51
7/16/2023
Zurgo Deck
Deck Size: 100
Commander
Legal
Est deck cost: $400.68
Salt sum: 38.12
51
7/16/2023
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Commander

Qty: 1 Price: $1.29
Zurgo Helmsmasher

Haste Zurgo attacks each combat if able. During your turn, Zurgo has indestructible. Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1 counter on Zurgo.

Creature
Zurgo Helmsmasher (ktk) 214

Commander

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Land

Qty: 33 Price: $33.37
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (onc) 146
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dmr) 241
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dmc) 207
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (plst) CON-142
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dmr) 249
Mountain

({T}: Add {R}.)

Land
Mountain (cmm) 446
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (dmc) 222
Plains

({T}: Add {W}.)

Land
Plains (cmm) 438
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (c21) 319
Swamp

({T}: Add {B}.)

Land
Swamp (cmm) 445
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (moc) 438

Land

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Artifact

Qty: 24 Price: $218.14
Assault Suit

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Artifact
Assault Suit (cma) 208
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (onc) 126
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (afc) 202
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (plst) ELD-120
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (nec) 151
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (cmm) 388
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (onc) 135
Mardu Banner

{T}: Add {R}, {W}, or {B}. {R}{W}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mardu Banner (ktk) 224
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (moc) 369
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (scd) 272
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (plst) THB-236
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (cmr) 473
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279
Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Artifact
Sword of Feast and Famine (plst) 2XM-296
Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}

Artifact
Sword of Fire and Ice (2xm) 297
Sword of Forge and Frontier

Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

Artifact
Sword of Forge and Frontier (one) 244
Sword of Once and Future

Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2}

Artifact
Sword of Once and Future (mom) 265
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (nec) 164
The Reaver Cleaver

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3}

Artifact
The Reaver Cleaver (dmc) 8
Thran Power Suit

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thran Power Suit (bro) 253
Two-Handed Axe

Artifact
Two-Handed Axe // Sweeping Cleave (clb) 203
Worldslayer

Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Worldslayer (m12) 222

Artifact

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Planeswalker

Qty: 1 Price: $0.99
Nahiri, Heir of the Ancients

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. −2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Nahiri deals damage to target creature or planeswalker equal to twice the number of Equipment you control.

Planeswalker
Nahiri, Heir of the Ancients (znr) 230

Planeswalker

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Creature

Qty: 16 Price: $75.86
Akiri, Fearless Voyager

Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

Creature
Akiri, Fearless Voyager (znr) 220
Ankle Shanker

Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.

Creature
Ankle Shanker (c16) 178
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (plst) BNG-88
Ardenn, Intrepid Archaeologist

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Creature
Ardenn, Intrepid Archaeologist (cmr) 10
Brass Squire

{T}: Attach target Equipment you control to target creature you control.

Creature Artifact
Brass Squire (cmr) 460
Bruenor Battlehammer

Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.

Creature
Bruenor Battlehammer (afr) 219
Halvar, God of Battle

Creature
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
Kor Blademaster

Double strike Equipped Warriors you control have double strike.

Creature
Kor Blademaster (znr) 21
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 153
Nahiri, Forged in Fury

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

Creature
Nahiri, Forged in Fury (mat) 36
Puresteel Paladin

Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (cmm) 51
Raiyuu, Storm's Edge

First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Creature
Raiyuu, Storm's Edge (neo) 232
Reyav, Master Smith

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Creature
Reyav, Master Smith (cmr) 290
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
Stoneforge Mystic

When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature
Stoneforge Mystic (2xm) 31
Stonehewer Giant

Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Creature
Stonehewer Giant (plst) 2XM-32

Creature

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Sorcery

Qty: 10 Price: $28.70
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (scd) 124
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (plst) ORI-137
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
Kaya's Wrath

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Sorcery
Kaya's Wrath (dmc) 155
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (moc) 267
Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Sorcery
Shatter the Sky (thb) 37
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (5dn) 19
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (mid) 41
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (dmr) 37

Sorcery

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Enchantment

Qty: 6 Price: $27.46
Fighter Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Enchantment
Fighter Class (afr) 222
Forging the Tyrite Sword

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.

Enchantment
Forging the Tyrite Sword (khm) 211
Mardu Ascendancy

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.

Enchantment
Mardu Ascendancy (ktk) 185
Raiders' Spoils

Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

Enchantment
Raiders' Spoils (ktk) 83
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Enchantment
Spirit Mantle (cmr) 385

Enchantment

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Instant

Qty: 9 Price: $14.87
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (onc) 116
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (2x2) 196
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (moc) 322
Loran's Escape

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Instant
Loran's Escape (bro) 14
Mardu Charm

Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Instant
Mardu Charm (ktk) 186
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (scd) 239
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (plst) CMR-417
Utter End

Exile target nonland permanent.

Instant
Utter End (plst) KTK-210

Instant

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Deck Info

Deck stats

41 pips - 33 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 1 card
14 pips - 12 cards
9 mana - 9 cards
27 pips - 23 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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