569
3/13/2025
I pull all the strings.
Deck Size: 113
Commander
Est deck cost: $555.56
Salt sum: 44.95
569
3/13/2025
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Commander

Qty: 1 Price: $2.79
Eriette of the Charmed Apple

Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

Creature
Eriette of the Charmed Apple (woe) 202

Commander

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Auras

Qty: 14 Price: $21.08
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (cmm) 9
Angelic Gift

Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (afc) 64
Dragon Shadow

Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Shadow (scg) 65
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (woc) 67
Feather of Flight

Flash Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0 and has flying.

Enchantment
Feather of Flight (blb) 13
Ghoulish Impetus

Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.

Enchantment
Ghoulish Impetus (cmm) 732
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (clb) 33
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (cmm) 756
Parasitic Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

Enchantment
Parasitic Impetus (clb) 140
Radiant Grace

Enchantment
Radiant Grace // Radiant Restraints (dbl) 298Radiant Grace // Radiant Restraints (dbl) 298
Rune of Mortality

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Enchantment
Rune of Mortality (khm) 108
Spellbook Vendor

Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature
Spellbook Vendor (woe) 31
Spirit Link

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Spirit Link (dmr) 29
Vampiric Link

Enchant creature Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Vampiric Link (plst) PLC-92

Auras

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Board Wipe

Qty: 1 Price: $0.49
Winds of Rath

Destroy all creatures that aren't enchanted. They can't be regenerated.

Sorcery
Winds of Rath (woc) 83

Board Wipe

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Counterspell

Qty: 1 Price: $1.99
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 26

Counterspell

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Doubler

Qty: 3 Price: $57.97
Bloodletter of Aclazotz

Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Creature
Bloodletter of Aclazotz (lci) 92
Enduring Tenacity

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Tenacity (dsk) 95
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (sld) 1799

Doubler

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Draw

Qty: 15 Price: $133.75
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 79
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Insatiable Avarice

Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Sorcery
Insatiable Avarice (otj) 91
Kor Spiritdancer

This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.

Creature
Kor Spiritdancer (jmp) 116
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (wot) 9
Lord Skitter's Blessing

When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Enchantment
Lord Skitter's Blessing (woe) 98
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dmr) 267
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (voc) 133
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 283
Sage's Reverie

Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Enchantment
Sage's Reverie (j22) 58
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (dsc) 156
Songbirds' Blessing

Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Enchantment
Songbirds' Blessing (woc) 43
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (mul) 6
Tenuous Truce

Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this Aura.

Enchantment
Tenuous Truce (ncc) 87
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15

Draw

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Land

Qty: 37 Price: $139.97
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (cmm) 985
Barren Moor

This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (ons) 312
Boggart Trawler

Creature
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (woc) 152
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (brc) 178
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (bro) 260
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (pip) 146
Fell the Profane

Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (ncc) 401
Glasswing Grace

Enchantment
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (gpt) 157
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (isd) 242
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (cmm) 1018
Plains

({T}: Add {W}.)

Land
Plains (woe) 262
Razorgrass Ambush

Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Secluded Steppe

This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (ons) 324
Shadowy Backstreet

({T}: Add {W} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Shadowy Backstreet (mkm) 268
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (cmm) 1033
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 264
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (cmm) 1039
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Land

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Pillow Fort

Qty: 4 Price: $30.26
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (voc) 87
Koskun Falls

At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Koskun Falls (hml) 55
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (rtr) 24
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (dmr) 278

Pillow Fort

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Protection

Qty: 12 Price: $60.65
Benevolent Blessing

Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Enchantment
Benevolent Blessing (cmr) 13
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (ice) 353
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (wot) 4
Inkshield

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Instant
Inkshield (sld) 1694
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (plst) WAR-94
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (ltc) 281
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
Shardmage's Rescue

Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.

Enchantment
Shardmage's Rescue (dsk) 29
Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Enchantment
Spirit Mantle (cmr) 385
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brr) 58
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (woc) 79
Unquestioned Authority

Enchant creature When this Aura enters, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (j22) 260

Protection

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Ramp

Qty: 13 Price: $71.77
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (m3c) 283
Codsworth, Handy Helper

Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

Creature Artifact
Codsworth, Handy Helper (pip) 14
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (cmm) 20
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (mkc) 70
Killian, Ink Duelist

Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast.

Creature
Killian, Ink Duelist (stx) 197
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Lotho, Corrupt Shirriff (ltr) 213
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (drc) 134
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (wot) 13
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (cmm) 839
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (drc) 142
Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Creature Enchantment
Transcendent Envoy (j22) 257

Ramp

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Recursion

Qty: 6 Price: $18.80
Angelic Destiny

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its owner's hand.

Enchantment
Angelic Destiny (woc) 60
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
Gryff's Boon

Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return this card from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.

Enchantment
Gryff's Boon (afc) 67
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (woc) 162
Minion's Return

Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Minion's Return (thb) 104
Retether

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Sorcery
Retether (woc) 72

Recursion

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Removal

Qty: 6 Price: $16.04
Chains of Custody

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Enchantment
Chains of Custody (j22) 3
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (voc) 84
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmm) 26
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (cmm) 49
Sheltered by Ghosts

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

Enchantment
Sheltered by Ghosts (dsk) 30
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (lcc) 137

Removal

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Deck Info

Deck stats

57 pips - 52 cards
34 mana - 31 cards
0 pips - 0 cards
0 mana - 4 cards
34 pips - 25 cards
30 mana - 28 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
10 mana - 9 cards
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Description

{"ops":[{"insert":"Cast beneficial auras on your opponents minions to encourage them to attack each other. Flash in an infect aura for a surprise poison OHKO. Protect Eriette and use politics to have your opponents destroy each other while you drain everyone each turn. There is limited single target removal, all aura based, to be used on especially dangerous threats. Ghostly prison etc to protect against tokens. Greater Auramancy might be a little spicy to work around once your aura'd creatures have shroud but it can protect a lot of your stuff very well.\n\nBonus points for role playing the Evil Queen as you grant everyone gifts.\n"}]}
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