131
2/27/2024
Harry Potter
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $96.59
Salt sum: 22.89
Playgroup dot gg logoPower level:N/A
131
2/27/2024
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Commander

Quantity: 1Price: $0.99
Garth One-Eye

{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Creature
Garth One-Eye (mh2) 197

Commander

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Instant

Quantity: 10Price: $4.14
Academic Dispute

Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Academic Dispute (stx) 91
Closing Statement

This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.

Instant
Closing Statement (stx) 169
Defend the Campus

Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.

Instant
Defend the Campus (stx) 12
Enthusiastic Study

Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Enthusiastic Study (stx) 99
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (plst) EMA-60
Pop Quiz

Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Pop Quiz (stx) 49
Snakeform

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.

Instant
Snakeform (c15) 242
Study Break

Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Study Break (stx) 34
Turn to Frog

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Instant
Turn to Frog (ori) 81
Witch's Web

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

Instant
Witch's Web (vow) 227

Instant

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Artifact

Quantity: 15Price: $22.15
Aladdin's Ring

{8}, {T}: Aladdin's Ring deals 4 damage to any target.

Artifact
Aladdin's Ring (9ed) 286
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (clb) 300
Chalice of Life

Artifact
Chalice of Life // Chalice of Death (dka) 146Chalice of Life // Chalice of Death (dka) 146
Chaos Wand

{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.

Artifact
Chaos Wand (clb) 855
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Jeweled Amulet

{1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type.

Artifact
Jeweled Amulet (ice) 326
Letter of Acceptance

{T}: Add one mana of any color. {2}, {T}, Sacrifice Letter of Acceptance: Draw a card.

Artifact
Letter of Acceptance (cmm) 397
Loreseeker's Stone

{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.

Artifact
Loreseeker's Stone (cmr) 320
Poet's Quill

When Poet's Quill enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B}

Artifact
Poet's Quill (stx) 82
Sorcerer's Strongbox

{2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Artifact
Sorcerer's Strongbox (m11) 213
Sorcerer's Wand

Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3}

Artifact
Sorcerer's Wand (plst) DOM-231
Sword of the Chosen

{T}: Target legendary creature gets +2/+2 until end of turn.

Artifact
Sword of the Chosen (dmc) 192
Tamiyo's Journal

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Tamiyo's Journal (j22) 800
Transmogrifying Wand

Transmogrifying Wand enters with three charge counters on it. {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.

Artifact
Transmogrifying Wand (cmm) 981
Urza's Chalice

Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.

Artifact
Urza's Chalice (atq) 75

Artifact

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Land

Quantity: 36Price: $25.20
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (khc) 107
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 345
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Black Dragon Gate

Black Dragon Gate enters tapped. As Black Dragon Gate enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Citadel Gate

Citadel Gate enters tapped. As Citadel Gate enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Cliffgate

Cliffgate enters tapped. As Cliffgate enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (znc) 127
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
Gateway Plaza

Gateway Plaza enters tapped. When Gateway Plaza enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Gruul Guildgate

This land enters tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (znc) 130
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Land
Heap Gate (clb) 354
Island

({T}: Add {U}.)

Land
Island (woe) 270
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Manor Gate

Manor Gate enters tapped. As Manor Gate enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (plst) DGM-152
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 273
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 252
Plains

({T}: Add {W}.)

Land
Plains (woe) 267
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (c19) 267
Sea Gate

Sea Gate enters tapped. As Sea Gate enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (znc) 139
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (cmr) 493
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 272

Land

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Creature

Quantity: 21Price: $23.75
Alaundo the Seer

{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.

Creature
Alaundo the Seer (clb) 264
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Battlewand Oak

Whenever a Forest you control enters, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Creature
Battlewand Oak (plst) LRW-197
Bloodfeather Phoenix

Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

Creature
Bloodfeather Phoenix (mom) 132
Bog Rats

Bog Rats can't be blocked by Walls.

