257
12/10/2023
Abzan Mana
Package Size: 84
Est package cost: $232.98
257
12/10/2023
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Artifact

Qty: 17 Price: $8.37
Abzan Banner

{T}: Add {W}, {B}, or {G}. {W}{B}{G}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Abzan Banner (ktk) 215
Dromoka Monument

{T}: Add {G} or {W}. {4}{G}{W}: This artifact becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Artifact
Dromoka Monument (dtk) 238
Golgari Cluestone

{T}: Add {B} or {G}. {B}{G}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Golgari Cluestone (dgm) 139
Golgari Keyrune

{T}: Add {B} or {G}. {B}{G}: This artifact becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.

Artifact
Golgari Keyrune (rtr) 229
Golgari Locket

{T}: Add {B} or {G}. {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Golgari Locket (grn) 237
Indatha Crystal

{T}: Add {W}, {B}, or {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Indatha Crystal (iko) 235
Orzhov Cluestone

{T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Orzhov Cluestone (c15) 261
Orzhov Keyrune

{T}: Add {W} or {B}. {W}{B}: This artifact becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

Artifact
Orzhov Keyrune (gtc) 233
Orzhov Locket

{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Orzhov Locket (moc) 368
Selesnya Cluestone

{T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Selesnya Cluestone (dgm) 144
Selesnya Keyrune

{T}: Add {G} or {W}. {G}{W}: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.

Artifact
Selesnya Keyrune (rtr) 233
Selesnya Locket

{T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Selesnya Locket (grn) 240
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (moc) 385
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Resilience (c21) 270
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Unity (mic) 165
Tigereye Cameo

{T}: Add {G} or {W}.

Artifact
Tigereye Cameo (inv) 314
Wildfield Borderpost

You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {G} or {W}.

Artifact
Wildfield Borderpost (arb) 80

Artifact

(CTRL to add secondary)

Land

Qty: 67 Price: $224.61
Blooming Marsh

This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Land
Blooming Marsh (kld) 243
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (mom) 268
Botanical Plaza

This land enters tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice this land: Draw a card.

Land
Botanical Plaza (snc) 247
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (bro) 259
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (cmm) 989
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
Concealed Courtyard

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

Land
Concealed Courtyard (kld) 245
Darkmoss Bridge

This land enters tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (mh2) 245
Deathcap Glade

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 261
Elfhame Palace

This land enters tapped. {T}: Add {G} or {W}.

Land
Elfhame Palace (c17) 247
Forsaken Sanctuary

This land enters tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (c18) 247
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (cmm) 996
Foul Orchard

This land enters tapped. {T}: Add {B} or {G}.

Land
Foul Orchard (khc) 110
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Goldmire Bridge

This land enters tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (moc) 407
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (cmm) 1001
Graypelt Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Graypelt Refuge (c19) 249
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (dmu) 248
Hissing Quagmire

This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: This land becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Land
Hissing Quagmire (ogw) 171
Horizon Canopy

{T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon Canopy (ima) 240
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dom) 241
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
Necroblossom Snarl

As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (cmm) 1015
Nurturing Peatland

{T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Nurturing Peatland (mh1) 243
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (lcc) 345
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (war) 269
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Pine Barrens

This land enters tapped. {T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Pine Barrens (tmp) 321
Radiant Grove

({T}: Add {G} or {W}.) This land enters tapped.

Land
Radiant Grove (dmu) 253
Razorverge Thicket

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Land
Razorverge Thicket (one) 257
Restless Cottage

This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.

Land
Restless Cottage (woe) 258
Restless Fortress

This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.

Land
Restless Fortress (woe) 259
Restless Prairie

This land enters tapped. {T}: Add {G} or {W}. {2}{G}{W}: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever this land attacks, other creatures you control get +1/+1 until end of turn.

Land
Restless Prairie (lci) 281
Riftstone Portal

{T}: Add {C}. As long as this card is in your graveyard, lands you control have "{T}: Add {G} or {W}."

Land
Riftstone Portal (jud) 143
Salt Flats

This land enters tapped. {T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Salt Flats (tmp) 324
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (cmm) 1026
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (znc) 139
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (cmm) 1031
Shambling Vent

This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: This land becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Land
Shambling Vent (clb) 914
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (cmm) 1033
Silent Clearing

{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Silent Clearing (mh1) 246
Silverquill Campus

This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.

Land
Silverquill Campus (moc) 423
Stirring Wildwood

This land enters tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Land
Stirring Wildwood (uma) 251
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (dmu) 257
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (cmm) 1039
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (cmm) 1040
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (grn) 258
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (cmm) 1043
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (cmm) 1044
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (cmm) 1045
Thornglint Bridge

This land enters tapped. Indestructible {T}: Add {G} or {W}.

Artifact Land
Thornglint Bridge (mh2) 258
Tranquil Expanse

This land enters tapped. {T}: Add {G} or {W}.

Land
Tranquil Expanse (c18) 289
Tranquil Garden

{T}: Add {C}. {T}: Add {G} or {W}. This land doesn't untap during your next untap step.

Land
Tranquil Garden (chk) 284
Undergrowth Stadium

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 435
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
Vec Townships

{T}: Add {C}. {T}: Add {G} or {W}. This land doesn't untap during your next untap step.

Land
Vec Townships (tmp) 329
Witherbloom Campus

This land enters tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.

Land
Witherbloom Campus (stx) 275
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dom) 248

Land

(CTRL to add secondary)
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Deck Info

Deck stats

1 pip - 1 card0
60 mana - 60 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
52 mana - 52 cards
0 pips - 0 cards
0 mana - 0 cards
1 pip - 1 card0
60 mana - 60 cards
0 pips - 0 cards
13 mana - 13 cards
Card NameQtyOdds
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Deck extras (0)

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