161
8/8/2024
Tovolar and His 13 Werewolf BFs
Deck Size: 100
Commander
Legal
Est deck cost: $108.52
Salt sum: 24.6
161
8/8/2024
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Commander

Quantity: 1Price: $14.99
Tovolar, Dire Overlord

Creature
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612

Commander

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Land

Quantity: 31Price: $10.99
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (moc) 400
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
Kazandu Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.

Land
Kazandu Refuge (scd) 307
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 274
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
Rugged Highlands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (mom) 271
Sapseep Forest

({T}: Add {G}.) This land enters tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Land
Sapseep Forest (c21) 313
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (cmm) 1030
Uncharted Haven

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land
Uncharted Haven (neo) 281
Unknown Shores

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Unknown Shores (thb) 249

Land

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Artifact

Quantity: 6Price: $3.78
Bramble Armor

When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bramble Armor (vow) 188
Manalith

{T}: Add one mana of any color.

Artifact
Manalith (m19) 239
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (c21) 258
Prophetic Prism

When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Prophetic Prism (woe) 249
The Celestus

If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

Artifact
The Celestus (mid) 252
Traveler's Amulet

{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Traveler's Amulet (2x2) 316

Artifact

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Planeswalker

Quantity: 1Price: $4.49
Arlinn, the Pack's Hope

Planeswalker
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 211Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 211

Planeswalker

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Creature

Quantity: 25Price: $22.15
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Avabruck Caretaker

Creature
Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608
Bird Admirer

Creature
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Burly Breaker

Creature
Burly Breaker // Dire-Strain Demolisher (mid) 299Burly Breaker // Dire-Strain Demolisher (mid) 299
Darkthicket Wolf

{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Creature
Darkthicket Wolf (isd) 175
Fangblade Brigand

Creature
Fangblade Brigand // Fangblade Eviscerator (mid) 292Fangblade Brigand // Fangblade Eviscerator (mid) 292
Gatstaf Shepherd

Creature
Gatstaf Shepherd // Gatstaf Howler (isd) 182Gatstaf Shepherd // Gatstaf Howler (isd) 182
Geier Reach Bandit

Creature
Geier Reach Bandit // Vildin-Pack Alpha (soi) 159Geier Reach Bandit // Vildin-Pack Alpha (soi) 159
Grizzled Outcasts

Creature
Grizzled Outcasts // Krallenhorde Wantons (isd) 185Grizzled Outcasts // Krallenhorde Wantons (isd) 185
Harvesttide Infiltrator

Creature
Harvesttide Infiltrator // Harvesttide Assailant (mid) 293Harvesttide Infiltrator // Harvesttide Assailant (mid) 293
Hound Tamer

Creature
Hound Tamer // Untamed Pup (mid) 302Hound Tamer // Untamed Pup (mid) 302
Immerwolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform.

Creature
Immerwolf (sld) 809
Kessig Naturalist

Creature
Kessig Naturalist // Lord of the Ulvenwald (mid) 231Kessig Naturalist // Lord of the Ulvenwald (mid) 231
Lambholt Elder

Creature
Lambholt Elder // Silverpelt Werewolf (dka) 122Lambholt Elder // Silverpelt Werewolf (dka) 122
Outland Liberator

Creature
Outland Liberator // Frenzied Trapbreaker (mid) 190Outland Liberator // Frenzied Trapbreaker (mid) 190
Pestilent Wolf

{2}{G}: This creature gains deathtouch until end of turn.

