101
10/22/2023
Kings Decree
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $390.82
Salt sum: 26.85
Playgroup dot gg logoPower level:
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101
10/22/2023
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Commander

Quantity: 1Price: $3.49
Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.

Creature
Kenrith, the Returned King (mul) 4

Commander

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Anthem

Quantity: 2Price: $4.78
Angelic Field Marshal

Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Creature
Angelic Field Marshal (c14) 2
Skyhunter Strike Force

Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.

Creature
Skyhunter Strike Force (onc) 21

Anthem

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Copy

Quantity: 2Price: $2.48
Replication Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.

Sorcery
Replication Technique (c21) 31
Tempt with Reflections

Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.

Sorcery
Tempt with Reflections (c13) 60

Copy

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Counters

Quantity: 2Price: $0.98
Loyal Guardian

Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Creature
Loyal Guardian (cmm) 304
Tempt with Glory

Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.

Sorcery
Tempt with Glory (cma) 26

Counters

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Discard

Quantity: 1Price: $6.99
Court of Ambition

When Court of Ambition enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Enchantment
Court of Ambition (cmr) 114

Discard

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Draw

Quantity: 8Price: $8.22
Arcane Endeavor

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Sorcery
Arcane Endeavor (afc) 14
Court of Grace

When Court of Grace enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
Court of Ire

When Court of Ire enters, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (cmr) 170
Creative Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Sorcery
Creative Technique (c21) 49
Ingenious Mastery

You may pay {2}{U} rather than pay this spell's mana cost. If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

Sorcery
Ingenious Mastery (stx) 44
Intellectual Offering

Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Instant
Intellectual Offering (c14) 15
Loyal Drake

Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.

Creature
Loyal Drake (cmm) 104
Stormsurge Kraken

Hexproof Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Creature
Stormsurge Kraken (cmm) 122

Draw

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Enchantment

Quantity: 5Price: $46.45
Court of Ardenvale

When Court of Ardenvale enters, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Enchantment
Court of Ardenvale (woc) 21
Court of Embereth

When Court of Embereth enters, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.

Enchantment
Court of Embereth (woc) 24
Court of Garenbrig

When Court of Garenbrig enters, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Enchantment
Court of Garenbrig (woc) 25
Court of Locthwain

When Court of Locthwain enters, you become the monarch. At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Enchantment
Court of Locthwain (woc) 23
Court of Vantress

When Court of Vantress enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 22

Enchantment

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Land

Quantity: 37Price: $221.89
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (cmm) 419
Bountiful Promenade

Bountiful Promenade enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Castle Ardenvale

Castle Ardenvale enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (woc) 154
Castle Embereth

Castle Embereth enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (onc) 150
Castle Garenbrig

Castle Garenbrig enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Land
Castle Garenbrig (plst) ELD-240
Castle Locthwain

Castle Locthwain enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Land
Castle Locthwain (clb) 884
Castle Vantress

Castle Vantress enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
Command Beacon

{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Land
Command Beacon (cmr) 349
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 659
Forest

({T}: Add {G}.)

Land
Forest (woe) 266
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (cmm) 995
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (ltc) 365
Island

({T}: Add {U}.)

Land
Island (woe) 263
Luxury Suite

Luxury Suite enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Morphic Pool

Morphic Pool enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 265
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
Plains

({T}: Add {W}.)

Land
Plains (woe) 262
Rejuvenating Springs

Rejuvenating Springs enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 662
Sanctum of Eternity

{T}: Add {C}. {2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.

Land
Sanctum of Eternity (c19) 59
Sea of Clouds

Sea of Clouds enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (mh1) 254
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (mh1) 251
Snow-Covered Mountain

({T}: Add {R}.)

Land
Snow-Covered Mountain (mh1) 253
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (mh1) 250
Snow-Covered Swamp

({T}: Add {B}.)

