465
3/14/2025
Hold The Line
Deck Size: 100
Commander
Legal
Est deck cost: $184.02
Salt sum: 22.12
465
3/14/2025
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Commander

Qty: 1 Price: $0.69
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 419

Commander

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Draw

Qty: 9 Price: $17.63
Azorius Charm

Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Instant
Azorius Charm (plst) IMA-192
Chivalric Alliance

Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

Enchantment
Chivalric Alliance (moc) 98
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (sta) 3
Mass Appeal

Draw a card for each Human you control.

Sorcery
Mass Appeal (avr) 66
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (plst) DOM-60
Righteous Authority

Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Enchantment
Righteous Authority (rtr) 189
To Arms!

Untap all creatures you control. Draw a card.

Instant
To Arms! (rvr) 30
Union of the Third Path

Draw a card, then you gain life equal to the number of cards in your hand.

Instant
Union of the Third Path (bro) 31

Draw

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Ramp

Qty: 9 Price: $11.89
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
Azorius Cluestone

{T}: Add {W} or {U}. {W}{U}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Azorius Cluestone (dgm) 136
Azorius Locket

{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Azorius Locket (voc) 160
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (rvr) 250
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (ltc) 276
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (ltc) 280
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (brr) 106
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149

Ramp

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Anthem

Qty: 6 Price: $20.10
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 348
Honor of the Pure

White creatures you control get +1/+1.

Enchantment
Honor of the Pure (md1) 6
Knight Exemplar

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Knight Exemplar (moc) 192
Marshal of Zhalfir

Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature.

Creature
Marshal of Zhalfir (mom) 246
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 336
Vanquisher's Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (ltc) 289

Anthem

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Gates

Qty: 2 Price: $0.94
Gate Colossus

Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.

Creature Artifact
Gate Colossus (prna) 232
Hold the Gates

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Enchantment
Hold the Gates (gtc) 16

Gates

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Removal

Qty: 7 Price: $11.19
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (tsb) 6
Moment of Valor

Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater.

Instant
Moment of Valor (woe) 20
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (ltc) 175
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ltc) 178
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (j22) 263
Westfold Rider

Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.

Creature
Westfold Rider (ltr) 488
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (cmm) 70

Removal

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Body

Qty: 6 Price: $4.46
Cloud Crusader

Flying First strike (This creature deals combat damage before creatures without first strike.)

Creature
Cloud Crusader (m11) 10
Fiendslayer Paladin

First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature can't be the target of black or red spells your opponents control.

Creature
Fiendslayer Paladin (e01) 8
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Knights of Dol Amroth (ltr) 432
Novice Knight

Defender (This creature can't attack.) As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.

Creature
Novice Knight (m19) 30
Silver Knight

First strike, protection from red

Creature
Silver Knight (ddg) 8
White Shield Crusader

Protection from black {W}: This creature gains flying until end of turn. {W}{W}: This creature gets +1/+0 until end of turn.

Creature
White Shield Crusader (csp) 24

Body

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Land

Qty: 35 Price: $53.01
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (5ed) 410
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (mm2) 235
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rna) 244
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 345
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Castle Ardenvale

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (peld) 238s
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Coastal Tower

Coastal Tower enters tapped. {T}: Add {W} or {U}.

Land
Coastal Tower (inv) 321
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c19) 237
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 281
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (rna) 247
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (ltc) 315
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Land
Heap Gate (clb) 354
Idyllic Beachfront

({T}: Add {W} or {U}.) This land enters tapped.

Land
Idyllic Beachfront (dmu) 249
Irrigated Farmland

({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (akh) 245
Island

({T}: Add {U}.)

Land
Island (war) 255
Island

({T}: Add {U}.)

Land
Island (jmp) 49
Island

({T}: Add {U}.)

Land
Island (clb) 455
Memorial to Glory

This land enters tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.

Land
Memorial to Glory (dom) 244
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 341
Plains

({T}: Add {W}.)

Land
Plains (gk1) 100
Plains

({T}: Add {W}.)

Land
Plains (gk1) 126
Plains

({T}: Add {W}.)

Land
Plains (gk2) 26
Plains

({T}: Add {W}.)

Land
Plains (gk2) 50
Plains

({T}: Add {W}.)

Land
Plains (stx) 367
Plains

({T}: Add {W}.)

Land
Plains (clb) 454
Plaza of Harmony

When this land enters, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.

Land
Plaza of Harmony (rna) 254
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (ltc) 324
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 344
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (ncc) 427
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (bng) 163
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (ltc) 340

Land

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Survival

Qty: 6 Price: $21.60
Dauntless Bodyguard

As this creature enters, choose another creature you control. Sacrifice this creature: The chosen creature gains indestructible until end of turn.

Creature
Dauntless Bodyguard (dom) 14
Guardian of Faith

Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (10e) 21
Norn's Annex

({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.

Artifact
Norn's Annex (nph) 17
Protector of the Crown

When this creature enters, you become the monarch. All damage that would be dealt to you is dealt to this creature instead.

Creature
Protector of the Crown (cn2) 21
Surge of Salvation

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

Instant
Surge of Salvation (mom) 41

Survival

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Buff

Qty: 10 Price: $7.72
Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Enchantment
Dub (m21) 16
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (q06) 2
Forebear's Blade

Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip {3}

Artifact
Forebear's Blade (cmm) 384
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (ltc) 279
Holy Strength

Enchant creature Enchanted creature gets +1/+2.

Enchantment
Holy Strength (m11) 16
Plate Armor

Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control. ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Plate Armor (afr) 32
Shining Armor

Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shining Armor (eld) 29
Sigiled Sword of Valeron

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}

Artifact
Sigiled Sword of Valeron (moc) 377
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brr) 58
Venerable Knight

When this creature dies, put a +1/+1 counter on target Knight you control.

Creature
Venerable Knight (eld) 35

Buff

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Make Token

Qty: 6 Price: $6.32
Attended Knight

First strike When this creature enters, create a 1/1 white Soldier creature token.

Creature
Attended Knight (mm3) 1
Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Call the Cavalry (gnt) 10
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.

Creature
Gallant Cavalry (m19) 12
The Circle of Loyalty

Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Artifact
The Circle of Loyalty (j22) 166
Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature
Worthy Knight (eld) 341

Make Token

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Wincon

Qty: 3 Price: $28.47
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Instant
Akroma's Will (cmr) 3
Herald of Hoofbeats

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship.

Creature
Herald of Hoofbeats (moc) 109
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (ss2) 6

Wincon

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Maybeboard

Qty: 1 Price: $3.99
Brave the Elements

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Instant
Brave the Elements (m14) 10

Maybeboard

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Deck Info

Deck stats

59 pips - 46 cards
34 mana - 33 cards
8 pips - 8 cards
30 mana - 29 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
9 mana - 8 cards
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