270
1/24/2024
Dragon Cult Horde
Deck Size: 40
Custom
Legal
Est deck cost: $148.86
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270
1/24/2024
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Creature

Qty: 27 Price: $108.75
Ankle Shanker

Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.

Creature
Ankle Shanker (ktk) 164
Atarka, World Render

Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

Creature
Atarka, World Render (pfrf) 149p
Balefire Dragon

Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.

Creature
Balefire Dragon (isd) 129
Boartusk Liege

Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.

Creature
Boartusk Liege (2x2) 186
Caterwauling Boggart

Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

Creature
Caterwauling Boggart (lrw) 157
Demanding Dragon

Flying When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.

Creature
Demanding Dragon (m19) 135
Goblin Chainwhirler

First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.

Creature
Goblin Chainwhirler (dom) 129
Goblin Chieftain

Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.

Creature
Goblin Chieftain (m12) 138
Goblin General

Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.

Creature
Goblin General (s99) 101
Goblin King

Other Goblins get +1/+1 and have mountainwalk.

Creature
Goblin King (7ed) 190
Goblin Piledriver

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

Creature
Goblin Piledriver (ori) 151
Goblin Rabblemaster

Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Creature
Goblin Rabblemaster (m15) 145
Green Dragon

Flying Poison Breath — When this creature enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

Creature
Green Dragon (afr) 295
Hellkite Tyrant

Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Creature
Hellkite Tyrant (gtc) 94
Horde of Boggarts

Menace (This creature can't be blocked except by two or more creatures.) Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Creature
Horde of Boggarts (shm) 94
Ib Halfheart, Goblin Tactician

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.

Creature
Ib Halfheart, Goblin Tactician (tsp) 163
Kolaghan, the Storm's Fury

Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Kolaghan, the Storm's Fury (frf) 155
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (war) 137
Legion Warboss

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Creature
Legion Warboss (grn) 109
Reckless One

Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

Creature
Reckless One (ons) 222
Scourge of the Throne

Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Creature
Scourge of the Throne (cmm) 253
Shockmaw Dragon

Flying Whenever this creature deals combat damage to a player, it deals 1 damage to each creature that player controls.

Creature
Shockmaw Dragon (frf) 114
Sunscorch Regent

Flying Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Sunscorch Regent (c21) 107
Terror of Mount Velus

Flying Double strike (This creature deals both first-strike and regular combat damage.) When this creature enters, creatures you control gain double strike until end of turn.

Creature
Terror of Mount Velus (thb) 295
Tuktuk the Explorer

Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.

Creature
Tuktuk the Explorer (c14) 183
Utvara Hellkite

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Creature
Utvara Hellkite (gk2) 59
Zo-Zu the Punisher

Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.

Creature
Zo-Zu the Punisher (chk) 200

Creature

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Enchantment

Qty: 3 Price: $5.13
Boggart Shenanigans

Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker.

Enchantment Kindred
Boggart Shenanigans (lrw) 155
Dragon Cultist

Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."

Enchantment
Dragon Cultist (clb) 170
Mardu Ascendancy

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.

Enchantment
Mardu Ascendancy (ktk) 185

Enchantment

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Sorcery

Qty: 10 Price: $34.98
Cleansing Meditation

Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Sorcery
Cleansing Meditation (tor) 3
Empty the Warrens

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Empty the Warrens (dmr) 318
Plague Wind

Destroy all creatures you don't control. They can't be regenerated.

Sorcery
Plague Wind (pcy) 74
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (iko) 204
Shatterstorm

Destroy all artifacts. They can't be regenerated.

Sorcery
Shatterstorm (3ed) 176

Sorcery

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Deck Info

Deck stats

11 pips - 6 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
13 pips - 8 cards
0 mana - 0 cards
50 pips - 32 cards
0 mana - 0 cards
6 pips - 3 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Description

{"ops":[{"insert":"Special Rules:\nAll goblins controlled by the Horde have haste. If the Horde ever controls more than one dragon, the one with lower power is sacrificed. If the dragons have the same power, a random one is sacrificed.\n\nPlayers have shared life total (40) and take turns simultaneously. The hoard give players 3 turns to setup, then begin by revealing cards from the top of the deck until a non-token card is revealed. All cards revealed this way are cast. Tokens revealed this way count as 0 CMC spells, and go to the graveyard. Tokens created otherwise are treated normally. When the hoard is dealt damage that many cards are milled instead, and when the hoard gains life that many random cards are shuffled back into its library. (Alternately the hoard starts at 30 life). When blocking, the hoard will attempt to 1)prevent the most damage 2)keep the most creatures alive 3)kill the most attacking creatures in that order. All hoard creatures able to attack will do so each turn. If planeswalkers are in play, enough attackers will be assigned to the planeswalker to kill it with no blocks, all other attackers will attack the players directly. \n\nThe hoard deck can be reduced to match the number of players: 1=50, 2=65, 3=80, 4=100. \n\n+60 goblin tokens (1/1)\n+20 goblin tokens outside of deck\n\nBased on: https://homebrewery.naturalcrit.com/share/2C5uPj7L0gMW\n"}]}
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