441
5/29/2024
Narset, Exiled Monk Spellslinger
Deck Size: 108
Commander
Est deck cost: $390.24
Salt sum: 35.86
No deck tags
441
5/29/2024
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Commander

Qty: 1 Price: $12.99
Narset, Enlightened Exile

Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

Creature
Narset, Enlightened Exile (mat) 173

Commander

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Beatstick

Qty: 6 Price: $8.46
Dragon-Style Twins

Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Dragon-Style Twins (ktk) 108
Electrostatic Infantry

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.

Creature
Electrostatic Infantry (dmu) 122
Ishai, Ojutai Dragonspeaker

Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)

Creature
Ishai, Ojutai Dragonspeaker (cm2) 12
Khenra Spellspear

Creature
Khenra Spellspear // Gitaxian Spellstalker (mom) 151Khenra Spellspear // Gitaxian Spellstalker (mom) 151
Myth Realized

Whenever you cast a noncreature spell, put a lore counter on this enchantment. {2}{W}: Put a lore counter on this enchantment. {W}: Until end of turn, this enchantment becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Enchantment
Myth Realized (dtk) 26
Sprite Dragon

Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Creature
Sprite Dragon (clb) 852

Beatstick

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Beatstick Lord

Qty: 4 Price: $5.42
Balmor, Battlemage Captain

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature
Balmor, Battlemage Captain (dmu) 196
Jeskai Ascendancy

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Enchantment
Jeskai Ascendancy (2x2) 231
Leonin Lightscribe

Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.

Creature
Leonin Lightscribe (stx) 290
The Archimandrite

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

Creature
The Archimandrite (brc) 46

Beatstick Lord

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Cantrip

Qty: 9 Price: $27.33
Abeyance

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.

Instant
Abeyance (wth) 1
Borne Upon a Wind

You may cast spells this turn as though they had flash. Draw a card.

Instant
Borne Upon a Wind (ltr) 44
Crash Through

Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (m21) 140
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (j22) 345
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (tmp) 86
To Arms!

Untap all creatures you control. Draw a card.

Instant
To Arms! (gpt) 20
Warlord's Fury

Creatures you control gain first strike until end of turn. Draw a card.

Sorcery
Warlord's Fury (dom) 151

Cantrip

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Creature

Qty: 2 Price: $1.28
Mantis Rider

Flying, vigilance, haste

Creature
Mantis Rider (ktk) 184
Monastery Swiftspear

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Monastery Swiftspear (ktk) 118

Creature

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Defense

Qty: 2 Price: $13.48
Lier, Disciple of the Drowned

Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Creature
Lier, Disciple of the Drowned (mid) 59
Rune-Tail, Kitsune Ascendant

Creature
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence (sok) 27

Defense

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Doubling

Qty: 3 Price: $55.47
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258
Veyran, Voice of Duality

Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Veyran, Voice of Duality (c21) 3

Doubling

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Draw

Qty: 9 Price: $31.37
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (mic) 98
Invasion of Vryn

Battle
Invasion of Vryn // Overloaded Mage-Ring (mom) 64Invasion of Vryn // Overloaded Mage-Ring (mom) 64
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (clb) 81
Mass Appeal

Draw a card for each Human you control.

Sorcery
Mass Appeal (avr) 66
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (ncc) 52
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 76
Whirlwind of Thought

Whenever you cast a noncreature spell, draw a card.

Enchantment
Whirlwind of Thought (iko) 348

Draw

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Enchantment

Qty: 3 Price: $3.07
Citadel Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Enchantment
Citadel Siege (mic) 81
Monastery Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (c17) 88
Outpost Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Enchantment
Outpost Siege (clb) 804

Enchantment

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Impulse

Qty: 3 Price: $3.07
Elsha of the Infinite

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

Creature
Elsha of the Infinite (2x2) 208
Inspired Tinkering

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Inspired Tinkering (clb) 183
Invasion of Kaldheim

Battle
Invasion of Kaldheim // Pyre of the World Tree (mom) 145Invasion of Kaldheim // Pyre of the World Tree (mom) 145

Impulse

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Land

Qty: 36 Price: $116.48
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (m3c) 316
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (m3c) 321
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (ncc) 390
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (afr) 256
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (otc) 293
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Ferrous Lake

{1}, {T}: Add {U}{R}.

