118
10/6/2023
Mizzix of the Izmagnus - Solitaire Storm
Deck Size: 100
Commander
Legal
Est deck cost: $206.00
Salt sum: 34.73
118
10/6/2023
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Commander

Qty: 1 Price: $0.79
Mizzix of the Izmagnus

Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.

Creature
Mizzix of the Izmagnus (cmm) 348

Commander

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Proliferate

Qty: 2 Price: $1.48
Contentious Plan

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Sorcery
Contentious Plan (war) 46
Steady Progress

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Instant
Steady Progress (plst) MM2-58

Proliferate

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Copy

Qty: 3 Price: $6.97
Increasing Vengeance

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Increasing Vengeance (c19) 147
Reiterate

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Reiterate (tsr) 182
Repeated Reverberation

When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.

Instant
Repeated Reverberation (cmm) 879

Copy

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Ramp

Qty: 10 Price: $41.80
Brass's Bounty

For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Brass's Bounty (moc) 272
Inner Fire

Add {R} for each card in your hand.

Sorcery
Inner Fire (sok) 105
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (cmm) 957
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (clb) 799
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (scd) 151
Reality Spasm

Choose one — • Tap X target permanents. • Untap X target permanents.

Instant
Reality Spasm (roe) 81
Runaway Steam-Kin

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Creature
Runaway Steam-Kin (grn) 115
Seething Song

Add {R}{R}{R}{R}{R}.

Instant
Seething Song (c21) 179
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (cmm) 979
Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Turnabout (dmr) 70

Ramp

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Draw

Qty: 30 Price: $30.58
Amass the Components

Draw three cards, then put a card from your hand on the bottom of your library.

Sorcery
Amass the Components (plst) IMA-41
Brilliant Plan

Draw three cards.

Sorcery
Brilliant Plan (gs1) 17
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
Commune with Lava

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Instant
Commune with Lava (afc) 118
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Sorcery
Compulsive Research (clb) 715
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (cmm) 86
Desperate Ravings

Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Desperate Ravings (plst) C15-149
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (woc) 88
Enhanced Awareness

Draw three cards, then discard a card.

Instant
Enhanced Awareness (frf) 33
Epic Experiment

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Sorcery
Epic Experiment (c21) 216
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 220
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (woc) 93
Interpret the Signs

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Interpret the Signs (j22) 309
Mind's Desire

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Mind's Desire (c21) 123
Pieces of the Puzzle

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

Sorcery
Pieces of the Puzzle (soi) 78
Pirate's Pillage

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Pirate's Pillage (2x2) 120
Pirate's Prize

Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Pirate's Prize (xln) 68
Pore Over the Pages

Draw three cards, untap up to two lands, then discard a card.

Sorcery
Pore Over the Pages (soi) 79
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Rush of Knowledge

Draw cards equal to the greatest mana value among permanents you control.

Sorcery
Rush of Knowledge (2xm) 66
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (khm) 77
Stroke of Genius

Target player draws X cards.

Instant
Stroke of Genius (moc) 238
Tamiyo's Epiphany

Scry 4, then draw two cards.

Sorcery
Tamiyo's Epiphany (war) 71
Temporal Cascade

Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Temporal Cascade (mrd) 52
Tezzeret's Gambit

({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Tezzeret's Gambit (ncc) 235
Thassa's Bounty

Draw three cards. Target player mills three cards.

Sorcery
Thassa's Bounty (ths) 67
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (tsr) 92
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (brc) 96
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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Recursion

Qty: 10 Price: $24.00
Call to Mind

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Call to Mind (c14) 101
Finale of Promise

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Sorcery
Finale of Promise (war) 127
Flood of Recollection

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Sorcery
Flood of Recollection (cmr) 61
Mizzix's Mastery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mizzix's Mastery (plst) C15-29
Mnemonic Deluge

Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.

Sorcery
Mnemonic Deluge (cmr) 82
Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mystic Retrieval (c19) 90
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (mm3) 105
Pull from the Deep

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Sorcery
Pull from the Deep (jou) 47
Shreds of Sanity

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Sorcery
Shreds of Sanity (emn) 141
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Enchantment
Underworld Breach (thb) 161

Recursion

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Finisher

Qty: 1 Price: $1.99
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) ISD-61

Finisher

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Removal

Qty: 3 Price: $1.93
Electrodominance

Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

Instant
Electrodominance (rna) 99
Supreme Will

Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Supreme Will (cmr) 102
Volcanic Vision

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

Sorcery
Volcanic Vision (c21) 182

Removal

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Land

Qty: 35 (36 w/ MDFC)Price: $56.65
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
Fiery Islet

{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Fiery Islet (mh1) 238
Forgotten Cave

This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (onc) 153
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (cmm) 998
Island

({T}: Add {U}.)

Land
Island (woe) 270
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (brc) 188
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 273
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (dmu) 255
Spirebluff Canal

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.

Land
Spirebluff Canal (kld) 249
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 288
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dmr) 258
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (mom) 273
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (cmm) 1042
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmm) 428
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 434

Land

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Tutor

Qty: 5 Price: $39.81
Invert

Instant
Invert // Invent (grn) 228
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Sorcery
Merchant Scroll (8ed) 91
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (cmm) 110
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
53 pips - 42 cards
32 mana - 32 cards
0 pips - 0 cards
0 mana - 5 cards
33 pips - 24 cards
36 mana - 30 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
3 mana - 3 cards
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