Creature
Bog Rats (6ed) 117
Dragon Egg

Defender When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."

Creature
Dragon Egg (j22) 522
Dream Strix

Flying When Dream Strix becomes the target of a spell, sacrifice it. When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Creature
Dream Strix (stx) 42
Dueling Coach

When Dueling Coach enters, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Creature
Dueling Coach (stx) 15
Eager First-Year

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

Creature
Eager First-Year (stx) 16
Ethereal Elk

Trample When Ethereal Elk enters, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creature
Ethereal Elk (m20) 299
Glacian, Powerstone Engineer

{T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.)

Creature
Glacian, Powerstone Engineer (cmr) 72
Greater Werewolf

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

Creature
Greater Werewolf (5ed) 166
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (rvr) 110
Monstrous Hound

Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player.

Creature
Monstrous Hound (exo) 89
Nimbus of the Isles

Flying (This creature can't be blocked except by creatures with flying or reach.)

Creature
Nimbus of the Isles (bbd) 124
Sacred White Deer

{3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker.

Creature
Sacred White Deer (gs1) 25
Sorcerer's Broom

Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom.

Creature Artifact
Sorcerer's Broom (plst) ELD-232
Stonecoil Serpent

Reach, trample, protection from multicolored Stonecoil Serpent enters with X +1/+1 counters on it.

Creature Artifact
Stonecoil Serpent (cmm) 976
Stonehoof Chieftain

Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

Creature
Stonehoof Chieftain (cmm) 325
Underworld Cerberus

Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.

Creature
Underworld Cerberus (ths) 208
Volo, Itinerant Scholar

When Volo enters, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. Choose a Background

Creature
Volo, Itinerant Scholar (clb) 103

Creature

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Sorcery

Quantity: 11Price: $8.45
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Confront the Past

Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.

Sorcery
Confront the Past (stx) 67
Cram Session

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Cram Session (stx) 170
Field Trip

Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Field Trip (stx) 131
Fractal Summoning

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

Sorcery
Fractal Summoning (stx) 187
Introduction to Prophecy

Scry 2, then draw a card.

Sorcery
Introduction to Prophecy (stx) 4
Mascot Interception

This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Sorcery
Mascot Interception (stx) 110
Memory Leak

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Memory Leak (iko) 95
Mercurial Transformation

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Sorcery
Mercurial Transformation (stx) 47
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
Wildest Dreams

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Sorcery
Wildest Dreams (kld) 174

Sorcery

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Enchantment

Quantity: 6Price: $2.24
Crackling Perimeter

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Enchantment
Crackling Perimeter (gtc) 88
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (jmp) 147
Hold the Gates

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Enchantment
Hold the Gates (gtc) 16
Invisibility

Enchant creature Enchanted creature can't be blocked except by Walls.

Enchantment
Invisibility (plst) M15-61
Sparring Regimen

When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

Enchantment
Sparring Regimen (stx) 29
Withercrown

Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

Enchantment
Withercrown (khm) 119

Enchantment

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Sideboard

Quantity: 5Price: $9.67
Barrenton Medic

{T}: Prevent the next 1 damage that would be dealt to any target this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

Creature
Barrenton Medic (shm) 4
Heartstone

Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Artifact
Heartstone (sth) 134
The Mightstone and Weakstone

When The Mightstone and Weakstone enters, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)

Artifact
The Mightstone and Weakstone (bro) 238a
Volo's Journal

Hexproof Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact.

Artifact Token
Volo's Journal (tclb) 18
Willow Geist

Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power.

Creature
Willow Geist (mid) 207

Sideboard

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Deck Info

Deck stats

8 pips - 8 cards
15 mana - 14 cards
17 pips - 15 cards
15 mana - 14 cards
10 pips - 10 cards
15 mana - 14 cards
10 pips - 10 cards
15 mana - 14 cards
16 pips - 14 cards
15 mana - 14 cards
0 pips - 0 cards
5 mana - 5 cards
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