205
11/20/2024
You'll Never Be Royal
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $310.48
Salt sum: 32.9
Playgroup dot gg logoPower level:N/A
No deck tags
205
11/20/2024
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Commander

Quantity: 1Price: $42.99
Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.

Creature
Kenrith, the Returned King (mul) 134

Commander

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Instant

Quantity: 8Price: $62.84
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (ltc) 234
Cosmic Rebirth

Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life.

Instant
Cosmic Rebirth (mat) 128
Elminster's Simulacrum

For each opponent, you create a token that's a copy of up to one target creature that player controls.

Instant
Elminster's Simulacrum (clb) 561
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (ltc) 190
Mortify

Destroy target creature or enchantment.

Instant
Mortify (ltc) 269
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ltc) 178
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (c17) 8
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 333

Instant

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Artifact

Quantity: 6Price: $8.84
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (brr) 10
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ltc) 276
Crown of Gondor

Equipped creature gets +1/+1 for each creature you control. When a legendary creature you control enters, if there is no monarch, you become the monarch. Equip {4}. This ability costs {3} less to activate if you're the monarch.

Artifact
Crown of Gondor (ltc) 75
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
Transmogrant's Crown

Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}

Artifact
Transmogrant's Crown (bro) 125

Artifact

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Land

Quantity: 37Price: $36.79
Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Land
Arch of Orazca (tsr) 404
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters tapped unless you control two or more basic lands.

Land
Canopy Vista (c20) 261
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
Crumbling Necropolis

Crumbling Necropolis enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (ltc) 302
Dining Room

Dining Room enters tapped. {T}: Add {R} or {G}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Land
Dining Room (clu) 15
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ltc) 307
Forest

({T}: Add {G}.)

Land
Forest (bro) 277
Island

({T}: Add {U}.)

Land
Island (mom) 278
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
Mountain

({T}: Add {R}.)

Land
Mountain (bro) 274
Murmuring Bosk

({T}: Add {G}.) As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.

Land
Murmuring Bosk (ltc) 320
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c20) 292
Plains

({T}: Add {W}.)

Land
Plains (eld) 253
Port Town

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. {T}: Add {W} or {U}.

Land
Port Town (ltc) 323
Rejuvenating Springs

Rejuvenating Springs enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (ltc) 325
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (blc) 132
Restless Bivouac

Restless Bivouac enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.

Land
Restless Bivouac (woe) 257
Sandsteppe Citadel

Sandsteppe Citadel enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (ltc) 327
Shineshadow Snarl

As Shineshadow Snarl enters, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (ltc) 331
Sulfur Falls

Sulfur Falls enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (ltc) 333
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (ltc) 334
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (ltc) 335
Swamp

({T}: Add {B}.)

Land
Swamp (bro) 273
Throne of the High City

{T}: Add {C}. {4}, {T}, Sacrifice Throne of the High City: You become the monarch.

Land
Throne of the High City (cn2) 80
Tramway Station

Tramway Station enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.

Land
Tramway Station (snc) 356
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275
Woodland Cemetery

Woodland Cemetery enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (ltc) 346

Land

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Battle

Quantity: 1Price: $1.49
Invasion of Fiora

Battle
Invasion of Fiora // Marchesa, Resolute Monarch (mom) 114Invasion of Fiora // Marchesa, Resolute Monarch (mom) 114

Battle

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Planeswalker

Quantity: 2Price: $5.58
Rowan, Scholar of Sparks

Planeswalker
Rowan, Scholar of Sparks // Will, Scholar of Frost (stx) 278Rowan, Scholar of Sparks // Will, Scholar of Frost (stx) 278
The Royal Scions

+1: Draw a card, then discard a card. +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. −8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.

Planeswalker
The Royal Scions (sld) 1600

Planeswalker

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Creature

Quantity: 27Price: $40.77
Aragorn, King of Gondor

Vigilance, lifelink When Aragorn, King of Gondor enters, you become the monarch. Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

Creature
Aragorn, King of Gondor (ltc) 85
Archivist of Gondor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card.

Creature
Archivist of Gondor (ltc) 18
Arwen, Mortal Queen

Arwen, Mortal Queen enters with an indestructible counter on it. {1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.

Creature
Arwen, Mortal Queen (ltr) 193
Charming Prince

When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Creature
Charming Prince (eld) 8
Denethor, Stone Seer

When Denethor, Stone Seer enters, scry 2. {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

Creature
Denethor, Stone Seer (ltc) 20
Elrond, Lord of Rivendell

Whenever Elrond, Lord of Rivendell or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.

