176
9/23/2023
I
Deck Size: 100
Commander
Legal
Est deck cost: $254.82
Salt sum: 32.6
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176
9/23/2023
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Commander

Qty: 1 Price: $37.99
The Ur-Dragon

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Creature
The Ur-Dragon (c17) 48

Commander

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Sorcery

Qty: 9 Price: $17.17
Crux of Fate

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Sorcery
Crux of Fate (c17) 107
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (c17) 147
Earthquake

Earthquake deals X damage to each creature without flying and each player.

Sorcery
Earthquake (c17) 137
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (c17) 149
Fortunate Few

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Sorcery
Fortunate Few (c17) 4
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (c17) 37
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (c17) 154
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (c17) 118
Rain of Thorns

Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land.

Sorcery
Rain of Thorns (c17) 156

Sorcery

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Artifact

Qty: 11 Price: $32.41
Armillary Sphere

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (c17) 203
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c17) 206
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (c17) 207
Dreamstone Hedron

{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.

Artifact
Dreamstone Hedron (c17) 209
Fist of Suns

You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Artifact
Fist of Suns (c17) 211
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (c17) 53
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (c17) 215
Mirror of the Forebears

As this artifact enters, choose a creature type. {1}: Until end of turn, this artifact becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.

Artifact
Mirror of the Forebears (c17) 54
Nihil Spellbomb

{T}, Sacrifice this artifact: Exile target player's graveyard. When this artifact is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Artifact
Nihil Spellbomb (c17) 218
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c17) 223
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (c17) 230

Artifact

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Creature

Qty: 32 Price: $98.64
Atarka, World Render

Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

Creature
Atarka, World Render (c17) 161
Bladewing the Risen

Flying When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.

Creature
Bladewing the Risen (c17) 163
Boneyard Scourge

Flying Whenever a Dragon you control dies while this card is in your graveyard, you may pay {1}{B}. If you do, return this card from your graveyard to the battlefield.

Creature
Boneyard Scourge (c17) 15
Broodmate Dragon

Flying When this creature enters, create a 4/4 red Dragon creature token with flying.

Creature
Broodmate Dragon (c17) 165
Crosis, the Purger

Flying Whenever Crosis deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Creature
Crosis, the Purger (c17) 168
Deathbringer Regent

Flying When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Creature
Deathbringer Regent (c17) 110
Dragonlord's Servant

Dragon spells you cast cost {1} less to cast.

Creature
Dragonlord's Servant (c17) 135
Dragonspeaker Shaman

Dragon spells you cast cost {2} less to cast.

Creature
Dragonspeaker Shaman (c17) 136
Dromoka, the Eternal

Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Creature
Dromoka, the Eternal (c17) 170
Hellkite Charger

Flying, haste Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Creature
Hellkite Charger (c17) 138
Intet, the Dreamer

Flying Whenever Intet deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Creature
Intet, the Dreamer (c17) 174
Kolaghan, the Storm's Fury

Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Kolaghan, the Storm's Fury (c17) 176
Niv-Mizzet, Dracogenius

Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.

Creature
Niv-Mizzet, Dracogenius (c17) 184
O-Kagachi, Vengeful Kami

Flying, trample Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.

Creature
O-Kagachi, Vengeful Kami (c17) 45
Ojutai, Soul of Winter

Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

Creature
Ojutai, Soul of Winter (c17) 187
Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Creature
Orator of Ojutai (c17) 67
Ramos, Dragon Engine

Flying Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.

Creature Artifact
Ramos, Dragon Engine (c17) 55
Ryusei, the Falling Star

Flying When Ryusei dies, it deals 5 damage to each creature without flying.

Creature
Ryusei, the Falling Star (c17) 141
Savage Ventmaw

Flying Whenever this creature attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Savage Ventmaw (c17) 191
Scalelord Reckoner

Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

Creature
Scalelord Reckoner (c17) 6
Scion of the Ur-Dragon

Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

Creature
Scion of the Ur-Dragon (c17) 192
Scourge of Valkas

Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.

Creature
Scourge of Valkas (c17) 142
Silumgar, the Drifting Death

Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

Creature
Silumgar, the Drifting Death (c17) 194
Spellbound Dragon

Flying Whenever this creature attacks, draw a card, then discard a card. This creature gets +X/+0 until end of turn, where X is the discarded card's mana value.

Creature
Spellbound Dragon (c17) 196
Steel Hellkite

Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

Creature Artifact
Steel Hellkite (c17) 225
Sunscorch Regent

Flying Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Sunscorch Regent (c17) 74
Taigam, Ojutai Master

Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Creature
Taigam, Ojutai Master (c17) 46
Teneb, the Harvester

Flying Whenever Teneb deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.

Creature
Teneb, the Harvester (c17) 198
Territorial Hellkite

Flying, haste At the beginning of combat on your turn, choose an opponent at random that this creature didn't attack during your last combat. This creature attacks that player this combat if able. If you can't choose an opponent this way, tap this creature.

Creature
Territorial Hellkite (c17) 29
Tyrant's Familiar

Flying, haste Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature attacks, it deals 7 damage to target creature defending player controls."

Creature
Tyrant's Familiar (c17) 143
Utvara Hellkite

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Creature
Utvara Hellkite (c17) 144
Wasitora, Nekoru Queen

Flying, trample Whenever Wasitora deals combat damage to a player, that player sacrifices a creature of their choice. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.

Creature
Wasitora, Nekoru Queen (c17) 49

Creature

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Enchantment

Qty: 10 Price: $41.90
Crucible of Fire

Dragon creatures you control get +3/+3.

Enchantment
Crucible of Fire (c17) 133
Curse of Bounty

Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Enchantment
Curse of Bounty (c17) 30
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Enchantment
Curse of Opulence (c17) 24
Curse of Verbosity

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Enchantment
Curse of Verbosity (c17) 9
Dragon Tempest

Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Enchantment
Dragon Tempest (c17) 134
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (c17) 148
Frontier Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Enchantment
Frontier Siege (c17) 150
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (c17) 11
Monastery Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (c17) 88
Palace Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Enchantment
Palace Siege (c17) 119

Enchantment

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Land

Qty: 37 Price: $26.71
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (c17) 234
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c17) 242
Crucible of the Spirit Dragon

{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {T}, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Land
Crucible of the Spirit Dragon (c17) 243
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (c17) 244
Forest

({T}: Add {G}.)

Land
Forest (c17) 308
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c17) 251
Haven of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Land
Haven of the Spirit Dragon (c17) 255
Island

({T}: Add {U}.)

Land
Island (c17) 300
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (c17) 257
Mountain

({T}: Add {R}.)

Land
Mountain (c17) 305
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c17) 263
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c17) 265
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c17) 267
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (c17) 56
Plains

({T}: Add {W}.)

Land
Plains (c17) 295
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c17) 274
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (c17) 275
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c17) 277
Swamp

({T}: Add {B}.)

Land
Swamp (c17) 303
Vivid Crag

This land enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Crag (c17) 289
Vivid Creek

This land enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Creek (c17) 290
Vivid Grove

This land enters tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Grove (c17) 291
Vivid Marsh

This land enters tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Marsh (c17) 292
Vivid Meadow

This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Meadow (c17) 293

Land

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Deck Info

Deck stats

15 pips - 12 cards
24 mana - 22 cards
16 pips - 14 cards
24 mana - 22 cards
20 pips - 15 cards
24 mana - 22 cards
34 pips - 25 cards
30 mana - 26 cards
18 pips - 17 cards
29 mana - 24 cards
0 pips - 0 cards
7 mana - 4 cards
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