113
9/27/2023
skeletons
Deck Size: 79
Commander
Est deck cost: $85.65
Salt sum: 11.08
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113
9/27/2023
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Commander

Qty: 2 Price: $1.14
Agent of the Iron Throne

Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."

Enchantment
Agent of the Iron Throne (clb) 107
Gut, True Soul Zealot

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)

Creature
Gut, True Soul Zealot (clb) 180

Commander

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Sorcery

Qty: 1 Price: $0.35
Touch of Death

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Touch of Death (5ed) 200

Sorcery

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Artifact

Qty: 1 Price: $0.49
Altar of Bhaal

Artifact
Altar of Bhaal // Bone Offering (clb) 109

Artifact

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Creature

Qty: 73 Price: $82.93
Ahn-Crop Invader

During your turn, this creature has first strike. {1}, Sacrifice another creature: This creature gets +2/+0 until end of turn.

Creature
Ahn-Crop Invader (war) 113
Akki Blizzard-Herder

When this creature dies, each player sacrifices a land of their choice.

Creature
Akki Blizzard-Herder (bok) 91
Anax, Hardened in the Forge

Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.

Creature Enchantment
Anax, Hardened in the Forge (cmm) 204
Arcbound Slasher

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)

Creature Artifact
Arcbound Slasher (mh2) 111
Arcbound Tracker

Menace Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on this creature.

Creature Artifact
Arcbound Tracker (mh2) 112
Arcbound Whelp

Flying {R}: This creature gets +1/+0 until end of turn. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Whelp (mh2) 113
Ashcloud Phoenix

Flying When this creature dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to each player.

Creature
Ashcloud Phoenix (ktk) 99
Asphodel Wanderer

{2}{B}: Regenerate this creature.

Creature
Asphodel Wanderer (ths) 77
Augur of Skulls

{1}{B}: Regenerate this creature. Sacrifice this creature: Target player discards two cards. Activate only during your upkeep.

Creature
Augur of Skulls (fut) 63
Baeloth Barrityl, Entertainer

Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.)

Creature
Baeloth Barrityl, Entertainer (clb) 655
Balduvian Berserker

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature dies, it deals damage equal to its power to any target.

Creature
Balduvian Berserker (dmu) 116
Barrier of Bones

Defender When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature
Barrier of Bones (grn) 61
Bearer of the Heavens

When this creature dies, destroy all permanents at the beginning of the next end step.

Creature
Bearer of the Heavens (jou) 89
Bladewing, Deathless Tyrant

Flying, haste Whenever Bladewing deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.

Creature
Bladewing, Deathless Tyrant (dmc) 9
Blood Petal Celebrant

This creature has first strike as long as it's attacking. When this creature dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Blood Petal Celebrant (vow) 146
Bogardan Firefiend

When this creature dies, it deals 2 damage to target creature.

Creature
Bogardan Firefiend (hop) 48
Bone Dragon

Flying {3}{B}{B}, Exile seven other cards from your graveyard: Return this card from your graveyard to the battlefield tapped.

Creature
Bone Dragon (m19) 88
Cacophony Scamp

Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) When this creature dies, it deals damage equal to its power to any target.

Creature
Cacophony Scamp (one) 124
Careless Celebrant

When this creature dies, it deals 2 damage to target creature or planeswalker an opponent controls.

Creature
Careless Celebrant (thb) 129
Carnage Gladiator

Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate this creature.

Creature
Carnage Gladiator (mm3) 155
Carrionette

{2}{B}{B}: Exile this card and target creature unless that creature's controller pays {2}. Activate only if this card is in your graveyard.

Creature
Carrionette (tmp) 111
Cavalier of Flame

{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

Creature
Cavalier of Flame (m20) 125
Champion of Stray Souls

{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put this card from your graveyard on top of your library.

Creature
Champion of Stray Souls (c19) 109
Cinderbones

Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate this creature.

Creature
Cinderbones (shm) 59
Cinderheart Giant

Trample When this creature dies, it deals 7 damage to a creature an opponent controls chosen at random.

Creature
Cinderheart Giant (khm) 126
Clattering Augur

This creature can't block. When this creature enters, you draw a card and you lose 1 life. {2}{B}{B}: Return this card from your graveyard to your hand.

Creature
Clattering Augur (mh2) 79
Clattering Skeletons

When this creature dies, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Clattering Skeletons (afr) 93
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature
Death Baron (mic) 111
Death Tyrant

Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Death Tyrant (afc) 23
Death-Priest of Myrkul

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.

Creature
Death-Priest of Myrkul (afr) 95
Dimir House Guard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Dimir House Guard (rav) 83
Dragon Egg

Defender When this creature dies, create a 2/2 red Dragon creature token with flying and "{R}: This token gets +1/+0 until end of turn."

Creature
Dragon Egg (j22) 522
Dross Scorpion

Whenever this creature or another artifact creature dies, you may untap target artifact.