Creature
Elrond, Lord of Rivendell (ltr) 307
Faramir, Prince of Ithilien

At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.

Creature
Faramir, Prince of Ithilien (ltr) 202
Faramir, Steward of Gondor

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

Creature
Faramir, Steward of Gondor (ltc) 54
Feasting Troll King

Vigilance, trample When Feasting Troll King enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

Creature
Feasting Troll King (eld) 152
Imposing Sovereign

Creatures your opponents control enter tapped.

Creature
Imposing Sovereign (m14) 22
Kibo, Uktabi Prince

{T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life." Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. Whenever Kibo attacks, defending player sacrifices an artifact of their choice.

Creature
Kibo, Uktabi Prince (j22) 835
King Macar, the Gold-Cursed

Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Creature
King Macar, the Gold-Cursed (jou) 74
Leinore, Autumn Sovereign

Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.

Creature
Leinore, Autumn Sovereign (mic) 1
Orcus, Prince of Undeath

Flying, trample When Orcus, Prince of Undeath enters, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.

Creature
Orcus, Prince of Undeath (afr) 229
Prince Imrahil the Fair

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature
Prince Imrahil the Fair (ltr) 219
Queen Allenal of Ruadach

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

Creature
Queen Allenal of Ruadach (dmu) 309
Queen Kayla bin-Kroog

{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.

Creature
Queen Kayla bin-Kroog (bro) 379
Queen Marchesa

Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Creature
Queen Marchesa (plst) CN2-78
Royal Assassin

{T}: Destroy target tapped creature.

Creature
Royal Assassin (dmr) 101
Sengir, the Dark Baron

Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)

Creature
Sengir, the Dark Baron (cmr) 722
Squee, Dubious Monarch

Haste Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.

Creature
Squee, Dubious Monarch (dmu) 291
Starscream, Power Hungry

Creature Artifact
Starscream, Power Hungry // Starscream, Seeker Leader (bot) 5Starscream, Power Hungry // Starscream, Seeker Leader (bot) 5
Théoden, King of Rohan

Whenever Théoden, King of Rohan or another Human you control enters, target creature gains double strike until end of turn.

Creature
Théoden, King of Rohan (ltr) 233
Tymaret, the Murder King

{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker. {1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.

Creature
Tymaret, the Murder King (ths) 207
Urza, Prince of Kroog

Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.

Creature
Urza, Prince of Kroog (bro) 296
Witch-king of Angmar

Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

Creature
Witch-king of Angmar (ltr) 423
Éomer, King of Rohan

Double strike Éomer, King of Rohan enters with a +1/+1 counter on it for each other Human you control. When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.

Creature
Éomer, King of Rohan (ltc) 52

Creature

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Sorcery

Quantity: 6Price: $74.60
Bushwhack

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Bushwhack (bro) 174
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (ltc) 236
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (ddc) 49
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (ltc) 244
Forth Eorlingas!

Create X 2/2 red Human Knight creature tokens with trample and haste. Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

Sorcery
Forth Eorlingas! (ltc) 56
Many Partings

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Many Partings (ltr) 445

Sorcery

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Enchantment

Quantity: 12Price: $36.58
Court of Ambition

When Court of Ambition enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Enchantment
Court of Ambition (cmr) 645
Court of Bounty

When Court of Bounty enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Court of Cunning

When Court of Cunning enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
Court of Grace

When Court of Grace enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
Court of Ire

When Court of Ire enters, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (ltc) 213
Fealty to the Realm

Enchant creature When Fealty to the Realm enters, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.

Enchantment
Fealty to the Realm (ltc) 21
Marchesa's Decree

When Marchesa's Decree enters, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Enchantment
Marchesa's Decree (cn2) 44
Noble Heritage

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Noble Heritage (clb) 35
Oath of Eorl

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Human Soldier creature tokens. II — Create two 2/2 red Human Knight creature tokens with trample and haste. III — Put an indestructible counter on up to one target Human. You become the monarch.

Enchantment
Oath of Eorl (ltc) 64
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 427
The Kenriths' Royal Funeral

When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.

Enchantment
The Kenriths' Royal Funeral (mat) 34
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 59

Enchantment

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Deck Info

Deck stats

26 pips - 24 cards
17 mana - 16 cards
18 pips - 16 cards
16 mana - 15 cards
20 pips - 14 cards
19 mana - 18 cards
15 pips - 14 cards
17 mana - 16 cards
16 pips - 12 cards
18 mana - 17 cards
0 pips - 0 cards
7 mana - 6 cards
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