouch
Legendary Creature Token - Horror God
The Atropal (tafr) 5
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tmom) 21

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
64 pips - 60 cards
34 mana - 34 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"TL;DR Forgetful fish, but with more cards, and it revolves around venturing into the dungeon (the yuan-ti is cursed to be lost, that's why its a malison lol).\n\nThe intent of this version is to provide a faster paced game with a larger board state, more creatures, creature buffs and more card advantage. This allows for more \"off the stack\" play, as I felt Forgetful Fish had a more \"on the stack\" style of gameplay. I added the initiative and the venture mechanics to add to the threat level of the individual board state the longer the game goes on and to provide more of what magic has to offer in the game (tokens, counters, non-combat damage, treasure and of course, Dungeons!). The 40 life instead of 20 is an attempt make up for the potentially short game due to having a substantially larger creature base, and dungeon buffs to make them stronger. There are added card advantage pieces to help with wheeling through the larger deck, and the addition of dungeons reward the player by giving them bonuses for attacking (only way to venture into the dungeon is with the Yuan-ti Malison dealing damage, and you can further speed this up by enchanting it with Fly, allowing two venture triggers per hit).\n\nFollow the basic rules of MTG, the following rules superseding:\n\nPlayers are free to choose what Dungeon they Venture, with the exception being The Undercity.\nPlayers may Venture the Dungeon as many times as they wish.\nThe Undercity can only be entered through The Initiative mechanic.\nPlayers obtain The Initiative after completing the first three Dungeons.\nAny player who attempts to draw from The Library while it is empty shuffles The Graveyard into The Library.\nPlayers share a deck and graveyard.\nEach player starts with 40 life.\nReading the card explains the card.\n"}]}
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