693
12/20/2023
Galadriel is Tempted
Deck Size: 100
Commander
Legal
Est deck cost: $354.30
Salt sum: 40.32
693
12/20/2023
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $0.79
Galadriel of Lothlórien

Whenever the Ring tempts you, if you chose a creature other than Galadriel as your Ring-bearer, scry 3. Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.

Creature
Galadriel of Lothlórien (ltr) 321

Commander

(CTRL to add secondary)

Instant

Qty: 12 Price: $45.06
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (ltc) 234
Bombadil's Song

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Instant
Bombadil's Song (ltr) 154
Council's Deliberation

Draw a card. Whenever you scry, if you control an Island, you may exile this card from your graveyard. If you do, draw a card.

Instant
Council's Deliberation (ltr) 46
Galadhrim Ambush

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures.

Instant
Galadhrim Ambush (ltc) 121
Glorious Gale

Counter target creature spell. If it was a legendary spell, the Ring tempts you.

Instant
Glorious Gale (ltr) 51
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (ltc) 267
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (ltc) 249
March of Swirling Mist

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Instant
March of Swirling Mist (neo) 61
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (ltc) 194
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (gtc) 44
Soothing of Sméagol

Return target nontoken creature to its owner's hand. The Ring tempts you.

Instant
Soothing of Sméagol (ltr) 70
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (ltc) 197

Instant

(CTRL to add secondary)

Artifact

Qty: 6 Price: $65.40
Amulet of Vigor

Whenever a permanent you control enters tapped, untap it.

Artifact
Amulet of Vigor (wwk) 121
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
Inherited Envelope

When this artifact enters, the Ring tempts you. {T}: Add one mana of any color.

Artifact
Inherited Envelope (ltr) 242
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (mic) 160
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238

Artifact

(CTRL to add secondary)

Land

Qty: 35 Price: $79.97
Alchemist's Refuge

{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.

Land
Alchemist's Refuge (sld) 358
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (gtc) 240
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
Flooded Grove

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Land
Flooded Grove (ltc) 309
Forest

({T}: Add {G}.)

Land
Forest (ltr) 280
Forest

({T}: Add {G}.)

Land
Forest (ltr) 281
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (ltc) 317
Island

({T}: Add {U}.)

Land
Island (ltr) 274
Island

({T}: Add {U}.)

Land
Island (ltr) 274
Island

({T}: Add {U}.)

Land
Island (ltr) 275
Island

({T}: Add {U}.)

Land
Island (ltr) 275
Mystifying Maze

{T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Land
Mystifying Maze (m11) 226
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (ltc) 325
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 344
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (afc) 260
Study Hall

{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Land
Study Hall (c21) 80
The Grey Havens

When The Grey Havens enters, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.

Land
The Grey Havens (ltr) 443
The Shire

The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.

Land
The Shire (ltr) 260
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (ltc) 343
Zhalfirin Void

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {C}.

Land
Zhalfirin Void (dom) 249

Land

(CTRL to add secondary)

Creature

Qty: 19 Price: $104.71
Ancient Greenwarden

Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Ancient Greenwarden (pznr) 178p
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (ltc) 232
Arwen Undómiel

Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2.

Creature
Arwen Undómiel (ltr) 194
Arwen, Weaver of Hope

Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.

Creature
Arwen, Weaver of Hope (ltc) 35
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (c13) 135
Craterhoof Behemoth

Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Craterhoof Behemoth (sld) 375
Elrond, Lord of Rivendell

Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.

Creature
Elrond, Lord of Rivendell (ltr) 307
Elrond, Master of Healing

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Elrond, Master of Healing (ltr) 200
Faerie Seer

Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Faerie Seer (mh1) 51
Galadhrim Brigade

Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters, create that many tokens that are copies of it.) Other Elves you control get +1/+1.

Creature
Galadhrim Brigade (ltc) 502
Gandalf, Friend of the Shire

Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.

Creature
Gandalf, Friend of the Shire (ltr) 50
Jin-Gitaxias, Progress Tyrant

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

Creature
Jin-Gitaxias, Progress Tyrant (neo) 59
Prognostic Sphinx

Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Creature
Prognostic Sphinx (cp1) 1
Rampaging Baloths

Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (c21) 203
Roil Elemental

Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.

Creature
Roil Elemental (zen) 62
Sapphire Drake

Flying Each creature you control with a +1/+1 counter on it has flying.

Creature
Sapphire Drake (gtc) 47
Scute Swarm

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

Creature
Scute Swarm (znr) 203
Skatewing Spy

{5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying.

Creature
Skatewing Spy (rna) 52
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (dom) 206

Creature

(CTRL to add secondary)

Sorcery

Qty: 16 Price: $39.76
Birthday Escape

Draw a card. The Ring tempts you.

Sorcery
Birthday Escape (ltr) 43
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (ltc) 236
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (ths) 46
Horses of the Bruinen

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

Sorcery
Horses of the Bruinen (ltr) 55
Kamahl's Druidic Vow

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

Sorcery
Kamahl's Druidic Vow (dom) 166
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
Mystic Speculation

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Mystic Speculation (fut) 41
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (ltc) 254
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (ltc) 196
Raise the Palisade

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

Sorcery
Raise the Palisade (ltc) 23
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (ltc) 257
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (afc) 94
Subjugate the Hobbits

Gain control of each noncommander creature with mana value 3 or less.

Sorcery
Subjugate the Hobbits (ltc) 107
Sylvan Offering

Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

Sorcery
Sylvan Offering (ltc) 261
Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Temporal Mastery (mm3) 54
The Ring Goes South

The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
The Ring Goes South (ltr) 186

Sorcery

(CTRL to add secondary)

Enchantment

Qty: 11 Price: $18.61
Arboreal Alliance

When this enchantment enters, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)

Enchantment
Arboreal Alliance (ltc) 497
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (nec) 113
Lost Isle Calling

Whenever you scry, put a verse counter on this enchantment. {4}{U}{U}, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

Enchantment
Lost Isle Calling (ltr) 61
Netherese Puzzle-Ward

Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card.

Enchantment
Netherese Puzzle-Ward (afc) 17
Psychic Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.

Enchantment
Psychic Impetus (afc) 92
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (bfz) 82
Roaring Earth

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Enchantment
Roaring Earth (neo) 204
Season of Growth

Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (wot) 61
Shortcut to Mushrooms

When this enchantment enters, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.

Enchantment
Shortcut to Mushrooms (ltr) 187
Song of Eärendil

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying.

Enchantment
Song of Eärendil (ltc) 69
Sylvan Anthem

Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.

Enchantment
Sylvan Anthem (mh2) 176

Enchantment

(CTRL to add secondary)

Maybeboard

Qty: 5 Price: $20.25
Elvish Mariner

Whenever this creature attacks, scry 1. Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.

Creature
Elvish Mariner (ltr) 283
Nissa, Steward of Elements

+2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield. −6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Planeswalker
Nissa, Steward of Elements (c20) 224
Retreat to Kazandu

Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

Enchantment
Retreat to Kazandu (cmr) 435
The Goose Mother

Flying The Goose Mother enters with X +1/+1 counters on it. When The Goose Mother enters, create half X Food tokens, rounded up. Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

Creature
The Goose Mother (woe) 204
Undiscovered Paradise

{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return this land to its owner's hand.

Land
Undiscovered Paradise (vis) 167

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
44 pips - 35 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
41 pips - 30 cards
25 mana - 23 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This deck probably isn't great, but I wanted to scry a lot, play all my lands and get those landfall triggers. Craterhoof it just in case. \n"}]}
Unable to load comments
AutoNew CategoryMaybeboardSideboard