617
12/19/2024
I'm a Paladin
Deck Size: 100
Commander
Legal
Est deck cost: $392.84
Salt sum: 30.05
617
12/19/2024
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Commander

Qty: 1 Price: $0.79
Nadaar, Selfless Paladin

Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon.

Creature
Nadaar, Selfless Paladin (afr) 27

Commander

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Land

Qty: 35 Price: $131.13
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (onc) 147
Command Beacon

{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.

Land
Command Beacon (c15) 56
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (bro) 260
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
Emeria's Call

Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Emeria, the Sky Ruin

This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (c14) 293
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (eld) 244
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 256
Mutavault

{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Land
Mutavault (clb) 903
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
Ondu Inversion

Sorcery
Ondu Inversion // Ondu Skyruins (znr) 30Ondu Inversion // Ondu Skyruins (znr) 30
Pit of Offerings

This land enters tapped. When this land enters, exile up to three target cards from graveyards. {T}: Add {C}. {T}: Add one mana of any of the exiled cards' colors.

Land
Pit of Offerings (lci) 278
Plains

({T}: Add {W}.)

Land
Plains (scd) 334
Prismatic Vista

{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (mh1) 244
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mic) 179
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Tectonic Edge

{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

Land
Tectonic Edge (c14) 313
The Mycosynth Gardens

{T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X.

Land
The Mycosynth Gardens (one) 256
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (clb) 929

Land

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Recursion

Qty: 4 Price: $8.32
Angel of Indemnity

Flying, lifelink When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Angel of Indemnity (otc) 45
Extraction Specialist

Lifelink When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.

Creature
Extraction Specialist (snc) 12
Pulsemage Advocate

{T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.

Creature
Pulsemage Advocate (jud) 19
Reinforcements

Put up to three target creature cards from your graveyard on top of your library.

Instant
Reinforcements (all) 12a

Recursion

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Boardwipes

Qty: 3 Price: $1.77
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (clb) 687
Magus of the Balance

{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Creature
Magus of the Balance (clb) 699
Stick Together

Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)

Sorcery
Stick Together (clb) 611

Boardwipes

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Lifegain

Qty: 2 Price: $4.84
Guide of Souls

Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.

Creature
Guide of Souls (mh3) 29
Mistmeadow Skulk

Lifelink, protection from mana value 3 or greater

Creature
Mistmeadow Skulk (shm) 14

Lifegain

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Removal

Qty: 7 Price: $2.97
Banisher Priest

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Creature
Banisher Priest (moc) 173
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (10e) 13
Excise the Imperfect

Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Instant
Excise the Imperfect (moc) 101
Oust

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Sorcery
Oust (roe) 40
Reprobation

Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Enchantment
Reprobation (mh1) 23
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to a player, destroy target enchantment that player controls.

Creature
Soltari Visionary (exo) 20
Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Enchantment
Vow of Duty (c21) 110

Removal

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Draw

Qty: 10 Price: $34.22
Archivist of Oghma

Flash Whenever an opponent searches their library, you gain 1 life and draw a card.

Creature
Archivist of Oghma (clb) 4
Harper Recruiter

Flying Whenever this creature attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

Creature
Harper Recruiter (clb) 659
Kithkin Harbinger

When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.

Creature
Kithkin Harbinger (lrw) 26
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (soi) 32
Priest of Ancient Lore

When this creature enters, you gain 1 life and draw a card.

Creature
Priest of Ancient Lore (clb) 704
Seasoned Dungeoneer

When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Creature
Seasoned Dungeoneer (clb) 610
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (5dn) 19
Stonehewer Giant

Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Creature
Stonehewer Giant (2xm) 32
Thorough Investigation

Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchantment
Thorough Investigation (afc) 12
Zephyr Boots

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Zephyr Boots (stx) 261

Draw

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Protection

Qty: 6 Price: $36.94
Aven Interrupter

Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.

Creature
Aven Interrupter (otj) 4
Devoted Caretaker

{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.

Creature
Devoted Caretaker (ody) 18
Frontline Medic

Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.

Creature
Frontline Medic (clb) 693
Giver of Runes

{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Creature
Giver of Runes (mh1) 13
Rebuff the Wicked

Counter target spell that targets a permanent you control.

Instant
Rebuff the Wicked (tsr) 35
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters, you may attach this Aura to that creature.

Enchantment
Shielded by Faith (c15) 8

Protection

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Thematic/Synergy

Qty: 20 Price: $16.32
Auriok Windwalker

Flying {T}: Attach target Equipment you control to target creature you control.

Creature
Auriok Windwalker (5dn) 5
Avenging Huntbonder

Double strike Whenever this creature attacks, put a double strike counter on another target attacking creature.

Creature
Avenging Huntbonder (ncc) 194
Beloved Chaplain

Protection from creatures

Creature
Beloved Chaplain (ody) 11
Bond of Discipline

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Sorcery
Bond of Discipline (war) 6
Cloudgoat Ranger

When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.

Creature
Cloudgoat Ranger (khc) 21
Distinguished Conjurer

Whenever another creature you control enters, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.

Creature
Distinguished Conjurer (mh3) 264
Dungeoneer's Pack

This artifact enters tapped. {2}, {T}, Sacrifice this artifact: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact
Dungeoneer's Pack (clb) 312
Galepowder Mage

Flying Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Galepowder Mage (clb) 694
Goldmeadow Dodger

This creature can't be blocked by creatures with power 4 or greater.

Creature
Goldmeadow Dodger (lrw) 16
Goliath Paladin

Vigilance When this creature enters, you take the initiative.

Creature
Goliath Paladin (clb) 21
Immovable Rod

You may choose not to untap this artifact during your untap step. Whenever this artifact becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as this artifact remains tapped, another target permanent loses all abilities and can't attack or block.

Artifact
Immovable Rod (afc) 276
Nurturing Pixie

Flying When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.

Creature
Nurturing Pixie (otj) 20
Paladin Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
Paladin Class (afr) 29
Radiant Solar

Flying, lifelink Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard this card: Venture into the dungeon and you gain 3 life.

Creature
Radiant Solar (afc) 9
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Enchantment
Reconnaissance (exo) 17
Spare from Evil

Creatures you control gain protection from non-Human creatures until end of turn.

Instant
Spare from Evil (isd) 34
Springjack Shepherd

Chroma — When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Creature
Springjack Shepherd (eve) 15
Squad Commander

When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Creature
Squad Commander (clb) 709
Undercellar Sweep

When this enchantment enters, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Enchantment
Undercellar Sweep (clb) 47
White Plume Adventurer

When this creature enters, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Creature
White Plume Adventurer (clb) 49

Thematic/Synergy

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Equipment

Qty: 9 Price: $143.57
Celestial Armor

Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Celestial Armor (fdn) 5
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (sld) 1339
Delver's Torch

Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Delver's Torch (afr) 10
Dowsing Dagger

Artifact
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (c19) 217
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (afc) 217
Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}

Artifact
Sword of Fire and Ice (spg) 62
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (e01) 89

Equipment

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Ramp

Qty: 3 Price: $9.33
Deep Gnome Terramancer

Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Creature
Deep Gnome Terramancer (clb) 607
Dungeon Map

{T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Artifact
Dungeon Map (afr) 242
Sarevok's Tome

When this artifact enters, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Artifact
Sarevok's Tome (clb) 685

Ramp

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Sideboard

Qty: 2 Price: $2.64
Blessing

Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn.

Enchantment
Blessing (m14) 8
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmm) 841

Sideboard

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Deck Info

Deck stats

70 pips - 57 cards
28 mana - 26 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
15 mana - 13 cards
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