91
8/2/2023
40k Imperials
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $168.28
Salt sum: 29.63
Playgroup dot gg logoPower level:
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91
8/2/2023
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Commander

Quantity: 1Price: $0.00
Inquisitor Greyfax

Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Inquisitor Greyfax (40k) 3

Commander

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Artifact

Quantity: 14Price: $64.26
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (40k) 233
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (40k) 238
Inquisitorial Rosette

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Inquisitorial Rosette (40k) 159
Knight Paladin

Trample Rapid-fire Battle Cannon — When Knight Paladin enters, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Knight Paladin (40k) 160
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (40k) 244
Reaver Titan

Void Shields — Protection from mana value 3 or less Gatling Blaster — Whenever Reaver Titan attacks, it deals 5 damage to each opponent. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Reaver Titan (40k) 163
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (40k) 248
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 251
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.

Artifact
Talisman of Dominance (40k) 254
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.

Artifact
Talisman of Hierarchy (40k) 256
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (40k) 258
The Golden Throne

Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors.

Artifact
The Golden Throne (40k) 157
Thunderhawk Gunship

Flying When Thunderhawk Gunship enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2

Artifact
Thunderhawk Gunship (40k) 167

Artifact

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Creature

Quantity: 30Price: $65.29
Arco-Flagellant

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.

Creature
Arco-Flagellant (40k) 29
Assault Intercessor

First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.

Creature
Assault Intercessor (40k) 104
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (40k) 182
Belisarius Cawl

Ultima Founding — {T}, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance. Master of Machines — {T}, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature Artifact
Belisarius Cawl (40k) 106
Callidus Assassin

Flash Polymorphine — You may have Callidus Assassin enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."

Creature
Callidus Assassin (40k) 109
Celestine, the Living Saint

Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Creature
Celestine, the Living Saint (40k) 10
Commissar Severina Raine

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures. Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card.

Creature
Commissar Severina Raine (40k) 112
Company Commander

Command Section — When Company Commander enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Creature
Company Commander (40k) 113
Cybernetica Datasmith

Protection from Robots Field Reprogramming — {U}, {T}: Target player draws a card. Another target player creates a 4/4 colorless Robot artifact creature token with "This creature can't block."

Creature Artifact
Cybernetica Datasmith (40k) 114
Epistolary Librarian

Veil of Time — Whenever Epistolary Librarian attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures.

Creature
Epistolary Librarian (40k) 118
Grey Knight Paragon

Flash Rites of Banishment — When Grey Knight Paragon enters, destroy target attacking creature. If that creature is a Demon, exile it instead.

Creature
Grey Knight Paragon (40k) 13
Inquisitor Eisenhorn

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Inquisitor Eisenhorn (40k) 127
Marneus Calgar

Double strike Master Tactician — Whenever one or more tokens you control enter, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.

Creature
Marneus Calgar (40k) 8
Neyam Shai Murad

Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control.

Creature
Neyam Shai Murad (40k) 135
Primaris Chaplain

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Rosarius — Whenever Primaris Chaplain attacks, it gains indestructible until end of turn.

Creature
Primaris Chaplain (40k) 137
Primaris Eliminator

When Primaris Eliminator enters, choose one — • Executioner Round — Destroy target creature. • Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

Creature
Primaris Eliminator (40k) 50
Redemptor Dreadnought

Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.

Creature Artifact
Redemptor Dreadnought (40k) 164
Sanguinary Priest

Lifelink Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

Creature
Sanguinary Priest (40k) 53
Sicarian Infiltrator

Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Benediction of the Omnissiah — When Sicarian Infiltrator enters, draw a card.

Creature Artifact
Sicarian Infiltrator (40k) 25
Sister Hospitaller

Medicus Ministorum — When Sister Hospitaller enters, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value.

Creature
Sister Hospitaller (40k) 141
Sister of Silence

Flash Psychic Abomination — When Sister of Silence enters, counter target instant spell, sorcery spell, activated ability, or triggered ability.

Creature
Sister of Silence (40k) 26
Sister Repentia

Martyrdom — When Sister Repentia dies, you gain 2 life and draw two cards. Miracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Sister Repentia (40k) 142
Space Marine Devastator

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Grav-cannon — When Space Marine Devastator enters, destroy up to one target artifact or enchantment.

Creature
Space Marine Devastator (40k) 14
Space Marine Scout

First strike, vigilance Concealed Position — When Space Marine Scout enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Space Marine Scout (40k) 15
Thunderwolf Cavalry

First strike Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Creature
Thunderwolf Cavalry (40k) 16
Triumph of Saint Katherine

Lifelink Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library. Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Triumph of Saint Katherine (40k) 17
Ultramarines Honour Guard

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Other creatures you control get +1/+1.

Creature
Ultramarines Honour Guard (40k) 18
Vanguard Suppressor

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Flying Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Creature
Vanguard Suppressor (40k) 27
Vexilus Praetor

Flash Vigilance Aegis of the Emperor — Commanders you control have protection from everything.

Creature
Vexilus Praetor (40k) 19
Zephyrim

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Zephyrim (40k) 20

Creature

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Enchantment

Quantity: 4Price: $5.56
Birth of the Imperium

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature of their choice. III — Draw two cards for each opponent who controls fewer creatures than you.

Enchantment
Birth of the Imperium (40k) 107
Defenders of Humanity

When Defenders of Humanity enters, create X 2/2 white Astartes Warrior creature tokens with vigilance. {X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Enchantment
Defenders of Humanity (40k) 11
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (40k) 193
The Flesh Is Weak

When The Flesh Is Weak enters, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1.

Enchantment
The Flesh Is Weak (40k) 122

Enchantment

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Instant

Quantity: 6Price: $14.00
And They Shall Know No Fear

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Instant
And They Shall Know No Fear (40k) 9
Deny the Witch

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

Instant
Deny the Witch (40k) 116
Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

Instant
Entrapment Maneuver (40k) 185
Mortify

Destroy target creature or enchantment.

Instant
Mortify (40k) 225
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (40k) 190
Utter End

Exile target nonland permanent.

Instant
Utter End (40k) 226

Instant

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Land

Quantity: 37Price: $15.25
Arcane Sanctum

Arcane Sanctum enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (40k) 264
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (40k) 265
Choked Estuary

As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (40k) 268
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 272
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (40k) 274
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (40k) 276
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (40k) 277
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (40k) 278
Island

({T}: Add {U}.)

Land
Island (40k) 307
Memorial to Glory

Memorial to Glory enters tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Land
Memorial to Glory (40k) 283
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
Plains

({T}: Add {W}.)

Land
Plains (40k) 306
Port Town

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. {T}: Add {W} or {U}.

Land
Port Town (40k) 289
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (40k) 290
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (40k) 293
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (40k) 294
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (40k) 295
Swamp

({T}: Add {B}.)

Land
Swamp (40k) 314
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (40k) 301
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (40k) 303

Land

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Sorcery

Quantity: 8Price: $3.92
Collective Effort

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.

Sorcery
Collective Effort (40k) 183
Deploy to the Front

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Sorcery
Deploy to the Front (40k) 184
Exterminatus

Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.

Sorcery
Exterminatus (40k) 120
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (40k) 186
For the Emperor!

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Sorcery
For the Emperor! (40k) 12
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (40k) 187
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Launch the Fleet (40k) 188
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (40k) 189

Sorcery

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Deck Info

Deck stats

43 pips - 38 cards
25 mana - 23 cards
15 pips - 14 cards
24 mana - 22 cards
21 pips - 21 cards
23 mana - 21 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
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