Creature
Pestilent Wolf (j22) 705
Reckless Waif

Creature
Reckless Waif // Merciless Predator (isd) 159Reckless Waif // Merciless Predator (isd) 159
Spellrune Painter

Creature
Spellrune Painter // Spellrune Howler (mid) 295Spellrune Painter // Spellrune Howler (mid) 295
Tavern Ruffian

Creature
Tavern Ruffian // Tavern Smasher (mid) 163Tavern Ruffian // Tavern Smasher (mid) 163
Tireless Hauler

Creature
Tireless Hauler // Dire-Strain Brawler (mid) 203Tireless Hauler // Dire-Strain Brawler (mid) 203
Tovolar's Huntmaster

Creature
Tovolar's Huntmaster // Tovolar's Packleader (mid) 306Tovolar's Huntmaster // Tovolar's Packleader (mid) 306
Vildin-Pack Outcast

Creature
Vildin-Pack Outcast // Dronepack Kindred (emn) 148Vildin-Pack Outcast // Dronepack Kindred (emn) 148
Village Watch

Creature
Village Watch // Village Reavers (mid) 297Village Watch // Village Reavers (mid) 297
Villagers of Estwald

Creature
Villagers of Estwald // Howlpack of Estwald (isd) 209Villagers of Estwald // Howlpack of Estwald (isd) 209
Weaver of Blossoms

Creature
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226

Creature

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Sorcery

Quantity: 10Price: $9.36
Abandon the Post

Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Abandon the Post (mid) 127
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmm) 889
Frenzied Tilling

Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Frenzied Tilling (gtc) 166
Howl of the Night Pack

Create a 2/2 green Wolf creature token for each Forest you control.

Sorcery
Howl of the Night Pack (sld) 1610
Lead the Stampede

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Lead the Stampede (iko) 163
Path to the Festival

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Path to the Festival (mid) 191
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (j22) 710
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmm) 908
Storm the Festival

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Storm the Festival (mid) 200
Unnatural Moonrise

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Unnatural Moonrise (mid) 247

Sorcery

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Enchantment

Quantity: 9Price: $23.57
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (sld) 1609
Forced Adaptation

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Enchantment
Forced Adaptation (gtc) 120
Full Moon's Rise

Werewolf creatures you control get +1/+0 and have trample. Sacrifice this enchantment: Regenerate all Werewolf creatures you control.

Enchantment
Full Moon's Rise (isd) 180
Howl of the Hunt

Flash Enchant creature When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance.

Enchantment
Howl of the Hunt (j22) 672
Invigorating Hot Spring

This enchantment enters with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

Enchantment
Invigorating Hot Spring (neo) 223
Madcap Skills

Enchant creature Enchanted creature gets +3/+0 and has menace.

Enchantment
Madcap Skills (plst) MM3-99
Savage Silhouette

Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."

Enchantment
Savage Silhouette (zen) 181
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (mid) 206
Verdant Haven

Enchant land When this Aura enters, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Verdant Haven (m15) 206

Enchantment

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Instant

Quantity: 17Price: $19.19
Ancient Grudge

Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Ancient Grudge (tsr) 151
Autumn's Veil

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Instant
Autumn's Veil (m12) 164
Back to Nature

Destroy all enchantments.

Instant
Back to Nature (m15) 169
Blunt the Assault

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Instant
Blunt the Assault (som) 113
Defend the Celestus

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Instant
Defend the Celestus (mid) 182
Duel for Dominance

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Duel for Dominance (mid) 184
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (bro) 183
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Grapple with the Past (2x2) 149
Lunar Frenzy

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Instant
Lunar Frenzy (mid) 147
Might of the Old Ways

Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.

Instant
Might of the Old Ways (mid) 189
Raze the Effigy

Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.

Instant
Raze the Effigy (j22) 586
Reclaim

Put target card from your graveyard on top of your library.

Instant
Reclaim (plst) ORI-195
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (scd) 206
Second Harvest

For each token you control, create a token that's a copy of that permanent.

Instant
Second Harvest (sld) 1611
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (m21) 210
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
20 pips - 20 cards
24 mana - 21 cards
61 pips - 51 cards
27 mana - 24 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"My first commander deck! Cheap puppers that can help you overrun early. Hit fast and hard, but may struggle in longer games.\n"}]}
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