Land
Ferrous Lake (otc) 294
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Island

({T}: Add {U}.)

Land
Island (j22) 102
Mountain

({T}: Add {R}.)

Land
Mountain (scd) 347
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (woc) 164
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (2xm) 324
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (ktk) 236
Plains

({T}: Add {W}.)

Land
Plains (j22) 99
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plg20) 1
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (ncc) 423
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (m3c) 375
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (mkc) 294
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Stormcarved Coast

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 266
Sunscorched Divide

{1}, {T}: Add {R}{W}.

Land
Sunscorched Divide (otc) 326
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 434

Land

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Lifegain

Qty: 4 Price: $42.82
Rhox Faithmender

Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.

Creature
Rhox Faithmender (jmp) 130
Sage of the Inward Eye

Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Creature
Sage of the Inward Eye (ktk) 195
Serra Ascendant

Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.

Creature
Serra Ascendant (ima) 31
Student of Ojutai

Whenever you cast a noncreature spell, you gain 2 life.

Creature
Student of Ojutai (dtk) 40

Lifegain

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Ramp

Qty: 9 Price: $36.17
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (woc) 145
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (clb) 799
Jeskai Banner

{T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Jeskai Banner (ktk) 222
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
Storm-Kiln Artist

This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (cmm) 260
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (c21) 269
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (cmm) 980

Ramp

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Recursion

Qty: 2 Price: $8.48
Mizzix's Mastery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mizzix's Mastery (sta) 43
View from Above

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

Instant
View from Above (con) 38

Recursion

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Removal

Qty: 1 Price: $0.49
Sage-Eye Avengers

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature attacks, you may return target creature to its owner's hand if its power is less than this creature's power.

Creature
Sage-Eye Avengers (dds) 8

Removal

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Token Gen

Qty: 3 Price: $10.17
Kykar, Wind's Fury

Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.

Creature
Kykar, Wind's Fury (cmm) 343
Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Creature
Monastery Mentor (mom) 347
Reflections of Littjara

As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (khm) 347

Token Gen

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Top Deck

Qty: 2 Price: $1.64
Burning Prophet

Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.

Creature
Burning Prophet (war) 117
Dragon's Rage Channeler

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.

Creature
Dragon's Rage Channeler (mh2) 121

Top Deck

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Trick

Qty: 9 Price: $12.05
Burst of Speed

Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)

Sorcery
Burst of Speed (m10) 129
Chance for Glory

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Chance for Glory (grn) 159
Dragonrage

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."

Instant
Dragonrage (frf) 97
Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (kld) 44
Elusive Spellfist

Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn.

Creature
Elusive Spellfist (ima) 54
Flying Crane Technique

Untap all creatures you control. They gain flying and double strike until end of turn.

Instant
Flying Crane Technique (ktk) 176
Githzerai Monk

Flash Flying Psychic Defense — When this creature enters, tap all creatures you don't control.

Creature
Githzerai Monk (clb) 20
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (cmr) 416
Shu Yun, the Silent Tempest

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn.

Creature
Shu Yun, the Silent Tempest (frf) 52

Trick

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Sideboard

Qty: 12 Price: $249.28
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (slu) 4
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 321
Dark-Dweller Oracle

{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Creature
Dark-Dweller Oracle (2x2) 106
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (sld) 123
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 281
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (iko) 311
Recruiter of the Guard

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (cn2) 22
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (sld) 131
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (slu) 2
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (sld) 129
Tarnished Citadel

{T}: Add {C}. {T}: Add one mana of any color. This land deals 3 damage to you.

Land
Tarnished Citadel (ody) 329

Sideboard

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Maybeboard

Qty: 53 Price: $87.55
Abbot of Keral Keep

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until end of turn, you may play that card.

Creature
Abbot of Keral Keep (2x2) 100
Act on Impulse

Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Sorcery
Act on Impulse (j22) 492
Aggravated Assault

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Enchantment
Aggravated Assault (wot) 39
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Sorcery
Ancestral Anger (vow) 142
Aura Blast

Destroy target enchantment. Draw a card.