Creature Artifact
Dross Scorpion (mrd) 164
Drudge Reavers

Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate this creature.

Creature
Drudge Reavers (tsp) 105
Drudge Sentinel

{3}: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Drudge Sentinel (plst) DOM-89
Drudge Skeletons

{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Drudge Skeletons (gvl) 36
Duty-Bound Dead

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Duty-Bound Dead (m13) 92
Flameskull

Flying This creature can't block. Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Creature
Flameskull (afr) 143
Flayed Nim

Whenever this creature deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate this creature.

Creature
Flayed Nim (mrd) 65
Ghastly Death Tyrant

When this creature enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.

Creature
Ghastly Death Tyrant (clb) 127
Grim Roustabout

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {1}{B}: Regenerate this creature.

Creature
Grim Roustabout (rtr) 68
Gutterbones

This creature enters tapped. {1}{B}: Return this card from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.

Creature
Gutterbones (rna) 76
Kjeldoran Dead

When this creature enters, sacrifice a creature. {B}: Regenerate this creature.

Creature
Kjeldoran Dead (6ed) 140
Lightning Skelemental

Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice this creature.

Creature
Lightning Skelemental (mh1) 208
Lim-Dûl the Necromancer

Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie.

Creature
Lim-Dûl the Necromancer (tsp) 114
Lim-Dûl's High Guard

First strike {1}{B}: Regenerate this creature.

Creature
Lim-Dûl's High Guard (all) 55a
Lim-Dûl's Paladin

Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card. Whenever this creature becomes blocked, it gets +6/+3 until end of turn. Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.

Creature
Lim-Dûl's Paladin (all) 108
Manor Skeleton

Haste {1}{B}: Regenerate this creature.

Creature
Manor Skeleton (isd) 106
Marang River Skeleton

{B}: Regenerate this creature. Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Creature
Marang River Skeleton (dtk) 108
Marrow Bats

Flying Pay 4 life: Regenerate this creature.

Creature
Marrow Bats (c13) 82
Moor Fiend

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Moor Fiend (ice) 153
Paragon of Open Graves

Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Creature
Paragon of Open Graves (m15) 111
Persistent Specimen

{2}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Persistent Specimen (vow) 125
Phyrexian Monitor

{B}: Regenerate this creature.

Creature
Phyrexian Monitor (plst) UDS-64
Rakdos Ringleader

First strike Whenever this creature deals combat damage to a player, that player discards a card at random. {B}: Regenerate this creature.

Creature
Rakdos Ringleader (rtr) 186
Reassembling Skeleton

{1}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (cmm) 183
Restless Bones

{3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate this creature.

Creature
Restless Bones (gpt) 58
Restless Dead

{B}: Regenerate this creature.

Creature
Restless Dead (mir) 138
Sanitarium Skeleton

{2}{B}: Return this card from your graveyard to your hand.

Creature
Sanitarium Skeleton (cmr) 148
Skeletal Crocodile

Creature
Skeletal Crocodile (por) 110
Skeletal Kathari

Flying {B}, Sacrifice a creature: Regenerate this creature.

Creature
Skeletal Kathari (ala) 88
Skeletal Snake

Creature
Skeletal Snake (por) 111
Skeletal Vampire

Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.

Creature
Skeletal Vampire (c17) 126
Skeletal Wurm

{B}: Regenerate this creature.

Creature
Skeletal Wurm (roe) 127
Skeleton Archer

When this creature enters, it deals 1 damage to any target.

Creature
Skeleton Archer (2x2) 90
Skeleton Scavengers

This creature enters with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.

Creature
Skeleton Scavengers (sth) 70
Tenacious Dead

When this creature dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.

Creature
Tenacious Dead (bbd) 163
Tinybones, Trinket Thief

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life.

Creature
Tinybones, Trinket Thief (jmp) 17
Underworld Sentinel

Whenever this creature attacks, exile target creature card from your graveyard. When this creature dies, put all cards exiled with it onto the battlefield.

Creature
Underworld Sentinel (thb) 293
Unworthy Dead

{B}: Regenerate this creature.

Creature
Unworthy Dead (usg) 163
Urborg Skeleton

Kicker {3} (You may pay an additional {3} as you cast this spell.) {B}: Regenerate this creature. If this creature was kicked, it enters with a +1/+1 counter on it.

Creature
Urborg Skeleton (inv) 134
Viashino Skeleton

{1}{B}, Discard a card: Regenerate this creature.

Creature
Viashino Skeleton (ala) 118
Wall of Bone

Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Wall of Bone (gvl) 41

Creature

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Instant

Qty: 1 Price: $0.35
Skeletonize

Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this token."

Instant
Skeletonize (a25) 149

Instant

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Land

Qty: 1 Price: $0.39
Spawning Pool

This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Spawning Pool (10e) 358

Land

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Deck Info

Deck stats

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66 pips - 56 cards
1 mana - 1 card
33 pips - 26 cards
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