Land
Snow-Covered Swamp (mh1) 252
Spectator Seating

Spectator Seating enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 664
Spire Garden

Spire Garden enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 264
Training Center

Training Center enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 665
Undergrowth Stadium

Undergrowth Stadium enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 666
Vault of Champions

Vault of Champions enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 667

Land

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Mill

Quantity: 1Price: $6.49
Court of Cunning

When Court of Cunning enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63

Mill

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Pingers

Quantity: 1Price: $0.49
Loyal Subordinate

Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Creature
Loyal Subordinate (cmm) 172

Pingers

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Protection

Quantity: 1Price: $0.35
Loyal Unicorn

Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Creature
Loyal Unicorn (cmm) 40

Protection

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Pump

Quantity: 1Price: $0.99
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (scd) 213

Pump

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Ramp

Quantity: 10Price: $34.10
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 653
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (cmm) 376
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (cmm) 655
Court of Bounty

When Court of Bounty enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (cmm) 382
Prismatic Geoscope

Prismatic Geoscope enters tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.

Artifact
Prismatic Geoscope (plst) C16-55
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 703
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (c19) 183
Verdant Mastery

You may pay {3}{G} rather than pay this spell's mana cost. Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.

Sorcery
Verdant Mastery (stx) 146
Wild Endeavor

Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.

Sorcery
Wild Endeavor (afc) 43

Ramp

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Recursion

Quantity: 8Price: $17.72
Grave Endeavor

Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.

Instant
Grave Endeavor (afc) 24
Healing Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

Sorcery
Healing Technique (c21) 63
Incarnation Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield.

Sorcery
Incarnation Technique (c21) 41
Infernal Offering

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.

Sorcery
Infernal Offering (c21) 146
Invoke Calamity

You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.

Instant
Invoke Calamity (neo) 147
Invoke Justice

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Invoke Justice (neo) 21
Seeds of Renewal

Undaunted (This spell costs {1} less to cast for each opponent.) Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.

Sorcery
Seeds of Renewal (c16) 24
Tempt with Immortality

Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.

Sorcery
Tempt with Immortality (c13) 95

Recursion

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Removal

Quantity: 13Price: $29.07
Baleful Mastery

You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.

Instant
Baleful Mastery (stx) 64
Coastal Breach

Undaunted (This spell costs {1} less to cast for each opponent.) Return all nonland permanents to their owners' hands.

Sorcery
Coastal Breach (c16) 6
Curtains' Call

Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures.

Instant
Curtains' Call (cmm) 146
Demon of Wailing Agonies

Flying Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature of their choice."

Creature
Demon of Wailing Agonies (c14) 21
Devastating Mastery

You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents.

Sorcery
Devastating Mastery (stx) 14
Divergent Transformations

Undaunted (This spell costs {1} less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.

Instant
Divergent Transformations (cmm) 216
Excavation Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Destroy target nonland permanent. Its controller creates two Treasure tokens.

Sorcery
Excavation Technique (c21) 16
Invoke Despair

Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

Sorcery
Invoke Despair (neo) 101
Reckless Endeavor

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

Sorcery
Reckless Endeavor (afc) 33
Sublime Exhalation

Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures.

Sorcery
Sublime Exhalation (cmm) 60
Tyrant's Familiar

Flying, haste Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."

Creature
Tyrant's Familiar (scd) 165
Valiant Endeavor

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Sorcery
Valiant Endeavor (afc) 13
Volcanic Offering

Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Instant
Volcanic Offering (cm2) 126

Removal

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Theft

Quantity: 1Price: $0.49
Invoke the Winds

Gain control of target artifact or creature. Untap it.

Sorcery
Invoke the Winds (neo) 58

Theft

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Tokens

Quantity: 5Price: $5.35
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
Invoke the Ancients

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Sorcery
Invoke the Ancients (neo) 193
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (cmm) 240
Sylvan Offering

Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

Sorcery
Sylvan Offering (ncc) 314
Tempt with Vengeance

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Sorcery
Tempt with Vengeance (cmm) 263

Tokens

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Tutor

Quantity: 1Price: $0.49
Fervent Mastery

You may pay {2}{R}{R} rather than pay this spell's mana cost. If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

Sorcery
Fervent Mastery (stx) 101

Tutor

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Deck Info

Deck stats

23 pips - 13 cards
16 mana - 15 cards
18 pips - 11 cards
16 mana - 15 cards
18 pips - 11 cards
16 mana - 15 cards
19 pips - 11 cards
16 mana - 15 cards
18 pips - 11 cards
17 mana - 15 cards
0 pips - 0 cards
8 mana - 7 cards
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