Instant
Aura Blast (pls) 1
Bloodfire Enforcers

This creature has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Creature
Bloodfire Enforcers (frf) 93
Bloodfire Expert

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Bloodfire Expert (ktk) 101
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dmr) 241
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (woc) 87
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (cmr) 444
Enlightened Ascetic

When this creature enters, you may destroy target enchantment.

Creature
Enlightened Ascetic (ori) 12
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (woc) 147
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (cmm) 223
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Goblin War Cry

Target opponent chooses a creature they control. Other creatures they control can't block this turn.

Sorcery
Goblin War Cry (p02) 104
Guided Strike

Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.

Instant
Guided Strike (ima) 23
Homura, Human Ascendant

Creature
Homura, Human Ascendant // Homura's Essence (sok) 103
Horn of the Mark

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Horn of the Mark (ltr) 378
Jaya, Fiery Negotiator

+1: Create a 1/1 red Monk creature token with prowess. −1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. −2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya deals damage equal to the number of attacking creatures to that creature. −8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Planeswalker
Jaya, Fiery Negotiator (dmu) 133
Jeskai Charm

Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn.

Instant
Jeskai Charm (2x2) 232
Jeskai Elder

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature
Jeskai Elder (ddn) 46
Jeskai Sage

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature dies, draw a card.

Creature
Jeskai Sage (frf) 38
Kindred Charge

Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Sorcery
Kindred Charge (c17) 27
Lotus Path Djinn

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Lotus Path Djinn (frf) 39
Lotus-Eye Mystics

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target enchantment card from your graveyard to your hand.

Creature
Lotus-Eye Mystics (frf) 17
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (clb) 865
Mass Hysteria

All creatures have haste.

Enchantment
Mass Hysteria (mrd) 99
Monk of the Open Hand

Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.

Creature
Monk of the Open Hand (afr) 25
Monk Realist

When this creature enters, destroy target enchantment.

Creature
Monk Realist (cmd) 20
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (woc) 101
Overmaster

The next instant or sorcery spell you cast this turn can't be countered. Draw a card.

Sorcery
Overmaster (dmr) 132
Pressure Point

Tap target creature. Draw a card.

Instant
Pressure Point (znr) 33
Psychotic Fury

Target multicolored creature gains double strike until end of turn. Draw a card.

Instant
Psychotic Fury (dis) 68
Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Instant
Quicken (dds) 6
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (vow) 174
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (woc) 105
Remand

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.

Instant
Remand (mm2) 55
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (cmr) 195
Sakashima's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Sorcery
Sakashima's Will (cmr) 91
Savage Beating

Cast this spell only during combat on your turn. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.)

Instant
Savage Beating (cmm) 252
Scout's Warning

The next creature card you play this turn can be played as though it had flash. Draw a card.

Instant
Scout's Warning (fut) 16
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (cmm) 56
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
Soulfire Grand Master

Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Creature
Soulfire Grand Master (frf) 27
Spiritualize

Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.

Instant
Spiritualize (ody) 53
Strongarm Monk

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

Creature
Strongarm Monk (dtk) 39
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dmr) 258
Third Path Iconoclast

Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.

Creature
Third Path Iconoclast (bro) 223
Warden of the Eye

When this creature enters, return target noncreature, nonland card from your graveyard to your hand.

Creature
Warden of the Eye (ktk) 212
Wrenn's Resolve

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Wrenn's Resolve (mom) 173
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (j22) 626

Maybeboard

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Deck Info

Deck stats

23 pips - 22 cards
28 mana - 24 cards
38 pips - 33 cards
30 mana - 26 cards
0 pips - 0 cards
0 mana - 7 cards
34 pips - 32 cards
31 mana - 27 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
13 mana - 12 cards
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Description

{"ops":[{"insert":"Broadly monk tribal/prowess, with heavy wizard support. Look for value wherever you can get it. Burning Prophet and Dragon's Rage Channeler to manipulate your top deck beyond just the staple Blue cantrips (and stock your graveyard a bit for Narset, Lier, or a big Mizzix's Mastery). Red impulse draw for better card advantage than said cantrips, and some pretty large-quantity draw (if Kykar is OTB, your chosen type is probably Spirit). Sneak in combat tricks. Very low interaction. When it's time to pop, it's time to pop. Until that happens you likely won't be perceived as much of a threat. The sideboard is if you want to upgrade the mana base. \n"}]}
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